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path: root/inc/BRepPrimAPI_MakeCone.hxx
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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _BRepPrimAPI_MakeCone_HeaderFile
#define _BRepPrimAPI_MakeCone_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif

#ifndef _BRepPrim_Cone_HeaderFile
#include <BRepPrim_Cone.hxx>
#endif
#ifndef _BRepPrimAPI_MakeOneAxis_HeaderFile
#include <BRepPrimAPI_MakeOneAxis.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Standard_Address_HeaderFile
#include <Standard_Address.hxx>
#endif
class Standard_DomainError;
class gp_Ax2;
class BRepPrim_Cone;


//! Describes functions to build cones or portions of cones. <br>
//! A MakeCone object provides a framework for: <br>
//! -   defining the construction of a cone, <br>
//! -   implementing the construction algorithm, and <br>
//! -   consulting the result. <br>
class BRepPrimAPI_MakeCone  : public BRepPrimAPI_MakeOneAxis {
public:

  void* operator new(size_t,void* anAddress) 
  {
    return anAddress;
  }
  void* operator new(size_t size) 
  {
    return Standard::Allocate(size); 
  }
  void  operator delete(void *anAddress) 
  {
    if (anAddress) Standard::Free((Standard_Address&)anAddress); 
  }

  //! Make a cone of height H radius R1 in the plane z = <br>
//!          0, R2 in the plane Z = H. R1 and R2 may be null. <br>
  Standard_EXPORT   BRepPrimAPI_MakeCone(const Standard_Real R1,const Standard_Real R2,const Standard_Real H);
  //! Make a cone of height H radius R1 in the plane z = <br>
//!          0, R2 in the plane Z = H. R1 and R2 may be null. <br>
//!          Take a section of <angle> <br>
  Standard_EXPORT   BRepPrimAPI_MakeCone(const Standard_Real R1,const Standard_Real R2,const Standard_Real H,const Standard_Real angle);
  //! Make a cone of height H radius R1 in the plane z = <br>
//!          0, R2 in the plane Z = H. R1 and R2 may be null. <br>
  Standard_EXPORT   BRepPrimAPI_MakeCone(const gp_Ax2& Axes,const Standard_Real R1,const Standard_Real R2,const Standard_Real H);
  //! Make a cone of height H radius R1 in the plane z = <br>
//!          0, R2 in the plane Z = H. R1 and R2 may be null. <br>
//!          Take a section of <angle> <br>//! Constructs a cone, or a portion of a cone, of height H, <br>
//! and radius R1 in the plane z = 0 and R2 in the plane <br>
//! z = H. The result is a sharp cone if R1 or R2 is equal to 0. <br>
//! The cone is constructed about the "Z Axis" of either: <br>
//! -   the global coordinate system, or <br>
//! -   the local coordinate system Axes. <br>
//! It is limited in these coordinate systems as follows: <br>
//! -   in the v parametric direction (the Z coordinate), by <br>
//!   the two parameter values 0 and H, <br>
//! -   and in the u parametric direction (defined by the <br>
//!   angle of rotation around the Z axis), in the case of a <br>
//!   portion of a cone, by the two parameter values 0 and <br>
//!   angle. Angle is given in radians. <br>
//! The resulting shape is composed of: <br>
//! -   a lateral conical face <br>
//! -   two planar faces in the planes z = 0 and z = H, <br>
//!   or only one planar face in one of these two planes if a <br>
//!   radius value is null (in the case of a complete cone, <br>
//!   these faces are circles), and <br>
//! -   and in the case of a portion of a cone, two planar <br>
//!   faces to close the shape. (either two parallelograms or <br>
//!   two triangles, in the planes u = 0 and u = angle). <br>
//! Exceptions <br>
//! Standard_DomainError if: <br>
//! -   H is less than or equal to Precision::Confusion(), or <br>
//! -   the half-angle at the apex of the cone, defined by <br>
//!   R1, R2 and H, is less than Precision::Confusion()/H, or greater than <br>
//!   (Pi/2)-Precision::Confusion()/H.f <br>
  Standard_EXPORT   BRepPrimAPI_MakeCone(const gp_Ax2& Axes,const Standard_Real R1,const Standard_Real R2,const Standard_Real H,const Standard_Real angle);
  //! Returns the algorithm. <br>
  Standard_EXPORT     Standard_Address OneAxis() ;
  //! Returns the algorithm. <br>
//! <br>
  Standard_EXPORT     BRepPrim_Cone& Cone() ;





protected:





private:



BRepPrim_Cone myCone;


};





// other Inline functions and methods (like "C++: function call" methods)


#endif