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#include "WConstants.h"
#include "AnalogEncoder.h"
AnalogEncoder::AnalogEncoder(int pin)
{
this->pin = pin;
this->current_position = -1;
this->last_position = -1;
this->direction = -1;
}
//our interface methods
void AnalogEncoder::readState()
{
this->last_position = this->current_position;
this->current_position = analogRead(this->pin);
if (this->current_position < 16)
{
if (this->last_position > 768)
this->direction = 1;
else
this->direction = 0;
}
else if (this->current_position > 1008)
{
if (this->last_position < 256)
this->direction = 0;
else
this->direction = 1;
}
else
{
if (this->current_position > this->last_position)
this->direction = 1;
else
this->direction = 0;
}
}
int AnalogEncoder::getPosition()
{
return this->current_position;
}
int AnalogEncoder::getDirection()
{
return this->direction;
}
int AnalogEncoder::version()
{
return 1;
}
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