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#include <OpenGl_tgl_all.hxx>
#include <InterfaceGraphic_Graphic3d.hxx>
#include <OpenGl_tgl.hxx>
#include <OpenGl_tgl_funcs.hxx>
#include <OpenGl_tgl_subrs.hxx>
#include <OpenGl_tgl_utilgr.hxx>
void EXPORT
call_togl_polygon_holes
(
CALL_DEF_GROUP * agroup,
CALL_DEF_LISTFACETS * alfacets
)
{
#ifdef OK
if (! agroup->IsOpen) call_togl_opengroup (agroup);
switch (alfacets->LFacets[0].TypePoints) {
case 1 : /* Vertex Coordinates Specified */
if (alfacets->LFacets[0].NormalIsDefined)
call_subr_polygon_holes_data (alfacets);
else
call_subr_polygon_holes (alfacets);
break;
case 2 : /* Coordinates and Vertex Normal Specified */
call_subr_polygon_holes_data (alfacets);
break;
}
if (! agroup->IsOpen) call_togl_closegroup (agroup);
#endif
return;
}
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