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-- File: Prs3d_AngleAspect.cdl
-- Created: Thu Jun 3 09:28:46 1993
-- Author: Jean-Louis FRENKEL
-- <jlf@stylox>
---Copyright: Matra Datavision 1993
class AngleAspect from Prs3d inherits CompositeAspect from Prs3d
---Purpose: A framework for defining how an angle will be
-- displayed in a presentation. Aspects of angle display include:
-- - display of the arrow pointing to the angle
-- - display of the line making up the shaft of the arrow
-- - display of the text referring to the angle.
-- The definition set by this class is then passed to the
-- attribute manager Prs3d_Drawer.
-- Any object which requires a value for angle aspect as
-- an argument may then be given the attribute manager
-- as a substitute argument in the form of a field such as
-- myDrawer for example.
uses
LineAspect from Prs3d,
TextAspect from Prs3d,
ArrowAspect from Prs3d
is
--
-- Attributes for the lines.
--
Create returns mutable AngleAspect from Prs3d;
LineAspect(me) returns mutable LineAspect from Prs3d;
--- Purpose: Returns the setting determining how the line making
-- up the shaft of the arrow will be displayed.
SetLineAspect(me: mutable; anAspect: LineAspect from Prs3d);
---Purpose: Sets how the line making up the shaft of an arrow will be displayed.
TextAspect(me) returns mutable TextAspect from Prs3d is static;
--- Purpose: Returns the setting determining how text in the
-- presentation of an angle will be displayed.
SetTextAspect(me:mutable; anAspect: TextAspect from Prs3d) is static;
---Purpose: Sets how text in the presentation of an angle will be displayed.
ArrowAspect(me) returns mutable ArrowAspect from Prs3d is static;
---Purpose: Returns the setting determining how an arrow head
-- which points to an angle will be displayed.
SetArrowAspect(me: mutable; anAspect: ArrowAspect from Prs3d) is static;
---Purpose: Sets how an arrow head which points to an angle will be displayed.
Print(me; s: in out OStream from Standard) is static;
fields
myLineAspect: LineAspect from Prs3d;
myArrowAspect: ArrowAspect from Prs3d;
myTextAspect: TextAspect from Prs3d;
end AngleAspect from Prs3d;
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