1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
|
/***********************************************************************
FONCTION :
----------
File OpenGl_subrvis :
TEST :
------
Le main TestOfDesktop.c permet de tester cette classe.
REMARQUES:
----------
HISTORIQUE DES MODIFICATIONS :
--------------------------------
xx-xx-xx : xxx ; Creation.
07-02-96 : FMN ; Suppression code inutile:
- TxglLink() et TxglUnlink()
19-03-96 : CAL ; Ajout de la fonction subr_resize.
appele par togl_ratio_window
21-03-96 : CAL ; Dans subr_doublebuffer et subr_open_ws
retrait des lignes qui donnaient un background
noir a la fenetre.
01-04-96 : CAL ; Integration MINSK portage WNT
02-07-96 : FMN ; Suppression WSWSHeight, WSWSWidth et WSType
17-07-96 : FMN ; Modification de call_subr_hlhsr().
18-07-96 : FMN ; Ajout appel TxglWinset() pour le Resize.
01-08-96 : FMN ; Ajout appel reaffichage dans le resize.
25-11-96 : FMN ; PRO6577: Ajout WSUpdateState pour call_subr_set_background.
29-01-97 : FMN ; Suppression de call_subr_doublebuffer().
05-02-97 : FMN ; Suppression variables inutiles.
12-02-97 : FMN ; Suppression de call_facilities_list.DepthCueing
14-02-97 : FMN ; Ajout WSUpdateState pour call_subr_transparency.
30-06-97 : FMN ; Appel de la toolkit OpenGl_LightBox.
02-07-97 : FMN ; Ajout init generale par contexte.
(GL_POLYGON_OFFSET_EXT, glLightModelf, glHint).
03-07-97 : FMN ; Test Headlight.
08-09-97 : CAL ; subr_open_ws retourne 0 si pb. (gere par togl_view)
07-10-97 : FMN ; Simplification WNT
03-10-97 : FMN ; Meilleure gestion des EXT, ajout QueryExtension
17-11-97 : FMN ; Suppression redraw sur le resize.
05-12-97 : FMN ; Double gestion du glPolygonOffsetEXT
17-12-97 : FMN ; Probleme compilation SGI
03-03-98 : FMN ; Simplification gestion du glPolygonOffsetEXT
15-03-98 : FMN ; Suppression variable WSNeedsClear
17-03-98 : FMN ; Ajout mode animation
08-07-98 : FMN ; Changement du nom de la primitive call_togl_erase_immediat_mode()
-> call_togl_erase_animation_mode.
22-10-98 : FMN ; Amelioration des perfs: glHint utilise GL_FASTEST.
14-12-98 : BGN; Developpement (S3989, Phase "triedre")
29-03-01 : GG; glPolygonOffsetEXT is no more available
since OGL 1.2
20-08-01 : GG ; Add functions call_subr_enable_polygon_offset ()
and call_subr_disable_polygon_offset ()
************************************************************************/
#ifdef WNT
#define BUC60579 /*GG_240999 Under WNT,resets the ws attributes for each
// created view-manager and not only for the first
*/
#endif
#define IMP190100 /*GG Reverse the front & back depth cueing planes
// position.
*/
#define RIC120302 /*GG Use TxglSetWindow instead TxglCreateWindow
// when a GLXContext is given
// Add call_subr_displayCB function
*/
#define BUC61044 /* 25/10/01 SAV ; added functionality to control gl depth testing
from higher API */
#define BUC61045 /* 25/10/01 SAV ; added functionality to control gl lighting
from higher API */
#define OCC1188 /*SAV added control of the background image*/
/*----------------------------------------------------------------------*/
/*
* Includes
*/
#include <stdio.h>
#include <OpenGl_tgl_all.hxx>
#include <InterfaceGraphic.hxx>
#include <InterfaceGraphic_Labels.hxx>
#include <InterfaceGraphic_Graphic3d.hxx>
#include <InterfaceGraphic_Visual3d.hxx>
#include <OpenGl_inquire.hxx>
#include <OpenGl_Extension.hxx>
#include <OpenGl_cmn_varargs.hxx>
#include <OpenGl_tsm.hxx>
#include <OpenGl_tsm_ws.hxx>
#include <OpenGl_telem_view.hxx>
#include <OpenGl_telem_util.hxx>
#include <OpenGl_telem_pick.hxx>
#include <OpenGl_LightBox.hxx>
#include <OpenGl_telem_highlight.hxx>
#include <OpenGl_telem_depthcue.hxx>
#include <OpenGl_txgl.hxx>
#include <OpenGl_tgl_subrvis.hxx>
#include <OpenGl_tgl_pick.hxx>
#include <OpenGl_tgl_funcs.hxx>
#include <OpenGl_telem_filters.hxx>
#include <OpenGl_tgl_tox.hxx>
#include <OpenGl_tgl.hxx>
#include <OpenGl_animation.hxx>
#include <OpenGl_triedron.hxx>
#include <OpenGl_tgl_util.hxx>
#include <OpenGl_Memory.hxx>
#include <OpenGl_graduatedtrihedron.hxx>
#include <OpenGl_ResourceCleaner.hxx>
#include <OpenGl_ResourceTexture.hxx>
/*----------------------------------------------------------------------*/
/*
* Constantes
*/
static Tint attri_init = 0;
/*----------------------------------------------------------------------*/
#ifndef WNT
static Bool WaitForNotify(Display *d, XEvent *e, char *arg) {
return (e->type == MapNotify) && (e->xmap.window == (Window)arg);
}
#endif
/*----------------------------------------------------------------------*/
static int offsetStatus=0;
#ifdef GL_EXT_polygon_offset
static GLfloat offsetFactor=1.0,offsetUnits=0.0;
#elif GL_POLYGON_OFFSET_EXT
static GLfloat offsetFactor=0.5,offsetUnits=0.0005;
#endif
void call_subr_enable_polygon_offset( )
{
if( offsetStatus < 0 ) return;
#ifdef GL_EXT_polygon_offset
if( offsetStatus == 0 ) {
if (QueryExtension("GL_EXT_polygon_offset")) {
char svalue[64];
if( call_util_osd_getenv ("CALL_OPENGL_POLYGON_OFFSET",
svalue,sizeof(svalue)) ) {
float v1,v2;
int n = sscanf(svalue,"%f %f",&v1,&v2);
if( n > 0 ) offsetFactor = v1;
if( n > 1 ) offsetUnits = v2;
printf(" $$$ CALL_OPENGL_POLYGON_OFFSET %f %f\n",
offsetFactor,offsetUnits);
}
offsetStatus = 1;
} else {
offsetStatus = -1;
}
}
if( offsetStatus > 0 ) {
#ifdef GL_POLYGON_OFFSET_FILL
glPolygonOffset(offsetFactor,offsetUnits);
glEnable(GL_POLYGON_OFFSET_FILL);
#elif GL_POLYGON_OFFSET_EXT
glPolygonOffsetEXT(offsetFactor,offsetUnits);
glEnable(GL_POLYGON_OFFSET_EXT);
#endif
}
#else
offsetStatus = -1;
#endif /* GL_EXT_polygon_offset */
}
void
call_subr_disable_polygon_offset( )
{
if( offsetStatus > 0 ) {
#ifdef GL_POLYGON_OFFSET_FILL
glDisable(GL_POLYGON_OFFSET_FILL);
#elif GL_POLYGON_OFFSET_EXT
glDisable(GL_POLYGON_OFFSET_EXT);
#endif
}
}
/*----------------------------------------------------------------------*/
int
call_subr_open_ws( CALL_DEF_VIEW * aview )
{
CMN_KEY_DATA data;
WINDOW win;
TEL_HIGHLIGHT hrep = { TelHLForcedColour, {{ ( float )1.0, ( float )1.0, ( float )1.0 }} };
TEL_DEPTHCUE dcrep = { TelDCSuppressed, {( float )0.0, ( float )1.0}, {( float )1.0, ( float )0.0}, {{( float )0.0, ( float )0.0, ( float )0.0}} };
Tint width, height;
Tfloat bgcolr, bgcolg, bgcolb; /* background color */
#ifdef OCC1188
TSM_BG_TEXTURE bgTexture;
#endif
#ifndef WNT
XEvent event;
Window root;
int newx, newy;
unsigned int newwidth, newheight, newbw, newdepth;
#else
RECT cr;
#endif /* WNT */
width = ( Tint )aview->DefWindow.dx;
height = ( Tint )aview->DefWindow.dy;
/* background color */
bgcolr = aview->DefWindow.Background.r,
bgcolg = aview->DefWindow.Background.g,
bgcolb = aview->DefWindow.Background.b;
#ifdef RIC120302
if( aview->GContext )
win = TxglSetWindow( call_thedisplay, /*(HWND)*/(WINDOW)aview->DefWindow.XWindow,
/*(HGLRC)*/(GLCONTEXT)aview->GContext );
else
#endif /*RIC120302*/
win = TxglCreateWindow( call_thedisplay, /*(HWND)*/(WINDOW)aview->DefWindow.XWindow,
0, 0, width, height, 0, bgcolr, bgcolg, bgcolb );
#ifndef WNT
if( win != aview->DefWindow.XWindow ) {
XMapWindow( call_thedisplay, win );
XIfEvent(call_thedisplay, &event, WaitForNotify, (char *) win);
}
#endif /* WNT */
if( TxglWinset( call_thedisplay, (WINDOW) win ) == TFailure )
return 0;
else {
TsmRegisterWsid( aview->WsId );
data.ldata = (Tint) win;
TsmSetWSAttri( aview->WsId, WSWindow, &data );
#ifndef WNT
XGetGeometry (
call_thedisplay, win, &root,
&newx, &newy,&newwidth, &newheight, &newbw, &newdepth
);
width = newwidth;
height = newheight;
#else
GetClientRect ( win, &cr );
width = cr.right;
height = cr.bottom;
#endif /* WNT */
#ifdef OCC1188
bgTexture.texId = 0;
data.pdata = &bgTexture;
TsmSetWSAttri( aview->WsId, WSBgTexture, &data );
#endif
data.ldata = width;
TsmSetWSAttri( aview->WsId, WSWidth, &data );
data.ldata = height;
TsmSetWSAttri( aview->WsId, WSHeight, &data );
data.ldata = -1;
TsmSetWSAttri( aview->WsId, WSViewStid, &data );
data.ldata = TOn;
TsmSetWSAttri( aview->WsId, WSDbuff, &data );
data.ldata = TNotDone;
TsmSetWSAttri( aview->WsId, WSUpdateState, &data );
data.ldata = TOff;
TsmSetWSAttri( aview->WsId, WSTransparency, &data );
TelSetHighlightRep( aview->WsId, 0, &hrep );
TelSetDepthCueRep( aview->WsId, 0, &dcrep );
TelInitWS( aview->WsId, width, height, bgcolr, bgcolg, bgcolb );
#ifdef BUC61044
/* 24/10/01 : SAV ; setting OGL depth testing enabled by default */
data.ldata = TOn;
TsmSetWSAttri( aview->WsId, WSDepthTest, &data );
#endif
#ifdef BUC61045
/* 24/10/01 : SAV ; setting flag to control GL_LIGHTING (used in triedron) */
data.ldata = TOn;
TsmSetWSAttri( aview->WsId, WSGLLight, &data );
#endif
#ifdef BUC60579
TsmInitAttributes();
#else
if( !attri_init ) {
TsmInitAttributes();
attri_init = 1;
}
#endif
/*
* Init generale du contexte
*/
/* Eviter d'avoir les faces mal orientees en noir. */
/* Pourrait etre utiliser pour detecter les problemes d'orientation */
glLightModeli((GLenum)GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE);
/* Optimisation pour le Fog et l'antialiasing */
glHint( GL_FOG_HINT, GL_FASTEST );
glHint( GL_POINT_SMOOTH_HINT, GL_FASTEST );
glHint( GL_LINE_SMOOTH_HINT, GL_FASTEST );
glHint( GL_POLYGON_SMOOTH_HINT, GL_FASTEST );
/* Polygon Offset */
call_subr_enable_polygon_offset();
return 1;
} /* TxglWinset */
}
/*----------------------------------------------------------------------*/
void
call_subr_resize (CALL_DEF_VIEW * aview)
{
CMN_KEY_DATA data;
WINDOW win;
Tint width, height;
Tfloat bgcolr, bgcolg, bgcolb;
Tint wswidth, wsheight;
Tint wsviewstid;
/* Tint swap = 1;*/ /* swap buffers ? yes */
#ifndef WNT
/* XEvent event;*/
Window root;
int newx, newy;
unsigned int newwidth, newheight, newbw, newdepth;
#else
RECT cr;
#endif /* WNT */
#ifdef TRACE
printf("call_subr_resize \n");
#endif
/* Recuperation de la definition precedente de la ws */
TsmGetWSAttri (aview->WsId, WSWidth, &data);
wswidth = data.ldata;
TsmGetWSAttri (aview->WsId, WSHeight, &data);
wsheight = data.ldata;
TsmGetWSAttri (aview->WsId, WSViewStid, &data);
wsviewstid = data.ldata;
/* S'il s'agit du togl_ratio_window initial alors on ne fait rien */
if (wsviewstid == -1) return;
/*
* Si l'on resize une fenetre qui a la meme taille que la taille
* precedente alors on ne fait rien
*/
if ((wswidth == (Tint) aview->DefWindow.dx) &&
(wsheight == (Tint) aview->DefWindow.dy)) return;
#ifndef WNT
TsmGetWSAttri (aview->WsId, WSWindow, &data);
win = data.ldata;
XResizeWindow (call_thedisplay, win,
(unsigned int) aview->DefWindow.dx,
(unsigned int) aview->DefWindow.dy);
XSync (call_thedisplay, False);
/* Mettre a jour ses attributs */
XGetGeometry (call_thedisplay, win, &root,
&newx, &newy,&newwidth, &newheight, &newbw, &newdepth);
width = newwidth;
height = newheight;
/* background color */
bgcolr = aview->DefWindow.Background.r,
bgcolg = aview->DefWindow.Background.g,
bgcolb = aview->DefWindow.Background.b;
/* Rendre courant le Drawable et le Context */
if (TxglWinset (call_thedisplay, (Window) win) == TSuccess) {
data.ldata = width;
TsmSetWSAttri (aview->WsId, WSWidth, &data);
data.ldata = height;
TsmSetWSAttri (aview->WsId, WSHeight, &data);
TelInitWS (aview->WsId, width, height, bgcolr, bgcolg, bgcolb);
}
#else
/* On detruit l'ancienne sous-fenetre de la window graphique */
TsmGetWSAttri (aview->WsId, WSWindow, &data);
win = (WINDOW) data.ldata;
/*
* On recree une nouvelle sous-fenetre de la window graphique
* avec la nouvelle dimension
*/
/* background color */
bgcolr = aview->DefWindow.Background.r,
bgcolg = aview->DefWindow.Background.g,
bgcolb = aview->DefWindow.Background.b;
/* Rendre courant le Drawable et le Context */
if (TxglWinset (call_thedisplay, win) == TSuccess) {
//if (TxglWinset (call_thedisplay, GET_GL_CONTEXT()) == TSuccess) {
/* Mettre a jour la sous-fenetre associee */
/* Mettre a jour ses attributs */
GetClientRect ( win, &cr );
width = cr.right;
height = cr.bottom;
data.ldata = width;
TsmSetWSAttri (aview->WsId, WSWidth, &data);
data.ldata = height;
TsmSetWSAttri (aview->WsId, WSHeight, &data);
TelInitWS (aview->WsId, width, height, bgcolr, bgcolg, bgcolb);
}
#endif /* WNT */
return;
}
/*----------------------------------------------------------------------*/
void
call_subr_antialiasing( CALL_DEF_VIEW * aview, Tint tag )
{
CMN_KEY k;
Tint fl = tag ? TOn : TOff;
call_func_set_edit_mode( TEditReplace );
call_func_open_struct( aview->ViewId );
call_func_set_elem_ptr(0);
call_func_set_elem_ptr_label(View_LABAliasing);
call_func_offset_elem_ptr(1);
k.data.ldata = fl;
TsmAddToStructure( TelAntiAliasing, 1, &k );
call_func_close_struct();
return;
}
/*----------------------------------------------------------------------*/
void
call_subr_hlhsr( CALL_DEF_VIEW * aview, int tag )
{
CMN_KEY_DATA data;
data.ldata = (tag ? TOn : TOff);
TsmSetWSAttri( aview->WsId, WSZbuffer, &data );
return;
}
/*----------------------------------------------------------------------*/
void
call_subr_depthcueing( CALL_DEF_VIEW * aview, Tint tag )
{
TEL_DEPTHCUE rep;
# define CALL_DEF_DEPTH_CUEING_INDEX 1
if( !tag )
{
call_func_set_edit_mode(CALL_PHIGS_EDIT_REPLACE);
call_func_open_struct(aview->ViewId);
call_func_set_elem_ptr(0);
call_func_set_elem_ptr_label(View_LABDepthCueing);
call_func_offset_elem_ptr(1);
call_func_appl_data(0);
call_func_close_struct();
}
else
{
rep.mode = CALL_PHIGS_ALLOWED;
rep.planes[0] = aview->Context.DepthBackPlane;
rep.planes[1] = aview->Context.DepthFrontPlane;
#ifdef TRACE
printf(" $$$ DepthFrontPlane %f DepthBackPlane %f FrontPlaneDistance %f BackPlaneDistance %f\n",aview->Context.DepthFrontPlane,aview->Context.DepthBackPlane,aview->Mapping.FrontPlaneDistance,aview->Mapping.BackPlaneDistance);
#endif
rep.planes[0] =
#ifdef IMP190100
(aview->Context.DepthFrontPlane -
aview->Mapping.BackPlaneDistance) /
#else
(aview->Mapping.FrontPlaneDistance -
aview->Context.DepthFrontPlane) /
#endif
(aview->Mapping.FrontPlaneDistance -
aview->Mapping.BackPlaneDistance);
rep.planes[1] =
#ifdef IMP190100
(aview->Context.DepthBackPlane -
aview->Mapping.BackPlaneDistance) /
#else
(aview->Mapping.FrontPlaneDistance -
aview->Context.DepthBackPlane) /
#endif
(aview->Mapping.FrontPlaneDistance -
aview->Mapping.BackPlaneDistance);
if(rep.planes[0] < 0.)
rep.planes[0] = ( float )0.0;
else if(rep.planes[0] > 1.)
rep.planes[0] = ( float )1.0;
if(rep.planes[1] < 0.)
rep.planes[1] = ( float )0.0;
else if(rep.planes[1] > 1.)
rep.planes[1] = ( float )1.0;
#ifdef IMP190100
if(rep.planes[1] > rep.planes[0])
{
rep.planes[1] = ( float )0.0;
rep.planes[0] = ( float )1.0;
}
#else
if(rep.planes[0] > rep.planes[1])
{
rep.planes[0] = ( float )0.0;
rep.planes[1] = ( float )1.0;
}
#endif
#ifdef TRACE
printf(" plane[0] %f plane[1] %f\n",rep.planes[0],rep.planes[1]);
#endif
rep.scales[0] = ( float )1.;
rep.scales[1] = ( float )0.;
rep.col.rgb[0] = aview->DefWindow.Background.r;
rep.col.rgb[1] = aview->DefWindow.Background.g;
rep.col.rgb[2] = aview->DefWindow.Background.b;
TelSetDepthCueRep(aview->WsId, CALL_DEF_DEPTH_CUEING_INDEX, &rep);
call_func_set_edit_mode(CALL_PHIGS_EDIT_REPLACE);
call_func_open_struct(aview->ViewId);
call_func_set_elem_ptr(0);
call_func_set_elem_ptr_label(View_LABDepthCueing);
call_func_offset_elem_ptr(1);
call_func_dcue_ind(CALL_DEF_DEPTH_CUEING_INDEX);
call_func_close_struct();
}
return;
}
/*----------------------------------------------------------------------*/
TStatus
call_subr_get_view_index( Tint stid, Tint *ind )
{
tsm_node node;
Tint i, num;
if( TsmGetStructure( stid, &num, &node ) == TSuccess )
{
for( i = 0; i < num; i++ )
{
if( node->elem.el == TelViewIndex )
{
*ind = node->elem.data.ldata;
return TSuccess;
}
}
}
return TFailure;
}
/*----------------------------------------------------------------------*/
void
call_subr_pick( CALL_DEF_PICK *apick )
{
Tint depth;
TPickOrder order;
TStatus stat;
static int *listid, *listelem, *listpickid;
TEL_PICK_PATH path_list[CALL_MAX_DEPTH_LENGTH];
TEL_PICK_REPORT rep;
Tint i;
if( listid )
{
//cmn_freemem( listid );
delete[] listid;
//cmn_freemem( listelem );
delete[] listelem;
//cmn_freemem( listpickid );
delete[] listpickid;
listid = listelem = listpickid = 0;
}
order = apick->Context.order == 0 ? PTOP_FIRST : PBOTTOM_FIRST;
depth = apick->Context.depth < CALL_MAX_DEPTH_LENGTH ?
apick->Context.depth : CALL_MAX_DEPTH_LENGTH ;
rep.pick_path = path_list;
stat = TPick( apick->WsId, apick->x, apick->y, apick->Context.aperture,
apick->Context.aperture, order, depth, &rep );
if( stat == TSuccess )
{
apick->Pick.depth = rep.depth;
#ifdef TRACE
printf( "\n\n\tPICK REPORT FOLLOWS" );
printf( "\n\t*******************\n" );
printf( "\ndepth = %d\torder = %s\n", rep.depth,
order == PTOP_FIRST ? "TopFirst" : "BottomFirst" );
#endif
//cmn_memreserve( listid, rep.depth, 0 );
listid = new int[rep.depth];
//cmn_memreserve( listelem, rep.depth, 0 );
listelem = new int[rep.depth];
//cmn_memreserve( listpickid, rep.depth, 0 );
listpickid = new int[rep.depth];
if( !listid || !listelem || !listpickid )
return;
apick->Pick.listid = listid;
apick->Pick.listelem = listelem;
apick->Pick.listpickid = listpickid;
for( i = 0; i < rep.depth; i++ )
{
listelem[i] = path_list[i].el_num;
listpickid[i] = path_list[i].pick_id;
listid[i] = path_list[i].struct_id;
#ifdef TRACE
printf( "\n\tSTRUCTURE ID [%d] = %ld", i, listid[i] );
printf( "\n\tPICK ID [%d] = %ld", i, listpickid[i] );
printf( "\n\tELEMENT ID [%d] = %ld", i, listelem[i] );
#endif
}
#ifdef TRACE
printf("\n");
#endif
}
return;
}
/*----------------------------------------------------------------------*/
void
call_subr_set_light_src_rep( CALL_DEF_LIGHT * alight )
{
TEL_LIGHT rep;
switch( alight->LightType )
{
case 0 : /* TOLS_AMBIENT */
rep.type = CALL_PHIGS_LIGHT_AMBIENT;
rep.col.rgb[0] = alight->Color.r;
rep.col.rgb[1] = alight->Color.g;
rep.col.rgb[2] = alight->Color.b;
break;
case 1 : /* TOLS_DIRECTIONAL */
rep.type = CALL_PHIGS_LIGHT_DIRECTIONAL;
rep.col.rgb[0] = alight->Color.r;
rep.col.rgb[1] = alight->Color.g;
rep.col.rgb[2] = alight->Color.b;
rep.dir[0] = alight->Direction.x;
rep.dir[1] = alight->Direction.y;
rep.dir[2] = alight->Direction.z;
break;
case 2 : /* TOLS_POSITIONAL */
rep.type = CALL_PHIGS_LIGHT_POSITIONAL;
rep.col.rgb[0] = alight->Color.r;
rep.col.rgb[1] = alight->Color.g;
rep.col.rgb[2] = alight->Color.b;
rep.pos[0] = alight->Position.x;
rep.pos[1] = alight->Position.y;
rep.pos[2] = alight->Position.z;
rep.atten[0] = alight->Attenuation[0];
rep.atten[1] = alight->Attenuation[1];
break;
case 3 : /* TOLS_SPOT */
rep.type = CALL_PHIGS_LIGHT_SPOT;
rep.col.rgb[0] = alight->Color.r;
rep.col.rgb[1] = alight->Color.g;
rep.col.rgb[2] = alight->Color.b;
rep.pos[0] = alight->Position.x;
rep.pos[1] = alight->Position.y;
rep.pos[2] = alight->Position.z;
rep.dir[0] = alight->Direction.x;
rep.dir[1] = alight->Direction.y;
rep.dir[2] = alight->Direction.z;
rep.shine = alight->Concentration;
rep.atten[0] = alight->Attenuation[0];
rep.atten[1] = alight->Attenuation[1];
rep.angle = alight->Angle;
break;
}
rep.HeadLight = alight->Headlight;
AddLight( alight->WsId, alight->LightId, &rep );
return;
}
/*----------------------------------------------------------------------*/
void
call_subr_set_background( Tint ws, tel_colour rgb )
{
CMN_KEY_DATA data;
CMN_KEY_DATA key;
/* Mise a jour de l'update_mode */
key.ldata = TNotDone;
TsmSetWSAttri( ws, WSUpdateState, &key );
data.pdata = rgb->rgb;
TsmSetWSAttri( ws, WSBackground, &data );
return;
}
/*----------------------------------------------------------------------*/
void
call_subr_set_gradient_background( Tint ws, Tint type, tel_colour color1, tel_colour color2 )
{
CMN_KEY_DATA data;
CMN_KEY_DATA key;
TSM_BG_GRADIENT bgGradient;
/* Mise a jour de l'update_mode */
key.ldata = TNotDone;
TsmSetWSAttri( ws, WSUpdateState, &key );
bgGradient.type = (TSM_GradientType)type;
bgGradient.color1 = *color1;
bgGradient.color2 = *color2;
data.pdata = &bgGradient;
TsmSetWSAttri( ws, WSBgGradient, &data );
return;
}
/*----------------------------------------------------------------------*/
void
call_subr_close_ws( CALL_DEF_VIEW * aview )
{
CMN_KEY_DATA key;
CMN_KEY_DATA textureKey;
TsmGetWSAttri( aview->WsId, WSWindow, &key );
#ifdef OCC1188
tsm_bg_texture texture;
WINDOW aWnd = (WINDOW) key.ldata;
TsmGetWSAttri( aview->WsId, WSBgTexture, &textureKey );
texture = (tsm_bg_texture)textureKey.pdata;
if ( texture != 0 && texture->texId != 0 )
{
OpenGl_ResourceCleaner* anCleaner = OpenGl_ResourceCleaner::GetInstance();
// Delete the texture with ResourceCleaner; if it is not possible
// do this directly with proper context selected
if ( !anCleaner->AddResource( TxglGetContext(aWnd),
new OpenGl_ResourceTexture(texture->texId) ) )
{
GLCONTEXT cur_context = GET_GL_CONTEXT();
GLDRAWABLE cur_drawable = GET_GLDEV_CONTEXT();
if ( TxglWinset( call_thedisplay, aWnd ) == TSuccess )
glDeleteTextures( 1,(GLuint *)&(texture->texId) );
// activate the previous context for this thread
GL_MAKE_CURRENT( call_thedisplay, cur_drawable, cur_context );
}
}
#endif
#ifdef RIC120302
if( !aview->GContext )
#endif
TxglDestroyWindow( call_thedisplay, (WINDOW) key.ldata );
TglDeleteFiltersForWS( aview->WsId );
RemoveWksLight( aview->WsId );
call_triedron_erase (aview); /* BGN 09-12-98 */
call_graduatedtrihedron_erase( aview->WsId );
TelDeleteViewsForWS( aview->WsId );
TelDeleteHighlightsForWS( aview->WsId );
TelDeleteDepthCuesForWS( aview->WsId );
TsmUnregisterWsid( aview->WsId );
return;
}
/*----------------------------------------------------------------------*/
void
call_subr_transparency (int wsid, int viewid, int tag)
{
CMN_KEY_DATA data;
CMN_KEY_DATA key;
/* Est-il necessaire de faire de la transparence ? */
TsmGetWSAttri( wsid, WSTransparency, &data );
if (data.ldata != tag)
{
data.ldata = (tag ? TOn : TOff);
TsmSetWSAttri( wsid, WSTransparency, &data );
/* Mise a jour de l'update_mode */
key.ldata = TNotDone;
TsmSetWSAttri( wsid, WSUpdateState, &key );
(void) call_togl_erase_animation_mode();
}
}
#ifdef RIC120302
/*----------------------------------------------------------------------*/
int
call_subr_displayCB( CALL_DEF_VIEW * aview, int reason )
{
int status = 0;
if( aview->GDisplayCB ) {
Aspect_GraphicCallbackStruct callData;
CMN_KEY_DATA data;
WINDOW win;
TsmGetWSAttri (aview->WsId, WSWindow, &data);
win = (WINDOW) data.ldata;
callData.reason = reason;
callData.display = call_thedisplay;
callData.window = win;
callData.wsID = aview->WsId;
callData.viewID = aview->ViewId;
callData.gcontext = TxglGetContext(win);
status = (*aview->GDisplayCB)
( aview->DefWindow.XWindow, aview->GClientData, &callData );
}
return status;
}
#endif
|