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#define PRO9581 //GG_270298
// Creer la grille dans un objet graphique a l'altitude 0
// de facon a etre tracee en premier.
// Update 14/07/98 : DCB : PRO10988 SetColorIndices() method
#include <V2d_CircularGrid.ixx>
#ifdef PRO9581
#include <V2d_BackgroundGraphicObject.hxx>
#else
#include <Graphic2d_GraphicObject.hxx>
#endif
#include <V2d_Viewer.hxx>
V2d_CircularGrid::V2d_CircularGrid(const V2d_ViewerPointer& aViewer,
const Standard_Integer aColorIndex1,
const Standard_Integer aColorIndex2)
: Aspect_CircularGrid(1.,8),
myViewer(aViewer),
#ifdef PRO9581
myGraphicObject(new V2d_BackgroundGraphicObject(aViewer->View())),
#else
myGraphicObject(new Graphic2d_GraphicObject(aViewer->View())),
#endif
myColorIndex1(aColorIndex1),
myColorIndex2(aColorIndex2)
{
Standard_Real l=100.;
Standard_Integer n = (Standard_Integer)log10(l);
Standard_Real step = Pow(10.,Standard_Real(n))/10.;
SetRadiusStep(step);
Init();
}
void V2d_CircularGrid::SetColorIndices (const Standard_Integer aColorIndex1,
const Standard_Integer aColorIndex2)
{
myColorIndex1 = aColorIndex1;
myColorIndex2 = aColorIndex2;
}
void V2d_CircularGrid::Display()
{
myGraphicObject->Display();
}
void V2d_CircularGrid::Erase() const
{
myGraphicObject->Erase();
}
void V2d_CircularGrid::UpdateDisplay()
{
myGraphicObject->RemovePrimitives();
myGrid = new V2d_CircularGraphicGrid
(myGraphicObject,
XOrigin(),YOrigin(),RotationAngle(),RadiusStep(),DivisionNumber(),myColorIndex2);
myGrid->SetColorIndex(myColorIndex1);
myGrid->SetDrawMode(DrawMode());
}
Standard_Boolean V2d_CircularGrid::IsDisplayed () const
{
return myGraphicObject->IsDisplayed();
}
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