1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
|
// File: Poly_CoherentNode.cxx
// Created: 14.12.07 07:32
// Author: Alexander GRIGORIEV
// Copyright: Open Cascade 2007
#include <Poly_CoherentNode.hxx>
#include <Poly_CoherentTriangle.hxx>
#include <stdio.h>
//=======================================================================
//function : Clear
//purpose :
//=======================================================================
void Poly_CoherentNode::Clear (const Handle_NCollection_BaseAllocator& theAlloc)
{
Poly_CoherentTriPtr::RemoveList (myTriangles, theAlloc);
myUV[0] = Precision::Infinite();
myUV[1] = Precision::Infinite();
myNormal[0] = 0.f;
myNormal[1] = 0.f;
myNormal[2] = 0.f;
SetCoord(0., 0., 0.);
}
//=======================================================================
//function : SetNormal
//purpose : Define the normal vector in the Node.
//=======================================================================
void Poly_CoherentNode::SetNormal (const gp_XYZ& theVector)
{
myNormal[0] = static_cast<Standard_ShortReal>(theVector.X());
myNormal[1] = static_cast<Standard_ShortReal>(theVector.Y());
myNormal[2] = static_cast<Standard_ShortReal>(theVector.Z());
}
//=======================================================================
//function : AddTriangle
//purpose :
//=======================================================================
void Poly_CoherentNode::AddTriangle
(const Poly_CoherentTriangle& theTri,
const Handle_NCollection_BaseAllocator& theAlloc)
{
if (myTriangles == NULL)
myTriangles = new (theAlloc) Poly_CoherentTriPtr(theTri);
else
myTriangles->Prepend(&theTri, theAlloc);
}
//=======================================================================
//function : RemoveTriangle
//purpose :
//=======================================================================
Standard_Boolean Poly_CoherentNode::RemoveTriangle
(const Poly_CoherentTriangle& theTri,
const Handle_NCollection_BaseAllocator& theAlloc)
{
Standard_Boolean aResult(Standard_False);
if (&myTriangles->GetTriangle() == &theTri) {
Poly_CoherentTriPtr * aLostPtr = myTriangles;
if (myTriangles == &myTriangles->Next())
myTriangles = 0L;
else
myTriangles = &myTriangles->Next();
Poly_CoherentTriPtr::Remove(aLostPtr, theAlloc);
aResult = Standard_True;
} else {
Poly_CoherentTriPtr::Iterator anIter(* myTriangles);
for (anIter.Next(); anIter.More(); anIter.Next())
if (&anIter.Value() == &theTri) {
Poly_CoherentTriPtr::Remove
(const_cast<Poly_CoherentTriPtr *>(&anIter.PtrValue()), theAlloc);
aResult = Standard_True;
break;
}
}
return aResult;
}
//=======================================================================
//function : Dump
//purpose :
//=======================================================================
void Poly_CoherentNode::Dump(Standard_OStream& theStream) const
{
char buf[256];
sprintf (buf, " X =%9.4f; Y =%9.4f; Z =%9.4f", X(), Y(), Z());
theStream << buf << endl;
Poly_CoherentTriPtr::Iterator anIter(* myTriangles);
for (; anIter.More(); anIter.Next()) {
const Poly_CoherentTriangle& aTri = anIter.Value();
sprintf (buf, " %5d %5d %5d", aTri.Node(0),aTri.Node(1),aTri.Node(2));
theStream << buf << endl;
}
}
|