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-- File: StlMesh_MeshTriangle.cdl
-- Created: Tue Sep 21 09:59:49 1995
-- Author: Philippe GIRODENGO
---Copyright: Matra Datavision 1995
class MeshTriangle from StlMesh inherits TShared from MMgt
---Purpose: A mesh triangle is defined with
-- three geometric vertices and an orientation
--
raises
NegativeValue from Standard
is
Create returns mutable MeshTriangle;
---Purpose: empty constructor
Create (V1, V2, V3 : Integer; Xn, Yn, Zn : Real) returns mutable MeshTriangle
---Purpose: create a triangle defined with the indexes of its three vertices
-- and its orientation
raises NegativeValue;
---Purpose: Raised if V1, V2 or V3 is lower than zero
GetVertexAndOrientation (me; V1, V2, V3 : out Integer; Xn, Yn, Zn : out Real);
---Purpose: get indexes of the three vertices (V1,V2,V3) and the orientation
SetVertexAndOrientation (me : mutable; V1, V2, V3 : in Integer; Xn, Yn, Zn : in Real)
---Purpose: set indexes of the three vertices (V1,V2,V3) and the orientation
raises NegativeValue;
---Purpose: Raised if V1, V2 or V3 is lower than zero
GetVertex (me; V1, V2, V3 : out Integer);
---Purpose: get indexes of the three vertices (V1,V2,V3)
SetVertex (me : mutable; V1, V2, V3 : in Integer)
---Purpose: set indexes of the three vertices (V1,V2,V3)
raises NegativeValue;
---Purpose: Raised if V1, V2 or V3 is lower than zero
fields
MyV1 : Integer;
MyV2 : Integer;
MyV3 : Integer;
MyXn : Real;
MyYn : Real;
MyZn : Real;
end MeshTriangle;
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