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#include <Vrml_SFImage.ixx>
Vrml_SFImage::Vrml_SFImage()
{
myArray = new TColStd_HArray1OfInteger(1,1);
myArrayFlag = Standard_False;
}
Vrml_SFImage::Vrml_SFImage(const Standard_Integer aWidth,
const Standard_Integer aHeight,
const Vrml_SFImageNumber aNumber,
const Handle(TColStd_HArray1OfInteger)& anArray)
{
Standard_Integer size = aWidth*aHeight;
if (anArray->Length() != size)
{
Standard_Failure::Raise("The size of Array is no equal (aWidth*aHeight)");
}
myWidth = aWidth;
myHeight = aHeight;
myNumber = aNumber;
myArray = anArray;
myArrayFlag = Standard_True;
}
void Vrml_SFImage::SetWidth(const Standard_Integer aWidth)
{
myWidth = aWidth;
}
Standard_Integer Vrml_SFImage::Width() const
{
return myWidth;
}
void Vrml_SFImage::SetHeight(const Standard_Integer aHeight)
{
myHeight = aHeight;
}
Standard_Integer Vrml_SFImage::Height() const
{
return myHeight;
}
void Vrml_SFImage::SetNumber(const Vrml_SFImageNumber aNumber)
{
myNumber = aNumber;
}
Vrml_SFImageNumber Vrml_SFImage::Number() const
{
return myNumber;
}
void Vrml_SFImage::SetArray(const Handle(TColStd_HArray1OfInteger)& anArray)
{
Standard_Integer size = myWidth*myHeight;
if (anArray->Length() != size)
{
Standard_Failure::Raise("The size of Array is no equal (aWidth*aHeight)");
}
myArray = anArray;
myArrayFlag = Standard_True;
}
Standard_Boolean Vrml_SFImage::ArrayFlag() const
{
return myArrayFlag;
}
Handle(TColStd_HArray1OfInteger) Vrml_SFImage::Array() const
{
return myArray;
}
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