1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
|
// File: GC_MakeCylindricalSurface.cxx
// Created: Fri Oct 2 16:35:54 1992
// Author: Remi GILET
// <reg@topsn3>
#include <GC_MakeCylindricalSurface.ixx>
#include <gce_MakeCylinder.hxx>
#include <gp_Lin.hxx>
#include <StdFail_NotDone.hxx>
GC_MakeCylindricalSurface::GC_MakeCylindricalSurface(const gp_Cylinder& C)
{
TheError = gce_Done;
TheCylinder = new Geom_CylindricalSurface(C);
}
GC_MakeCylindricalSurface::GC_MakeCylindricalSurface(const gp_Ax2& A2 ,
const Standard_Real Radius)
{
if (Radius < 0.0) { TheError = gce_NegativeRadius; }
else {
TheError = gce_Done;
TheCylinder = new Geom_CylindricalSurface(A2,Radius);
}
}
//=========================================================================
// Construction d un cylindre par axe <A1> et rayon <Radius>. +
//=========================================================================
GC_MakeCylindricalSurface::GC_MakeCylindricalSurface(const gp_Ax1& A1 ,
const Standard_Real Radius )
{
gce_MakeCylinder Cyl = gce_MakeCylinder(A1,Radius);
TheError = Cyl.Status();
if (TheError == gce_Done) {
TheCylinder=new Geom_CylindricalSurface(Cyl.Value());
}
}
//=========================================================================
// Construction d un cylindre par un cercle <Cir>. +
//=========================================================================
GC_MakeCylindricalSurface::GC_MakeCylindricalSurface(const gp_Circ& Circ ) {
gp_Cylinder Cyl = gce_MakeCylinder(Circ);
TheCylinder=new Geom_CylindricalSurface(Cyl);
TheError = gce_Done;
}
//=========================================================================
// Construction d un cylindre par trois points <P1>, <P2>, <P3>. +
// Les deux premiers points definissent l axe. +
// Le troisieme donne le rayon. +
//=========================================================================
GC_MakeCylindricalSurface::GC_MakeCylindricalSurface(const gp_Pnt& P1 ,
const gp_Pnt& P2 ,
const gp_Pnt& P3 ) {
gce_MakeCylinder Cyl = gce_MakeCylinder(P1,P2,P3);
TheError = Cyl.Status();
if (TheError == gce_Done) {
TheCylinder=new Geom_CylindricalSurface(Cyl.Value());
}
}
GC_MakeCylindricalSurface::GC_MakeCylindricalSurface(const gp_Cylinder& Cyl ,
const Standard_Real Dist)
{
TheError = gce_Done;
Standard_Real R = Abs(Cyl.Radius()-Dist);
TheCylinder = new Geom_CylindricalSurface(Cyl);
TheCylinder->SetRadius(R);
}
GC_MakeCylindricalSurface::GC_MakeCylindricalSurface(const gp_Cylinder& Cyl ,
const gp_Pnt& Point)
{
TheError = gce_Done;
gp_Cylinder C(Cyl);
gp_Lin L(C.Axis());
Standard_Real R = L.Distance(Point);
C.SetRadius(R);
TheCylinder = new Geom_CylindricalSurface(C);
}
const Handle(Geom_CylindricalSurface)&
GC_MakeCylindricalSurface::Value() const
{
StdFail_NotDone_Raise_if(!TheError == gce_Done,"");
return TheCylinder;
}
const Handle(Geom_CylindricalSurface)& GC_MakeCylindricalSurface::Operator() const
{
return Value();
}
GC_MakeCylindricalSurface::operator Handle(Geom_CylindricalSurface) () const
{
return Value();
}
|