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/***********************************************************************
FONCTION :
----------
File OpenGl_togl_begin_animation :
REMARQUES:
----------
HISTORIQUE DES MODIFICATIONS :
--------------------------------
05-01-98 : CAL ; Creation.
21-01-98 : FMN ; Ajout call_togl_end_animation().
17-03-98 : FMN ; Ajout mode animation
08-07-98 : FMN ; Changement du nom de la primitive call_togl_erase_immediat_mode()
-> call_togl_erase_animation_mode.
24-08-98 : BGN ; Correction de diag de compilation sur NT :
Suppression de l'include OpenGl_animation.h qui
provoque des doubles declarations.
************************************************************************/
#define G003 /* EUG 07-10-99 Animation management
*/
#define BUC60876 /* GG 5/4/2001 Disable local display list
// when animation is not required
*/
/*----------------------------------------------------------------------*/
/*
* Includes
*/
#include <OpenGl_tgl_all.hxx>
#include <InterfaceGraphic_Labels.hxx>
#include <InterfaceGraphic_Graphic3d.hxx>
#include <InterfaceGraphic_Visual3d.hxx>
/* 24-08-98 : BGN ; include <OpenGl_animation.h> */
#include <GL/gl.h>
#ifdef G003
# include <OpenGl_tsm_ws.hxx>
void EXPORT call_togl_erase_animation_mode ( void );
#endif /* G003 */
/*----------------------------------------------------------------------*/
/*
* Constantes
*/
#define NO_DEBUG
/*----------------------------------------------------------------------*/
/*
* Variables statiques
*/
/* Indique si la display-list a ete cree */
static GLboolean listIndexCreate = GL_FALSE;
/*----------------------------------------------------------------------*/
/*
* Variables externes
*/
/* La display-list utilisee pour le mode animation */
GLuint listIndex = 0;
/* La vue de reference pour le mode animation */
int listIndexView = -1;
/* Flag si la display-list a ete initialise*/
GLboolean listIndexFlag = GL_FALSE;
/* Flag mode animation en cours */
GLboolean animationFlag = GL_FALSE;
/* Flag si le mode animation est disponible
* (cf. var environnement CALL_ANIMATION) */
#ifdef G003
GLboolean animationUseFlag = GL_TRUE;
GLboolean g_fAnimation;
GLboolean g_fUpdateAM;
GLboolean g_fDegeneration;
GLboolean g_fList;
#else
GLboolean animationUseFlag = GL_FALSE;
#endif /* G003 */
/*----------------------------------------------------------------------*/
int EXPORT
call_togl_begin_animation
(
CALL_DEF_VIEW * aview
)
{
#ifdef G003
g_fAnimation = GL_TRUE;
g_fList = GL_FALSE;
g_fDegeneration = aview->IsDegenerates != 0;
g_fUpdateAM = ( aview -> IsDegenerates ==
aview -> IsDegeneratesPrev
) ? GL_FALSE : GL_TRUE;
aview -> IsDegeneratesPrev = aview -> IsDegenerates;
#endif /* G003 */
if (animationUseFlag)
{
if (!listIndexCreate)
{
listIndex = glGenLists(1);
listIndexCreate = GL_TRUE;
}
if (listIndex == 0)
animationFlag = GL_FALSE;
else
animationFlag = GL_TRUE;
}
#ifdef DEBUG
printf("call_togl_begin_animation(%d) animationFlag: %d\n", aview->WsId, animationFlag);
#endif
return (animationFlag);
}
/*----------------------------------------------------------------------*/
void EXPORT
call_togl_end_animation
(
CALL_DEF_VIEW * aview
)
{
#ifdef G003
CMN_KEY_DATA data;
#ifdef BUC60876
if( !g_fAnimation ) return;
#else
if( !animationFlag ) return;
#endif
data.ldata = TNotDone;
TsmSetWSAttri ( aview -> WsId, WSUpdateState, &data );
g_fAnimation = GL_FALSE;
#ifndef BUC60876
g_fUpdateAM = GL_TRUE;
#endif
g_fDegeneration = GL_FALSE;
#endif /* G003 */
#ifdef DEBUG
printf("call_togl_end_animation(%d) \n", aview->WsId);
#endif
animationFlag = GL_FALSE;
}
/*----------------------------------------------------------------------*/
/*
* Permet de terminer effectivement le mode Animation.
* Ceci est realise des qu'une structure a ete modifiee.
*/
void EXPORT call_togl_erase_animation_mode(void)
{
#ifdef DEBUG
printf("call_togl_erase_animation_mode \n");
#endif
listIndexView = -1;
listIndexFlag = GL_FALSE;
animationFlag = GL_FALSE;
#ifdef G003
g_fAnimation = GL_FALSE;
g_fUpdateAM = GL_FALSE;
g_fDegeneration = GL_FALSE;
g_fList = GL_FALSE;
#endif /* G003 */
}
/*----------------------------------------------------------------------*/
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