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#define GER61351 //GG_171199 Enable to set an object RGB color
// instead a restricted object NameOfColor.
#include <Prs3d_LineAspect.ixx>
#ifdef GER61351
Prs3d_LineAspect::Prs3d_LineAspect (const Quantity_Color &aColor,
const Aspect_TypeOfLine aType,
const Standard_Real aWidth) {
myAspect = new Graphic3d_AspectLine3d(aColor,aType,aWidth);
}
#endif
Prs3d_LineAspect::Prs3d_LineAspect (const Quantity_NameOfColor aColor,
const Aspect_TypeOfLine aType,
const Standard_Real aWidth) {
myAspect = new Graphic3d_AspectLine3d
(Quantity_Color(aColor),aType,aWidth);
}
#ifdef GER61351
void Prs3d_LineAspect::SetColor(const Quantity_Color &aColor) {
myAspect->SetColor(aColor);
}
#endif
void Prs3d_LineAspect::SetColor(const Quantity_NameOfColor aColor) {
myAspect->SetColor(Quantity_Color(aColor));
}
void Prs3d_LineAspect::SetTypeOfLine(const Aspect_TypeOfLine aType){
myAspect->SetType(aType);
}
void Prs3d_LineAspect::SetWidth(const Standard_Real aWidth){
myAspect->SetWidth(aWidth);
}
Handle (Graphic3d_AspectLine3d) Prs3d_LineAspect::Aspect () const {
return myAspect;
}
void Prs3d_LineAspect::Print (Standard_OStream& s) const {
Quantity_Color C;
Aspect_TypeOfLine T;
Standard_Real W;
myAspect->Values(C,T,W);
switch (T) {
case Aspect_TOL_SOLID:
s << "LineAspect: " << Quantity_Color::StringName(C.Name()) << " SOLID " << W;
break;
case Aspect_TOL_DASH:
s << "LineAspect: " << Quantity_Color::StringName(C.Name()) << " DASH " << W;
break;
case Aspect_TOL_DOT:
s << "LineAspect: " << Quantity_Color::StringName(C.Name()) << " DOT " << W;
break;
case Aspect_TOL_DOTDASH:
s << "LineAspect: " << Quantity_Color::StringName(C.Name()) << " DOTDASH " << W;
break;
case Aspect_TOL_USERDEFINED:
s << "LineAspect: " << Quantity_Color::StringName(C.Name()) << " USERDEFINED " << W;
break;
}
}
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