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#include <StepBasic_ConversionBasedUnitAndSolidAngleUnit.ixx>
#include <StepBasic_ConversionBasedUnit.hxx>
#include <StepBasic_SolidAngleUnit.hxx>
StepBasic_ConversionBasedUnitAndSolidAngleUnit::StepBasic_ConversionBasedUnitAndSolidAngleUnit ()
{
}
void StepBasic_ConversionBasedUnitAndSolidAngleUnit::Init(const Handle(StepBasic_DimensionalExponents)& aDimensions)
{
StepBasic_NamedUnit::Init(aDimensions);
}
void StepBasic_ConversionBasedUnitAndSolidAngleUnit::Init(const Handle(StepBasic_DimensionalExponents)& aDimensions,
const Handle(TCollection_HAsciiString)& aName,
const Handle(StepBasic_MeasureWithUnit)& aConversionFactor)
{
// --- ANDOR componant fields ---
StepBasic_ConversionBasedUnit::Init(aDimensions, aName, aConversionFactor);
// --- ANDOR componant fields ---
solidAngleUnit = new StepBasic_SolidAngleUnit();
solidAngleUnit->Init(aDimensions);
}
void StepBasic_ConversionBasedUnitAndSolidAngleUnit::SetSolidAngleUnit(const Handle(StepBasic_SolidAngleUnit)& aSolidAngleUnit)
{
solidAngleUnit = aSolidAngleUnit;
}
Handle(StepBasic_SolidAngleUnit) StepBasic_ConversionBasedUnitAndSolidAngleUnit::SolidAngleUnit() const
{
return solidAngleUnit;
}
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