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// Yep, this is actually -*- c++ -*-
// Sanguino G-code Interpreter
// Arduino v1.0 by Mike Ellery - initial software (mellery@gmail.com)
// v1.1 by Zach Hoeken - cleaned up and did lots of tweaks (hoeken@gmail.com)
// v1.2 by Chris Meighan - cleanup / G2&G3 support (cmeighan@gmail.com)
// v1.3 by Zach Hoeken - added thermocouple support and multi-sample temp readings. (hoeken@gmail.com)
// Sanguino v1.4 by Adrian Bowyer - added the Sanguino; extensive mods... (a.bowyer@bath.ac.uk)
// Sanguino v1.5 by Adrian Bowyer - implemented 4D Bressenham XYZ+ stepper control... (a.bowyer@bath.ac.uk)
// Sanguino v1.6 by Adrian Bowyer - implemented RS485 extruders
#ifndef __AVR_ATmega644P__
#error Oops! Make sure you have 'Sanguino' selected from the 'Tools -> Boards' menu.
#endif
#include <ctype.h>
#include <HardwareSerial.h>
#include <avr/pgmspace.h>
#include "WProgram.h"
#include "vectors.h"
#include "configuration.h"
#include "intercom.h"
#include "pins.h"
#include "extruder.h"
#include "cartesian_dda.h"
// Maintain a list of extruders...
extruder* ex[EXTRUDER_COUNT];
byte extruder_in_use = 0;
// Text placed in this (terminated with 0) will be transmitted back to the host
// along with the next G Code acknowledgement.
char debugstring[20];
#if MOTHERBOARD < 2
// TODO: For some reason, if you declare the following two in the order ex0 ex1 then
// ex0 won't drive its stepper. They seem fine this way round though. But that's got
// to be a bug.
#if EXTRUDER_COUNT == 2
static extruder ex1(EXTRUDER_1_MOTOR_DIR_PIN, EXTRUDER_1_MOTOR_SPEED_PIN , EXTRUDER_1_HEATER_PIN,
EXTRUDER_1_FAN_PIN, EXTRUDER_1_TEMPERATURE_PIN, EXTRUDER_1_VALVE_DIR_PIN,
EXTRUDER_1_VALVE_ENABLE_PIN, EXTRUDER_1_STEP_ENABLE_PIN);
#endif
static extruder ex0(EXTRUDER_0_MOTOR_DIR_PIN, EXTRUDER_0_MOTOR_SPEED_PIN , EXTRUDER_0_HEATER_PIN,
EXTRUDER_0_FAN_PIN, EXTRUDER_0_TEMPERATURE_PIN, EXTRUDER_0_VALVE_DIR_PIN,
EXTRUDER_0_VALVE_ENABLE_PIN, EXTRUDER_0_STEP_ENABLE_PIN);
#else
#if EXTRUDER_COUNT == 2
static extruder ex1(E1_NAME);
#endif
static extruder ex0(E0_NAME);
intercom talker;
#endif
// Each entry in the buffer is an instance of cartesian_dda.
cartesian_dda* cdda[BUFFER_SIZE];
static cartesian_dda cdda0;
static cartesian_dda cdda1;
static cartesian_dda cdda2;
static cartesian_dda cdda3;
volatile byte head;
volatile byte tail;
unsigned char interruptBlink;
// Where the machine is from the point of view of the command stream
FloatPoint where_i_am;
// Our interrupt function
SIGNAL(SIG_OUTPUT_COMPARE1A)
{
disableTimerInterrupt();
interruptBlink++;
if(interruptBlink & 0x80)
digitalWrite(DEBUG_PIN, 1);
else
digitalWrite(DEBUG_PIN, 0);
if(cdda[tail]->active())
cdda[tail]->dda_step();
else
dQMove();
enableTimerInterrupt();
}
void setup()
{
disableTimerInterrupt();
setupTimerInterrupt();
interruptBlink = 0;
pinMode(DEBUG_PIN, OUTPUT);
debugstring[0] = 0;
ex[0] = &ex0;
#if EXTRUDER_COUNT == 2
ex[1] = &ex1;
#endif
extruder_in_use = 0;
head = 0;
tail = 0;
cdda[0] = &cdda0;
cdda[1] = &cdda1;
cdda[2] = &cdda2;
cdda[3] = &cdda3;
//setExtruder();
init_process_string();
where_i_am.x = 0.0;
where_i_am.y = 0.0;
where_i_am.z = 0.0;
where_i_am.e = 0.0;
where_i_am.f = SLOW_XY_FEEDRATE;
Serial.begin(HOST_BAUD);
Serial.println("start");
#if MOTHERBOARD > 1
rs485Interface.begin(RS485_BAUD);
#endif
setTimer(DEFAULT_TICK);
enableTimerInterrupt();
}
//long count = 0;
//int ct1 = 0;
void loop()
{
manageAllExtruders();
get_and_do_command();
#if MOTHERBOARD > 1
talker.tick();
#endif
/*
count++;
if(count > 1000)
{
ct1++;
ex[0]->step();
if(!ex[0]->ping())
{
Serial.print(ct1);
Serial.println(debugstring);
debugstring[0] = 0;
}
count = 0;
}
*/
}
//******************************************************************************************
// The move buffer
inline bool qFull()
{
if(tail == 0)
return head == (BUFFER_SIZE - 1);
else
return head == (tail - 1);
}
inline bool qEmpty()
{
return tail == head && !cdda[tail]->active();
}
inline void qMove(const FloatPoint& p)
{
while(qFull()) delay(WAITING_DELAY);
byte h = head;
h++;
if(h >= BUFFER_SIZE)
h = 0;
cdda[h]->set_target(p);
head = h;
}
inline void dQMove()
{
if(qEmpty())
return;
byte t = tail;
t++;
if(t >= BUFFER_SIZE)
t = 0;
cdda[t]->dda_start();
tail = t;
}
inline void setUnits(bool u)
{
for(byte i = 0; i < BUFFER_SIZE; i++)
cdda[i]->set_units(u);
}
inline void setPosition(const FloatPoint& p)
{
where_i_am = p;
}
//******************************************************************************************
// Interrupt functions
void setupTimerInterrupt()
{
//clear the registers
TCCR1A = 0;
TCCR1B = 0;
TCCR1C = 0;
TIMSK1 = 0;
//waveform generation = 0100 = CTC
TCCR1B &= ~(1<<WGM13);
TCCR1B |= (1<<WGM12);
TCCR1A &= ~(1<<WGM11);
TCCR1A &= ~(1<<WGM10);
//output mode = 00 (disconnected)
TCCR1A &= ~(1<<COM1A1);
TCCR1A &= ~(1<<COM1A0);
TCCR1A &= ~(1<<COM1B1);
TCCR1A &= ~(1<<COM1B0);
//start off with a slow frequency.
setTimerResolution(4);
setTimerCeiling(65535);
}
void setTimerResolution(byte r)
{
//here's how you figure out the tick size:
// 1000000 / ((16000000 / prescaler))
// 1000000 = microseconds in 1 second
// 16000000 = cycles in 1 second
// prescaler = your prescaler
// no prescaler == 0.0625 usec tick
if (r == 0)
{
// 001 = clk/1
TCCR1B &= ~(1<<CS12);
TCCR1B &= ~(1<<CS11);
TCCR1B |= (1<<CS10);
}
// prescale of /8 == 0.5 usec tick
else if (r == 1)
{
// 010 = clk/8
TCCR1B &= ~(1<<CS12);
TCCR1B |= (1<<CS11);
TCCR1B &= ~(1<<CS10);
}
// prescale of /64 == 4 usec tick
else if (r == 2)
{
// 011 = clk/64
TCCR1B &= ~(1<<CS12);
TCCR1B |= (1<<CS11);
TCCR1B |= (1<<CS10);
}
// prescale of /256 == 16 usec tick
else if (r == 3)
{
// 100 = clk/256
TCCR1B |= (1<<CS12);
TCCR1B &= ~(1<<CS11);
TCCR1B &= ~(1<<CS10);
}
// prescale of /1024 == 64 usec tick
else
{
// 101 = clk/1024
TCCR1B |= (1<<CS12);
TCCR1B &= ~(1<<CS11);
TCCR1B |= (1<<CS10);
}
}
unsigned int getTimerCeiling(const long& delay)
{
// our slowest speed at our highest resolution ( (2^16-1) * 0.0625 usecs = 4095 usecs)
if (delay <= 65535L)
return (delay & 0xffff);
// our slowest speed at our next highest resolution ( (2^16-1) * 0.5 usecs = 32767 usecs)
else if (delay <= 524280L)
return ((delay / 8) & 0xffff);
// our slowest speed at our medium resolution ( (2^16-1) * 4 usecs = 262140 usecs)
else if (delay <= 4194240L)
return ((delay / 64) & 0xffff);
// our slowest speed at our medium-low resolution ( (2^16-1) * 16 usecs = 1048560 usecs)
else if (delay <= 16776960L)
return ((delay / 256) & 0xffff);
// our slowest speed at our lowest resolution ((2^16-1) * 64 usecs = 4194240 usecs)
else if (delay <= 67107840L)
return ((delay / 1024) & 0xffff);
//its really slow... hopefully we can just get by with super slow.
else
return 65535;
}
byte getTimerResolution(const long& delay)
{
// these also represent frequency: 1000000 / delay / 2 = frequency in hz.
// our slowest speed at our highest resolution ( (2^16-1) * 0.0625 usecs = 4095 usecs (4 millisecond max))
// range: 8Mhz max - 122hz min
if (delay <= 65535L)
return 0;
// our slowest speed at our next highest resolution ( (2^16-1) * 0.5 usecs = 32767 usecs (32 millisecond max))
// range:1Mhz max - 15.26hz min
else if (delay <= 524280L)
return 1;
// our slowest speed at our medium resolution ( (2^16-1) * 4 usecs = 262140 usecs (0.26 seconds max))
// range: 125Khz max - 1.9hz min
else if (delay <= 4194240L)
return 2;
// our slowest speed at our medium-low resolution ( (2^16-1) * 16 usecs = 1048560 usecs (1.04 seconds max))
// range: 31.25Khz max - 0.475hz min
else if (delay <= 16776960L)
return 3;
// our slowest speed at our lowest resolution ((2^16-1) * 64 usecs = 4194240 usecs (4.19 seconds max))
// range: 7.812Khz max - 0.119hz min
else if (delay <= 67107840L)
return 4;
//its really slow... hopefully we can just get by with super slow.
else
return 4;
}
// Depending on how much work the interrupt function has to do, this is
// pretty accurate between 10 us and 0.1 s. At fast speeds, the time
// taken in the interrupt function becomes significant, of course.
// Note - it is up to the user to call enableTimerInterrupt() after a call
// to this function.
inline void setTimer(long delay)
{
// delay is the delay between steps in microsecond ticks.
//
// we break it into 5 different resolutions based on the delay.
// then we set the resolution based on the size of the delay.
// we also then calculate the timer ceiling required. (ie what the counter counts to)
// the result is the timer counts up to the appropriate time and then fires an interrupt.
// Actual ticks are 0.0625 us, so multiply delay by 16
delay <<= 4;
setTimerCeiling(getTimerCeiling(delay));
setTimerResolution(getTimerResolution(delay));
}
void delayMicrosecondsInterruptible(unsigned int us)
{
// for a one-microsecond delay, simply return. the overhead
// of the function call yields a delay of approximately 1 1/8 us.
if (--us == 0)
return;
// the following loop takes a quarter of a microsecond (4 cycles)
// per iteration, so execute it four times for each microsecond of
// delay requested.
us <<= 2;
// account for the time taken in the preceeding commands.
us -= 2;
// busy wait
__asm__ __volatile__ ("1: sbiw %0,1" "\n\t" // 2 cycles
"brne 1b" :
"=w" (us) :
"0" (us) // 2 cycles
);
}
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