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#include <OpenGl_tgl_all.hxx>
#include <InterfaceGraphic_Graphic3d.hxx>
#include <OpenGl_tgl.hxx>
#include <OpenGl_tgl_funcs.hxx>
#include <OpenGl_tgl_subrs.hxx>
#include <OpenGl_tgl_utilgr.hxx>
void EXPORT
call_togl_userdraw
(
CALL_DEF_GROUP * agroup,
CALL_DEF_USERDRAW * anobject
)
{
if (! agroup->IsOpen) call_togl_opengroup (agroup);
call_subr_userdraw ( anobject );
if (! agroup->IsOpen) call_togl_closegroup (agroup);
}
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