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-- File: Vrml_Normal.cdl
-- Created: Tue Feb 11 09:43:35 1997
-- Author: Alexander BRIVIN and Dmitry TARASOV
-- <brivin@minox.nizhny.matra-dtv.fr>
---Copyright: Matra Datavision 1997
class Normal from Vrml inherits TShared from MMgt
---Purpose: defines a Normal node of VRML specifying properties of geometry
--- and its appearance.
-- This node defines a set of 3D surface normal vectors to be used by vertex-based shape
-- nodes (IndexedFaceSet, IndexedLineSet, PointSet) that follow it in the scene graph. This
-- node does not produce a visible result during rendering; it simply replaces the current
-- normals in the rendering state for subsequent nodes to use. This node contains one
-- multiple-valued field that contains the normal vectors.
uses
HArray1OfVec from TColgp
is
Create ( aVector : HArray1OfVec from TColgp )
returns mutable Normal from Vrml;
Create returns mutable Normal from Vrml;
SetVector ( me : mutable; aVector : HArray1OfVec from TColgp );
Vector ( me ) returns HArray1OfVec from TColgp;
Print ( me; anOStream: in out OStream from Standard) returns OStream from Standard;
---C++: return &
fields
myVector : HArray1OfVec from TColgp; -- Normal vector(s)
end Normal;
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