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#include <OpenGl_tgl_all.hxx>
#include <InterfaceGraphic_Graphic3d.hxx>
void EXPORT
call_togl_bezier_weight
(
CALL_DEF_GROUP * agroup,
CALL_DEF_LISTPOINTS * alpoints,
CALL_DEF_LISTREALS * alweights
)
{
}
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