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#include <StepBasic_SiUnitAndSolidAngleUnit.ixx>
#include <StepBasic_SiUnit.hxx>
#include <StepBasic_SolidAngleUnit.hxx>
StepBasic_SiUnitAndSolidAngleUnit::StepBasic_SiUnitAndSolidAngleUnit ()
{
}
void StepBasic_SiUnitAndSolidAngleUnit::Init(const Handle(StepBasic_DimensionalExponents)& aDimensions)
{
StepBasic_NamedUnit::Init(aDimensions);
}
void StepBasic_SiUnitAndSolidAngleUnit::Init(const Standard_Boolean hasAprefix,
const StepBasic_SiPrefix aPrefix,
const StepBasic_SiUnitName aName)
{
// --- class inherited fields ---
// --- ANDOR componant fields ---
StepBasic_SiUnit::Init(hasAprefix, aPrefix, aName);
// --- ANDOR componant fields ---
solidAngleUnit = new StepBasic_SolidAngleUnit();
Handle(StepBasic_DimensionalExponents) aDimensions;
aDimensions.Nullify();
solidAngleUnit->Init(aDimensions);
}
void StepBasic_SiUnitAndSolidAngleUnit::SetSolidAngleUnit(const Handle(StepBasic_SolidAngleUnit)& aSolidAngleUnit)
{
solidAngleUnit = aSolidAngleUnit;
}
Handle(StepBasic_SolidAngleUnit) StepBasic_SiUnitAndSolidAngleUnit::SolidAngleUnit() const
{
return solidAngleUnit;
}
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