// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _BRepPrimAPI_MakeCone_HeaderFile #define _BRepPrimAPI_MakeCone_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif #ifndef _BRepPrim_Cone_HeaderFile #include #endif #ifndef _BRepPrimAPI_MakeOneAxis_HeaderFile #include #endif #ifndef _Standard_Real_HeaderFile #include #endif #ifndef _Standard_Address_HeaderFile #include #endif class Standard_DomainError; class gp_Ax2; class BRepPrim_Cone; //! Describes functions to build cones or portions of cones.
//! A MakeCone object provides a framework for:
//! - defining the construction of a cone,
//! - implementing the construction algorithm, and
//! - consulting the result.
class BRepPrimAPI_MakeCone : public BRepPrimAPI_MakeOneAxis { public: void* operator new(size_t,void* anAddress) { return anAddress; } void* operator new(size_t size) { return Standard::Allocate(size); } void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } //! Make a cone of height H radius R1 in the plane z =
//! 0, R2 in the plane Z = H. R1 and R2 may be null.
Standard_EXPORT BRepPrimAPI_MakeCone(const Standard_Real R1,const Standard_Real R2,const Standard_Real H); //! Make a cone of height H radius R1 in the plane z =
//! 0, R2 in the plane Z = H. R1 and R2 may be null.
//! Take a section of
Standard_EXPORT BRepPrimAPI_MakeCone(const Standard_Real R1,const Standard_Real R2,const Standard_Real H,const Standard_Real angle); //! Make a cone of height H radius R1 in the plane z =
//! 0, R2 in the plane Z = H. R1 and R2 may be null.
Standard_EXPORT BRepPrimAPI_MakeCone(const gp_Ax2& Axes,const Standard_Real R1,const Standard_Real R2,const Standard_Real H); //! Make a cone of height H radius R1 in the plane z =
//! 0, R2 in the plane Z = H. R1 and R2 may be null.
//! Take a section of
//! Constructs a cone, or a portion of a cone, of height H,
//! and radius R1 in the plane z = 0 and R2 in the plane
//! z = H. The result is a sharp cone if R1 or R2 is equal to 0.
//! The cone is constructed about the "Z Axis" of either:
//! - the global coordinate system, or
//! - the local coordinate system Axes.
//! It is limited in these coordinate systems as follows:
//! - in the v parametric direction (the Z coordinate), by
//! the two parameter values 0 and H,
//! - and in the u parametric direction (defined by the
//! angle of rotation around the Z axis), in the case of a
//! portion of a cone, by the two parameter values 0 and
//! angle. Angle is given in radians.
//! The resulting shape is composed of:
//! - a lateral conical face
//! - two planar faces in the planes z = 0 and z = H,
//! or only one planar face in one of these two planes if a
//! radius value is null (in the case of a complete cone,
//! these faces are circles), and
//! - and in the case of a portion of a cone, two planar
//! faces to close the shape. (either two parallelograms or
//! two triangles, in the planes u = 0 and u = angle).
//! Exceptions
//! Standard_DomainError if:
//! - H is less than or equal to Precision::Confusion(), or
//! - the half-angle at the apex of the cone, defined by
//! R1, R2 and H, is less than Precision::Confusion()/H, or greater than
//! (Pi/2)-Precision::Confusion()/H.f
Standard_EXPORT BRepPrimAPI_MakeCone(const gp_Ax2& Axes,const Standard_Real R1,const Standard_Real R2,const Standard_Real H,const Standard_Real angle); //! Returns the algorithm.
Standard_EXPORT Standard_Address OneAxis() ; //! Returns the algorithm.
//!
Standard_EXPORT BRepPrim_Cone& Cone() ; protected: private: BRepPrim_Cone myCone; }; // other Inline functions and methods (like "C++: function call" methods) #endif