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This document is the reference manual for  the harness Draw, Draw is a
command  interpreter based on TCL and  a graphical system used to test
and demonstrate  CAS.CADE  modeling  libraries. In this   document are
described the basics of the TCL command  language and Draw extensions,
the commands to do geometry and the commands to do topology.

*Overview

Draw is a test and development harness for CAS.CADE. It is intended to
provide a flexible and easy-to-use means  of testing and demonstrating
the CAS.CADE modeling libraries.

Draw can be  used interactively to  create, display and modify objects
such as curves, surfaces and topological shapes.

Scripts can be written to customize  Draw and perform tests. New types
of objects  and new commands  can be  added  using the  C++ programing
language.

Draw is basically made up of 

- a command interpreter based on the TCL command language

- a 3d graphic viewer based on the X system

- a basic set of commands covering scripts, variables and graphics

- a set of geometric  commands, allowing to  create and modify  curves
and surfaces  and  to use  CAS.CADE  geometry algorithms.  This set of
commands is optional

- a set of topological commands  to create and  modify BRep shapes and
to use the CAS.CADE topology algorithms

As a rule  there is an "official"  set  of commands for  each delivery
unit  in   the modeling   libraries : GEOMETRY,    TOPOLOGY, ADVALGOS,
GRAPHIC, PRESENTATION

**Contents of the documentation

This documentation describes 

- the command language

- the basic set of commands

- the graphical commands

- the geometry set of commands

- the topology set of commands

This document does  not describe the  other sets of commands  and does
not explain how to extend Draw using C++.

This document is mainly a  reference manual, it contains  descriptions
of  commands, all  descriptions have the   same format which is  above
illustrated with the exit command.

*** exit

.Synopsis

	exit

.Purpose

Terminates the Draw, TCL session. If the commands are read from a file
using the source command this will terminante reading from the file.

.Example

	# this is a very short example
	exit

.See also

source

.Index
exit command

**Getting started

We will now try a simple example. The first thing  to do is to setup a
Draw executable,  check if the DRAW and  TCL  ULs are visible  in your
workbench with the wok command "ulinuse". If  DRAW does not appear you
should check with your workshop manager to install DRAW and TCL.

We will now suppose that you have a DRAW version, at least DRAW-7 (use
"ulinuse -v" to check so).   You must now find  an executable.  Let us
try TGEOMETRY.    Just type  TGEOMETRY,  if  you do  not get  a prompt
"Draw[1]> " you must create an executable by  linking the program from
the  source example  TestDraw.cxx which   can  be  found  in the   src
directory of the UL.

Draw displays prompt and waits for commands,  here is a sample session
:

.Example

# create Two views 2d and axonometric 
Draw[1]> av2d				
# create a 2d circle
Draw[2]> circle c 0 0 1 0 5
Draw[3]> 2dfit

# trim the circle and dump it
Draw[4]> trim c c 0 pi/2
Draw[5]> dump c


0*********** Dump of c *************
Trimmed curve
Parameters : 0 1.5707963267949
Basis curve :
Circle
  Center :0, 0 
  XAxis  :1, 0 
  YAxis  :-0, 1 
  Radius :5

# make a 3d circle from it, and turn it into a bspline

Draw[6]> to3d c c
Draw[7]> fit
Draw[8]> convert c c
Draw[9]> dump c


0*********** Dump of c *************
BSplineCurve rational
  Degree 2, 3 Poles, 2  Knots
Poles :

   1 : 5, 0, 0  1
   2 : 5, 5, 0  0.707106781186548
   3 : 3.06161699786838e-16, 5, 0  1
Knots :

   1 :  0 3
   2 :  1.5707963267949 3

.Example

# make a surface of revolution from the spline
Draw[10]> fit
Draw[11]> help rev
reverse         : reverse name ... 
revsurf         : revsurf name curvename x y z dx dy dz

# here you must click on the curve with the mouse
Draw[12]> revsurf s . 5 5 0 -1 1 0
Pick an object
Draw[13]> fit

# rotate the view
Draw[14]> u
Draw[15]> erase c
c 

# make a bspline surface and intersect with a plane
Draw[20]> convert s s
Draw[21]> fit
Draw[22]> plane p 5 5 5 1 1 1 1 0 0
Draw[23]> intersect c p s

# pick on one of the intersection curves
# you may get c_2 onstead of c_1
Draw[24]> whatis .
Pick an object
c_1 is a  a 3d curve
Draw[25]> clear
Draw[27]> rename c_1 c
Draw[28]> fit

# save the curve, use any directory where you can write
Draw[29]> datadir $env(WBCONTAINER)/data/default
/adv_20/BAG/data/default
Draw[30]> save c curveinter
c
Draw[31]> exit

.Text

In  this example  some geometrical   operations have been   performed,
objects have been displayed and wrote to files.


*The command language

The command language used in Draw is the  TCL command language.  It is
highly recommended, if you want to use  Draw extensively, to read some
TCL documentation like "TCL and the  TK Toolkit" by John K. Ousterhout
(Addison-Wesley).

The following section  is a short outline  of the TCL language and its
extensions incorporated in Draw. The following topics will be covered.

- syntax of the TCL language

- accessing variables in TCL and Draw

- control structures

- procedures

** Syntax of TCL

.Index

TCL
script
command
word
substitution
quoting

.Text

TCL  is an interpreted command    language,  it is  not a   structured
language like C, Pascal,  LISP or Basic, it is  rather a line oriented
language like a shell  (csh for example).  However you will  find that
TCL   is  easier to  use  than  shell  because  control structures and
procedure are easier to define. TCL is  also faster than shell because
it does not fork a process for each command.

The  basic program for TCL  is a script. A  script consists  of one or
more commands. Commands are separated by newlines or semicolons.

.Example
	set a 24
	set b 15
	set a 25; set b 15

.Text

Each command consists of one or more words, the first word is the name
of a command  and  additional words are  arguments  for that  command.
Words are separated by spaces  or tabs. In  the preceding example each
command has three words. There may be any number of words in a command
and each word is a string of arbitrary length.

The  evaluation of a  command by TCL  follows two steps.  In the first
step  the    command  is  parsed  and  broken  into   words  and  some
substitutions are performed. In the  second step the command procedure
corresponding to  the first  word is called  with  the other words  as
arguments. In  the first   step there  is only   string  manipulation,
meaning is given to  the words only in the  second step by the command
procedure.

The following substitutions are performed by TCL

- Variable substitution is triggered by the $ character (as with csh),
the content of the variable is substituted,  {} may be  used as in csh
to enclose the name of the variable.

.Example

	# set a variable value
	set file documentation

	# a simple substitution, set psfile to documentation.ps
	set psfile $file.ps

	# another substitution, set pfile to documentationPS
	set pfile ${file}PS

	# a last one, 
	# delete files NEWdocumentation and OLDdocumentation
	foreach prefix {NEW OLD} {rm $prefix$file}

.Text

- Command substitution is triggered by the [] characters. The brackets
must enclose a valid script, this scrit is evaluated and the result is
substituted. This is similar to the `command` construction in csh.

.Example

	set degree 30
	set pi 3.14159265

	# expr is a command evaluating a numeric expression
	set radian [expr $pi*$degree/180]

.Index

expr command

.Text

- Backslash substitution is  triggered by the backslash character.  It
is  used  to  insert special characters  like  :   $,[,].  A backslash
terminated line is continued on the following line.

TCL   uses two  forms of  quoting   to prevent  substitution and  word
breaking.

- Double quote quoting enables to define  a string with space and tabs
as a single word, substitutions are still performed inside the "".

.Example

	# set msg to "the price is 12.00$"
	set price "\$ 12.00"
	set msg "the price is $price"

.Text

-  Braces  quoting prevent all    the  substitutions. Braces are  also
nested. The  main use of braces is  to defer evaluation  when defining
procedures and control structures. Braces are useful to present nicely
TCL scripts on multiple lines.

.Example

	set x 0

	# this will loop for ever 
	# because while argument is "0 < 3"
	while "$x < 3" {set x [expr $x+1]}

	# this will terminate as expected because
	# while argument is {$x < 3}
	while {$x < 3} {set x [expr $x+1]}

	# this can be written also
	while {$x < 3} {
	   set x [expr $x+1]
	}

	# the following cannot be written
	# because while requires two arguments
	while {$x < 3} 
	{
	   set x [expr $x+1]
	}

.Text

Comments start with a # character as the first  non blank character in
a command. If  you want to comment at  the end  of  the line you  must
precede the comment by semi-colon to end the preceding command.

.Example

	# This is a comment
	set a 1 # this is not a comment

	set b 1; # this is a comment

.Text

Last  but not least thing  to know  about parsing in   TCL is that the
number of  words is  never changed  by  substitution.  For example the
result  of a substitution is always  a single word.  This is different
than csh but it  is very convenient  as the behavior  of the parser is
more predictable.  Sometimes it  may be necessary  to enforce a second
round  of evaluation to  reparse, the  eval command  is useful to that
purpose. This command  concatenates  all its arguments   and evaluates
this script.

.Example

	# I want to delete two files
	set files "foo bar"

	# this will fail because rm will receive only one argument
	# and complain that "foo bar" does not exists
	exec rm $files

	# a second evaluation will do it
	eval exec rm $files

.Index

eval command
exec command	

** Accessing variables in TCL and Draw

TCL variables have only string  values. Note that even numeric  values
are stored as  string literals and computations  with the expr command
start by parsing the strings. This approach is not sufficient for Draw
where  variables  with other kinds   of values are  necessary, such as
curves, surfaces or topological shapes.

Fortunately  TCL provides a mechanism  to link user data to variables,
this mechanism is used  with Draw.  Draw  variables are TCL  variables
with associated data.    The   string value  of  a Draw    variable is
meaningless, it is usually set to the name  of the variable itself, so
preceding  a  Draw variable with  a $  do not  change  the result of a
command.  The content of a  Draw variable is accessed with appropriate
commands. There are many kinds of Draw variables,  and new ones may be
added with  C++.  We  will  describe later geometric   and topological
variables, for the moment we will only describe the numeric variables.

Draw numeric variables  can be used within  an expression whereever  a
Draw comand requires  a numeric value. The  expr command is useless in
this  case. Those variables are not  stored as strings but as floating
point values.

.Example

	# dset is used for numeric variables
	# pi is a predefined Draw variable
	
	dset angle pi/3 radius 10
	point p radius*cos(angle) radius*sin(angle) 0

.Text

At the beginning the difference between  TCL and Draw variables may be
confusing but you will be quickly used to it.  My advice is to use TCL
variable only  for strings and to   use Draw for  numerics  as you can
avoid the  expr command.  Usually for  geometry and topology  you will
only need numbers no strings.

.Index
numeric variables
Draw variables
pi


*** set, unset

.Synopsis

	set varname [value]

	unset varname [varname varname ...]

.Purpose

Use the set command  to assign a string   value to a variable. If  the
variable does not exist it is created.

Without the   value argument the  command  returns the content  of the
variable.

Use the unset command  to destroy the variables. This  is is also used
to destroy Draw variables.

.Example

	set a "Hello world"
	set b "Goodbye"
	set a
	==> "Hello world"
	unset a b
	set a
	==> Error message....

.Warning

The set command can set only one variable, unlike the dset command.

.See also
dset, dval

.Index
set command
unset command


*** dset, dval

.Synopsis

	dset varname expression [varname expression ...]

	dval expression


.Purpose

Use the dset  command to assign values  to Draw numeric variables. The
expression  may be   any numeric  expression  including  Draw  numeric
variables, as any Draw command expecting a numeric expression there is
no need for $ or expr. The dset command can  assign many variables, if
there is an odd number of argument the last  variable will be assigned
a value of 0. If the variable does not exist it will be created.

Use dval  to evaluate an  expression containing Draw numeric variables
and return the result as a string, including  a single variable.  This
not useful for Draw commands as they usually interpret expression, but
this is useful for TCL basic commands expecting strings.

.Example

	# z is set to 0
	dset x 10 y 15 z
	
	# no $ required for Draw commands
	point p x y z

	# puts prints a string
	puts "x = [dval x], cos(x/pi) = [dval cos(x/pi)]"

.Warning

In TCL parentheses are not considered as special characters, so do not
forget to quote  an expression if it  contains spaces to avoid parsing
different words.

(a + b) is parsed as three words, "(a + b)" or (a+b) are correct.

.See also
set, unset

.Index
dset command
dval command

** lists

TCL uses  lists a lot, a  list is  only  a string  containing elements
separated by spaces or tabs. If  the string contains braces the braced
part count for one element, this allows to put lists in lists.

.Example

	# a list of 3 strings
	"a b c"

	# a list of two strings the first is a list of 2
	"{a b} c"

.Text

Many TCL  commands return lists and  the foreach  command is an useful
way to loop on list elements.

** Control Structures

TCL allows repetition of an  execution using control structures.   The
control structures are implemented  with commands and their syntax  is
very similar to their C  counterpart (if, while, switch,..). There are
two   main differences  with  C. Do    not use parentheses  to enclose
conditions but  braces, do not  start the script  on the  next line or
your command will not have enough argument.


*** if

.Synopsis

	if condition script [elseif script .... else script]

.Purpose

If evaluate the condition and evaluate the script if the condition is
true, and so on.

.Example

	# note the position of the braces
	# even if you find it ugly, you must do it this way

	if {$x > 0} { 
		puts "positive"
         } elseif {$x == 0} {
		puts "null"
         } else {
		puts "negative"
	 }

.Index
if command


*** while, for, foreach

.Synopsis

	while condition script

	for init condition reinit script

	foreach varname list script

.Purpose

The three loop structures are similar to their C or csh equivalent. It
is important to  use braces to delay  evaluation.  foreach will assign
the elements of the list to the variable before evaluating the script.

.Example

	# while example
	dset x 1.1
	while {[dval x] < 100} {
		circle c 0 0 x
		dset x x*x
	}

	# for example
	# incr var d, incremente une variable de d (defaut 1)
	for {set i 0} {$i < 10} {incr i} {
		dset angle $i*pi/10
		point p$i cos(angle0 sin(angle) 0
	}

	# foreach example
	foreach object {crapo tomson lucas} {display $object}


.Index
while command
for command
foreach command
incr command

.See also

break, continue


*** break, continue

.Synopsis

 	break

 	continue

.Purpose

Within  loops  the, break and  continue commands  have the same effect
than in  C. break interrupts the  innermost loop and continue steps to
the next iteration.

.Example

	# search the index for which t$i has value "secret"
	for {set i 1} {$i <= 100} {incr i} {
		if {[set t$i] == "secret"} break;
	}

.Warning

.See also

.Index
break command
continue command



** Procedures

TCL can be extended by defining procedures using the proc command. The
proc commandsetup a  context of local  variables, binds  arguments and
executes a TCL script.

The only confusing point in procedures  is that variables are strictly
local, and  as they  are   implicitly created  when  used it   may  be
difficult to detect the errors.

There  are  two means to  access a  variable outside  the scope of the
current procedure.  The global command may be used to declare a global
variable (a variable outside all procedures), the upvar command can be
used to access a variable in the scope of the caller. In TCL arguments
are always string  values, the only way to  pass Draw variables is  to
pass by reference, i.e.   passing the name of  the variable  and using
the upvar command as in the following examples.

TCL is not a  strongly typed language, it  is  thus very difficult  to
detect programming errors and debugging can be tedious, TCL procedures
are not designed for large scale  software development but for testing
and simple command or interactive writing.

*** proc

.Synopsis

	proc arglist script

.Purpose

Use  the proc command  to define a procedure, arglist   is the list of
arguments, it  must be an  empty list  if there  are no  arguments. An
argument  may have  a default value,  it  is then a  list  of the form
{argument value}. The script is the body of the procedure.

The return command is used to give a return value to the procedure.

.Example

	# simple procedure
	proc hello {} {
		puts "hello world"
	}

	# procedure with arguments and default values
	proc distance {x1 y1 {x2 0} {y2 0}} {
		set d [expr (x2-x1)*(x2-x1) + (y2-y1)*(y2-y1)]
		return [expr sqrt(d)]
	}

	# we could not resist the classical one
	proc fact n {
		if {$n == 0} {return 1} else {
			return [expr n*[fact [expr n -1]]]
		}
	}

.Warning

.See also

global, upvar

.Index
proc command
procedure


*** global, upvar

.Synopsis

	global varname [varname ...]

	upvar varname localname [varname localname ...]

.Purpose

Use  the global  command to access   top level variables.  Unlike in C
global variables are not visible in procedures.

Use the upvar command to give a local name to a variable in the caller
scope, this is when an argument is the name of a variable instead of a
value, this  is call by  reference and it is the  only way to use Draw
variables as arguments.

Note in  the  following examples that   the $ is  always necessary  to
access the arguments.

.Example

	# convert degree to radian
	# pi is a global variable
	proc deg2rad (degree} {
		global pi
		return [dval pi*$degree/180.]
	}

	# create line with a point and an angle
	proc linang {linename x y angle} {
		upvar linename l
		line l $x $y cos($angle) sin($angle)
        }
		

.Warning

.See also

.Index
global command
upvar command
reference, call by
value, call by


*Basic commands

We  will now   describe all the  commands  defined  in  the basic Draw
package. Some of the commands are  TCL commands, but  most of them are
defined by Draw. Those commands are found in all Draw applications.

The commands are grouped in four sections 

- general commandsused for Draw and TCL management

- variable commands used to manage Draw variables, storing, dumping ...

- graphic commands used to manage the graphic system : views ...

- variables display commands are used to manage the display of objects

**General commands

This section describes some  useful commands, help to get information,
source to eval a script from a file, spy  to capture the commands in a
file, cpulimit limit the  process cpu time,  wait to waste some  time,
chrono to time commands.

***help

.Synopsis

	help [command [helpstring group]]

.Purpose

Provides help or modifies the help information.

help,  without arguments  list all groups    and the commands  in each
group.

help command, provides information on a command or  a set of commands,
command  may be a   shell-like regular expression. * is  automatically
added at the end so that all completing commands match.


help command  helpstring group, defines  helpstring to be the help for
command,  put the command in  the group. The   group defaults to "User
commands".

.Example

# Gives help on all command starting with a
help a

# defines help for the help command
help {help [command [helpstring group = "Use commands"]]} "DRAW Basic Commands"

.Index
help command

***source

.Synopsis

	source file

.Purpose

Reads and evaluates commands from a file.

The exit command will terminate the file.

.See also
exit

.Index
source command

*** spy

.Synopsis

	spy [file]

.Purpose

Save interactive commands in the file.  If there is already spying the
current file is closed.  spy without  argument closes the current file
and  stops spying.

If a command returns an error it is saved with a comment mark.

The file created by spy can be played with the source command.

.Example

# from now all commands will be saved in the file "session"
spy session

# the file "session" is closed and commands are not saved
spy

.See also
source

.Index

spy command
spying session


*** cpulimit

.Synopsis

	cpulimit [nbseconds]

.Purpose

The process will be interrupted after nbseconds of cpu, this is useful
during tests  to   avoid infinite loops.  cpulimit   without arguments
removes all existing limits.

.Example

	#limit cpu to one hour
	cpulimit 3600

.Index
cpulimit command


*** wait

.Synopsis

	wait [nbseconds]

.Purpose

Interrupt  execution   for nbseconds, the default    value is ten (10)
seconds.  This is usefull in a  demo to give people   time to admire a
nice picture.

.Example

	# You have ten seconds ...
	wait 


.Index
wait command


*** chrono

.Synopsis

	chrono [ name start/stop/reset/show]

.Purpose

The chrono command  has two usages,  without arguments  it toggles the
timing of commands. When chronometers  are activated each command will
be timed, i.e. the cpu and user time of the command will be printed.

With arguments the chrono  command is used  to manage chronometers,  a
chronometer  is  a  special kind  of Draw    variable used to  measure
time. The following action can be performed on a chronometer.

- start : to run the chronometer.

- stop : to stop the chronometer.

- reset : to reset the chronometer to 0.

- show : to display the current time.

Chronometers  are  useful to print  partial  times as in the following
example, the timing of the command foreach will only give you the time
for all the process.

.Example

	# use of a chronometer
	chrono swatch
	foreach face {f1 f2 f3 f4 f5} {
		chrono swatch reset
		processface $face
		chrono swatch stop
		puts "$face is processed"
		chrono swatch show
	}

.Index
chrono command


** Variables management commands

We describe now commands used to manage Draw variables. isdraw test if
a variable  is a draw variable, directory  list draw variables, whatis
gives the type of a  variable, dump prints  the content of a variable,
rename and copy  change  the content  of variables,  datadir, save and
restore are used to put the contents of variables in files.


*** isdraw, directory

.Synopsis

	isdraw varname

	directory [pattern]

.Purpose

Use  isdraw to test  if  a variable is   a draw variable, isdraw  will
return 1 if there is a Draw value attached to the variable.

Use directory to return a list of all Draw global variables matching a
pattern, like the shell ls command.

.Example

	set a 1
	isdraw a
	===> 0

	dset a 1
	isdraw a
	===> 1

	circle c 0 0 1 0 5
	isdraw c
	===> 1

	# to destroy all Draw objects with name containing curve
	foreach var [directory *curve*] {unset $var}

.See also
whatis

.Index
isdraw command
directory command


*** whatis, dump

.Synopsis

	whatis varname [varname ...]

	dump varname [varname ...]
	
.Purpose

Use  whatis to get  a  short information   about a Draw  variable, the
result depends  on the type of the  object. Usually it  is the name of
the type.

Use dump to  get a long information about  a Draw variable, the result
depends on the type of  the object. Usually it is  a full dump (may be
rather long for geometry or topology).

.Example

	dset x 3
	whatis x
	==> x is a numeric

	dump x
	==> *********** Dump of x *************
	==> 3

.Warning

The behavior of whatis on other variables (not Draw) is not excellent.

.Index
whatis command
dump command


*** rename, copy

.Synopsis

	rename varname tovarname  [varname tovarname ...]

	copy varname tovarname  [varname tovarname ...]

.Purpose

Use   rename to change   the name  of   a Draw variable, the  original
variable  does not  exist  any  more, note   that the content  is  not
modified, only the name is changed.

Use  copy to make  a new variable   with a copy of   the content of an
existing variable.   The exact behavior of copy  is type dependent, in
some cases   the content may  still  be  shared (see  the  topological
variables for example).

.Example

	circle c1 0 0 1 0 5
	rename c1 c2

	# curves are copied, c2 will not be modified
	copy c2 c3
	2dtranslate c3 10 0


.Index
rename command
copy command


*** datadir, save, restore

.Synopsis

	datadir [data-path]

	save name [filename]

	restore filename [name]

.Purpose

Use save  and restore to  transfert the  content  of Draw variables to
files,  the files are located  in the  data directory.

Use save to write a file  in the data directory  with the content of a
variable, by default the name of the file is the name of the variable,
to give a different name use a second argument.

Use restore to read  the content of a file  in the data directory in a
local variable, by default the name of the variable if the name of the
file, to give a different name use a second argument.

The exact  content of  the file is  type  dependent, they are  usually
ASCII files, so they are architecture independnts.


.Example

	# note how TCL access shell environment variables
	# using $env()
	datadir $env(WBCONTAINER)/data/default
	datadir
	==> /adv_20/BAG/data/default

	box b 10 20 30
	save b theBox
	
	# when TCL does not find a command it tries a shell command
	ls [datadir]
	==> theBox

	restore theBox
	datadir ./bugs
	datadir
	==> /adv_20/BAG/data/bugs

	# now the box is saved in both the default and data directories
	save theBox


.Index
datadir command
save command
restore command
environment variables


**Graphic Commands

Graphic  commands  are used to manage  the  Draw graphic system.  Draw
provides a 2d and a 3d viewer with up to  30 views, views are numbered
and    the index  of   the view  is  visible  in  the    title of  the
window. Objects are  displayed  in all 2d views   or in  all  3d views
depending on their type but never on both.

The view  and delete commands  are the basic view management commands,
but  useful procedures for screen layout  are defined, axo, left, top.

Commands are provided  to modify the view  parameters, fit,  zoom, pu,
pd, pl, pr to pan, u,d,l,r to rotate. fu, fd to change the focal.

The  view parameters commands  process all views or  only one view, in
this case the index of the view must be given as the first argument. A
command  control 3d views or   2d views, the 2d  views  version of the
command starts with 2d, for example zoom and 2dzoom.

Colors are numbered from 1  to 15, the  aspect can be changed with the
color command.

To put some text on the screen use the dtext command.

Postscript drawings  can  be made with  the hardcopy  command and  xwd
files with the xwd command.

To use the mouse you can use the pick and the wclick commands.


*** view, delete

.Synopsis

	view index type [X Y W H]

	delete [index]

.Purpose

view is the basic view  creation command. It  creates a new view  with
the given   index,  if a  view already   exits with  this index it  is
destroyed. The view is created with default parameters and X Y W H are
the  position and dimensions on  the window on the  screen, they are X
window system coordinates in pixel, 0,0 being the upper left corner of
the   screen.  Default values are 0,   0, 500, 500  which  is not very
convenient.

Usually it is far simpler to use the procedures as axo, top, left to
create views.

delete destroy a view, if no index is given all views are destroyed.

The type is a four letter upper case code among the followings 

- AXON	: Axonometric view

- PERS  : Perspective view

- +X+Y  : View on the two axes (i.e. a top view), other codes are
	  -X+Y +Y-Z etc...

- -2D- : 2d view

The  index, the  type,  the current zoom are  displayed  in the window
title.

.Example

	# this is the content of the mu4 procedure
	proc mu4 {} {
		delete
		view 1 +X+Z 320 20 400 400
		view 2 +X+Y 320 450 400 400
		view 3 +Y+Z 728 20 400 400
		view 4 AXON 728 450 400 400
	}

.See also

axo, pers, top, bottom, left, right, front, back, mu4
v2d, av2d, smallview

.Index
view command
delete command
window


*** axo, pers, top, ...

.Synopsis

	axo

	pers

	...

	smallview type

.Purpose

All these  commands  are  procedures used  to  define  standard screen
layout, they delete all  existing views and   create some views.   The
layout usually abides by the european convention, i.e. the top view is
under the front view.

- axo  : One big axonometric view

- pers : One big perspective view

- top, bottom, left, right, front, back : One big  axis view

-  mu4 : Four views layout with front, left, top and axo

- v2d : One big 2d view

- av2d : Two views, one 2d and one axo

The smallview command creates a view at the right bottom of the screen
with the given type. See the view command for the type list.


.Example

	# just try them !!

	# here we give the body of smallview

	proc smallview {{v AXON}} {
		delete
		view 1 $v 728 450 400 400
	}

.See also

view, delete

.Index
axo command
pers command
top command
top command
bottom command
left command
right command
front command
back command
mu4 command
v2d command
av2d command
smallview command
screen layout
layout of views

*** mu, md, 2dmu, 2dmd, zoom, 2dzoom, wzoom

.Synopsis

	mu [index]

	2dmu [index]

	zoom [index] value

	wzoom

.Purpose

Use mu (magnify up) to increase the zoom in a view or  in all views by
a factor of  10%. md (magnify down) decrease  the zoom by the  inverse
factor. 2dmu and 2dmd do the same on one or all 2d views.

Use zoom  or  2dzoom to set the   zoom  factor to  a given  value. The
current zoom is always displayed in the window title.

Use wzoom (window zoom) to select with the mouse the  area you want to
zoom in a view. You will be prompted for two graphic selections in the
same  view and the  rectangle you  defined will  be  set to the  whole
window of the view.

.Example

	# set a zoom of 2.5 on all 2d views
	zoom 2.5

	# magnify on 
	mu 1


.See also

fit, 2dfit

.Index
mu command
md command
2dmu command
2dmd command
zoom command
2dzoom command
wzoom command

*** pu, pd, pl, pr, 2dpu, 2dpd, 2dpl, 2dpr

.Synopsis

	pu [index]

	pd [index]

.Purpose

Use the pu, .. commands to pan the  view, pu and  pd pan vertically up
and down,  pl and pr pan  horizontally left and   right. The views are
panned by a quantity of 40 pixels.

.Example

	# pan up the first view
	pu 1


.See also
fit, 2dfit

.Index
pu command
pd command
pl command
pr command
2dpu command
2dpd command
2dpl command
2dpr command


*** fit, 2dfit

.Synopsis

	fit [index]

	2dfit [index]

.Purpose

Use the fit command to compute automatically a best zoom and panning on
the content of the view. The content of the view will be centered and
fit the whole window.

When fitting all views a unique zoom is computed for all the views, so
each view is not  best fitted but all views  are on the same scale. To
compute a best fit on all views fit them one by one.

.Example

	# fit only view 1
	fit 1

	# fit all 2d views
	2dfit

.Warning

.See also
zoom, mu, pu

.Index
fit command
2dfit command



*** u, d, l, r

.Synopsis

	u [index]

	d [index]

	l [index]

	r [index]

.Purpose

Rotate the view in the up, down, left or right direction  by five
degrees. This is only for axonometric and perspective views.

.Example

	# rotate the view up
	u

.Index
u command
d command
l command
r command


*** focal, fu, fd

.Synopsis

	focal [index] value

	fu [index]

	fd [index]

.Purpose

Use the  focal method  to change the   focal distance for  perspective
views. The focal is the distance form the eye to the view point. A low
focal  increases the perspective  effect, a  high  focal looks like an
axonometric. The default value is 500.

Use fu and fd to increase or decrease the focal value by 10%. fd makes
the eye closer to the object.

.Example

	# create a perspective and look closer
	pers
	repeat 10 fd

.Warning

A negative or null focal is not a bright idea !!

.See also
pers

.Index
focal command
fu command
fd command


*** color

.Synopsis

	color index name

.Purpose

Set the color to a value, index is the index of the color between 0
and 15, name is a X window color name. The list can be found in the
file rgb.txt in the X library directory.

The default value are

0 White
, 1 Red
, 2 Green
, 3 Blue
, 4 Cyan
, 5 Gold
, 6 Magenta
, 7 Marron
, 8 Orange
, 9 Pink
, 10 Salmon
, 11 Violet
, 12 Yellow
, 13 Khaki
, 14 Coral


.Example

	# change the hue of the blue
	color 3 "navy blue"

.Warning

The color change will be visible on the next  redraw of the views, for
example after fit or mu.

.Index
color command


*** dtext

.Synopsis

	dtext [x y [z]] string

.Purpose

Display a string in all 3d or 2d views.  If no coordinates are given a
graphic selection  is required. If  two coordinates are given the text
is created in 2d views at  this position, with  3 coordinates the text
is created in 3d views. The coordinates are real space coordinates.

.Example

	# mark the origins
	dtext 0 0 "This is the 2d origin"
	dtext 0 0 0 "This is the 3d origin"

	# write on the views
	dtext "You just clicked here"

.Index
dtext command
text display


*** hardcopy, hcolor, xwd

.Synopsis

	hardcopy [index]

	hcolor index width gray
	
	xwd [index] filename

.Purpose

The hardcopy   command creates a  postcript file  named post.ps  in the
current  directory. This file  contains  the postscript description of
the view index, or of all the views.

The hcolor command   lets you  change   the  aspect of   lines in  the
postscript file, it allows to specify a width and a gray level for one
of the 16 colors. width is measured in points, the default value is 1,
gray is a grey level from 0 = black to 1 = white, the default value is
0. All colors are bound to the default values at the beginning.

The xwd command  creates an X window xwd  file from a view, by default
index is 1.   To visualize an  xwd file you  can use the unix  command
xwud.

.Example

	# all blue lines (color 3) 
	# will be half-width and grey

	hcolor 3 0.5 

	# make a postscript file and print it
	hardcopy
	lpr post.ps

	# make an xwd file and display it
	xwd theview
	xwud -in theview

.Warning

There are bugs  when using hardcopy  without index with more than  one
view.

You need a postscript printer or your harcopy will not look great.

.See also
color

.Index
hardcopy command
hcolor command
xwd command
postscript
dump of image
xwud

*** wclick, pick

.Synopsis

	wclick

	pick  index X Y Z b [nowait]

.Purpose

Use  the wclick command to wait  until a mouse  button is clicked, the
message   "just click" is displayed.    This  is useful to let  people
admire a drawing until they are fed up with it.

Use the pick command to get a graphical input, the arguments must be
names for variables where the results are stored.

- index : will be the index of the view where the input was made

- X,Y,Z : Are 3d coordinates in real world

- b : b is the mouse button 1,2 or 3

When there is an extra argument its value  is not used and the command
do not wait for a button click, the value of b  may then be 0 if there
was no click. This option is useful for tracking the pointer.

Note that the results are stored in Draw numeric variables.

.Example

	# make a circle at mouse location
	pick index x y z b
	circle c x y z 0 0 1 1 0 0 0 30

	# make a dynamic circle at mouse location
	# stop when a button is clicked
	# (see the repaint command)

	dset b 0
	while {[dval b] == 0} {
		pick index x y z b nowait
		circle c x y z 0 0 1 1 0 0 0 30
		repaint
	}

.See also
repaint

.Index
wclick command
pick command



** Variables display commands

Many Draw objects  can  be displayed,  for example curves,   surfaces,
shapes.  Draw provides commands to manage the  display of the objects.
display, donly  are used to display  objects, erase, clear, 2dclear to
erase them.  The autodisplay command is used   to control if variables
are displayed as soon as created.

The variable name "." (dot) has a special status within Draw, any draw
command expecting a Draw  object as argument  can be passed a dot. The
meaning of the dot is the following.

If the  dot is an input  argument a graphical  selection will be made,
instead of getting the object  from a variable.  Draw will ask you  to
select an object on a view.

If the dot is  an output argument, an  unnamed object will be created,
of  course this will make   sense only for  graphical  objects, if you
create an  unnamed  number you will not  be  able  to  access it. This
feature is useful when you want to create objects for display only.

If you do not see what you expected while  executing loops or sourcing
files you may want to consider the repaint and dflush commands.

.Example

	# use dot to dump an object on the screen
	dump .

	# display points on a curve c
	# with dot no variables are created
	for {set i 0} {$i <= 10} {incr i} {
		cvalue c $i/10 x y z
		point . x y z
	}

	# point p x y z
	# would have displayed only one point
	# because the precedent content of a variable is erased


	# point p$i x y z
	# is an other solution, creating variables
	# p0, p1, p2, ....

	# give a name to a graphic object
	rename . x

.Index

dot argument
selection, graphical
unnamed objects


*** autodisplay

.Synopsis

	autodisplay [0/1]

.Purpose

By default Draw displays automatically any graphical object as soon as
it is created. This behavior known as  autodisplay can be removed with
this command. Without  arguments, autodisplay  toggles the autodisplay
mode, the command always returns the current mode.

When autodisplay is off, using the dot return argument is ineffective.

.Example

	# c is dislayed
	circle c 0 0 1 0 5

	# toggle the mode
	autodisplay
	==> 0
	circle c 0 0 1 0 5

	# c is erased, but not displayed
	display c

.Warning

.See also
display

.Index
autodisplay command



*** display, donly

.Synopsis

	display varname [varname ...]

	donly  varname [varname ...]

.Purpose

Use display to make objects visible. Use donly to make objects visible
and erase all other objects, it stands for "display only".

As you  may have  guessed "display ."  is quite  useless, "donly ." is
very useful to extract one object from a messy screen.

.Example

	# to see everybody
	foreach var [directory] {display $var}

	# to select two objects and erase the others
	donly . .


.See also
erase

.Index
display command
donly command


*** erase, clear, 2dclear

.Synopsis

	erase [varname varname ...]

	clear

	2dclear

.Purpose

Use erase to erase objects from all the views, erase without arguments
erase everything in 3d and 2d. To erase unnamed objects use "erase .".

Use clear to erase  only 3d objects and 2dclear  for 2d objects, erase
without arguments is the same thing as "clear; 2dclear".

.Example

	# erase all guys with name starting by c_
	foreach var [directory c_*] {erase $var}

	# clear 2d views
	2d clear

.See also

display

.Index
erase command
clear command
2dclear command


*** repaint, dflush

.Synopsis

	repaint

	dflush

.Purpose

The repaint command enforces pending repaint  of the views. The dflush
command flushes the graphic buffers.  These commands are useful within
loops or in scripts.

A  new object is immediatly displayed,  but when an object is modified
or erased the whole view must be repainted. To avoid doing it too many
times, Draw only sets a flag and delays the  repaint to the end of the
command when the new prompt is issued. Within a script you may want to
display immediatly  the result of a  modification, the repaint command
will repaint the views if the flag is raised and clear the flag.

Graphical operations are buffered by Draw (and also  by the X system),
usually the buffer is flushed   at the end  of  a command and   before
graphical selection. If  you want to  flush the buffer within a script
use the dflush command.

.Example

	# See the example with the pick command

.See also
pick

.Index
repaint command
dflush command

*Geometry commands

Draw  provides a set of commands  to test geometry libraries. Geometry
libraries are provided with the GEOMETRY  UL. These commands are found
in the TGEOMETRY executable, or in  any Draw executable  as long as it
includes the GeometryTest commands.

The geometry with Draw includes new  types of variables

- The 2d and 3d point will be referred to as Draw points.

- The 2d curve, it is exactly the same as the Geom2d_Curve class. Will
be referred to as Draw 2d curve.

- The 3d  curve and the surface,  they are exactly the Geom_Curve  and
Geom_Surface classes.  Will  be referred  to as  Draw  curve  and Draw
surface.

Please refer to  the  Geom and Geom2d   packages to learn  more  about
CAS.CADE geometry.

Draw geometric variables never share their data, the copy command will
always make a complete copy of the content of the variable.

The following sections cover the topics 

-  crves creation,  the different types  of curves  and how to create
them.

- surfaces creation, the different types of surfaces and how to create
them.

- curves and surfaces modification, commands  to modify the definition
of curves and surfaces, a majority is for bezier and bspline.

- geometric transformations, i.e. translation, rotation, mirror, ...

- analysis  of  curves  and   surfaces, commands to  compute   points,
derivatives, curvatures.

- intersections of surfaces and curves.

- approximations of set of points to create curves and surfaces.

- construction of 2d circles and lines by constraints like tangency.

- the  last  section describes  commands which control  the display of
curves and surfaces.

When possible the commands are general, i.e. they process 2d curves 3d
curves and surfaces, for example the circle command may create a 2d or
a 3d circle  depending on the number  of  arguments and the  translate
command will process points, curves or  surfaces depending on the type
of the argument. So when  you do not find a  command in a section  you
may look in another section, for example the trim command is described
in the surface section but it can be used with curves.


**Creation of curves

To  create  points use the point   command, to create  curves use the
command corresponding to the type. The types of curves are :

- Analytical curves : line, circle, ellipse, parabola, hyperbola. 

- Polar curves : beziercurve, bsplinecurve, bspline, bspline2d

-  Trimmed curves and Offset  curves made  from  other curves with the
trim and offset command.  Note that  the trim  and offset command  are
described in the surface section, as they work on curves or surfaces.

- Bspline  curves (NURBS) can be  created from other curves  using the
convert command (see the surface creation).

- Curves can be created from surface isoparametric lines with the uiso
and viso commands.

- 3d curves  can be created from 2d  curves and the contrary using the
to3d  and to2d commands. The project   command more generally computes
the 2d curve on a surface.

Curves are displayed with an arrow to indicate the last parameter.

*** point

.Synopsis

	point name x y [z]

.Purpose

Use the point command to create a 2d or 3d point, depending on the
number of arguments.

.Example

	# 2d point
	point p1 1 2

	# 3d point
	point p2 10 20 -5


.Index
point command



*** line

.Synopsis

	line name x y [z] dx dy [dz]

.Purpose

Use the line  command  to create a  3d  or 2d line.   x  y z are   the
coordinates of  the origin of the  line,  dx, dy, dz  is the direction
vector. Of course the dimension must be  consistent, either line l x y
dx dy in 2d or line l x y z dx dy dz in 3d.

A  line is parametrised  by the length  starting form the origin along
the direction vector, the direction vector will be normalised, it must
not be null. The lines are infinite, but not the drawing.

.Example

	# a 2d line at 45 degrees of the X axis
	line l2d 0 0 1 1

	# a 3d line trough the point 10 0 0 parallel to Z
	line l 10 0 0 0 0 1

.See also

.Index
line command


*** circle

.Synopsis

	circle name x y [z [dx dy dz]] [ux uy [uz]] radius

.Purpose

Use this  command to create a 2d  or  a 3d circle,  in  2d x,y are the
coordinates of the center and ux, uy is the vector in the direction of
the origin of the parameters, by default this direction is (1,0) the X
axis. Use another vector to change the origin of parameters.

In 3d x,y,z are the coordinates of the  center, dx,dy,dz is the normal
vector defining the plane through the center where the circle is, this
vector is normalised and must  not be null, by  default this vector is
(0,0,1) i.e. the Z axis.  ux,uy,uz is  the direction of the origin, if
it is not given a default direction will be computed, this vector must
not be null or parallel to dx,dy,dz.

The circle is parametrised by the  angle in [0,2*pi] starting from the
origin. Note  that the specification of origin  direction and plane is
the same for all analytical curves and surfaces.

.Example

	# A 2d circle of radius 5 centered at 10,-2
	circle c1 10 -2 5

	# an other 2d circle with a user defined origin
	# the point of parameter 0 on this circle will be
	# 1+sqrt(2),1+sqrt(2)
	circle c2 1 1 1 1 2

	# a 3d circle, center 10 20 -5, axis Z, radius 17
	circle c3 10 20 -5 17

	# same 3d circle with axis Y
	circle c4 10 20 -5 0 1 0 17

	# full 3d circle, axis X, origin on Z
	circle c5 10 20 -5 1 0 0 0 0 1 17

	

.Index
circle command


*** ellipse

.Synopsis

	ellipse name x y [z [dx dy dz]] [ux uy [uz]] firstradius secondradius

.Purpose

Create a 2d or 3d ellipse, the first arguments are the same as for the
circle to define the center  and the system of  axis. The ellipse will
have  firstradius on its  X axis and  secondradius  on its Y axis. The
ellipse is parametrised by [0,2*pi] starting from the  X axis going to
the Y axis. Note that this is not an  angle, the local parametrisation
of the ellipse is (firstradius * cos(t), secondradius * sin(t))

.Example

	# default 2d ellipse
	ellipse e1 10 5 20 10

	# 2d ellipse at angle 60 degree
	ellipse e2 0 0 1 2 30 5

	# 3d ellipse, in the XY plane
	ellipse e3 0 0 0 25 5

	# 3d ellipse in the X,Z plane with axis 1, 0 ,1
	ellipse e4 0 0 0 0 1 0 1 0 1 25 5


.See also

circle

.Index
ellipse command


*** hyperbola

.Synopsis

	hyperbola name x y [z [dx dy dz]] [ux uy [uz]] firstradius secondradius

.Purpose

Create a 2d or 3d ellipse, the first arguments are the same as for the
circle to define the center and the system of axis. The hyperbola will
have firstradius on its X  axis and secondradius  on its Y axis.  This
values  are not real  radius but  the  coefficients of  the parametric
equation, where  the  parameters run    for -infinite  to    +infinite
(firstradius * ch(t),  secondradius * sh(t)).  Note that the hyperbola
has only one branch, the one in the X direction.

.Example

	# default 2d hyperbola, with asymptotes 1,1 -1,1
	hyperbola h1 0 0  30 30

	# 2d hyperbola at angle 60 degree
	hyperbola h2 0 0 1 2 20 20

	# 3d hyperbola, in the XY plane
	hyperbola h3 0 0 0 50 50


.Warning

.See also

circle

.Index
hyperbola command


*** parabola

.Synopsis

	parabola name x y [z [dx dy dz]] [ux uy [uz]] focal

.Purpose

Create  a 2d or 3d  parabola in the   axis-system defined by the first
arguments (see  the  circle command),  the origin  is the apex  of the
parabola and focal  is the coefficient in the  parametric equation : (
x= t*t / 4*focal, y = t).

.Example

	# 2d parabola
	parabola p1 0 0 50

	# 2d parabola with convexity +Y
	parabola p2 0 0 0 1 50

	# 3d parabola in the Y-Z plane, convexity +Z
	parabola p3 0 0 0 1 0 0 0 0 1 50

.Warning

.See also
circle

.Index
parabola command



*** beziercurve, 2dbeziercurve

.Synopsis

	beziercurve name nbpoles x1 y1 z1 [w1] x2 y2 z2 [w2] ....

	2dbeziercurve name nbpoles x1 y1 z1 [w1] x2 y2 z2 [w2] ....

.Purpose

Use the beziercurve command  to create a 3d curve,  give the number of
poles then  the   coordinates of  the  poles,   the   degree will   be
nbpoles-1.  You can give  weights with the poles  to create a rational
curve, you must give weights for all poles or for none.

Use  2dbeziercurve to create  a 2d curve with   the same conditions as
above.

.Example

	# a rational 2d bezier curve (arc of circle)
	2dbeziercurve ci 3 0 0 1 10 0 sqrt(2.)/2. 10 10 1

	# a 3d bezier curve, not rational
	beziercurve cc 4 0 0 0 10 0 0 10 0 10 10 10 10

.Index
beziercurve command
2dbeziercurve command

*** bsplinecurve, 2dbsplinecurve, pbsplinecurve, 2dpbsplinecurve

.Synopsis

	bsplinecurve name degree nbknots k1 m1 ... x1 y1 z1 w1 ...

	2dbsplinecurve name degree nbknots k1 m1 ... x1 y1 w1 ...

	pbsplinecurve name degree nbknots k1 m1 ... x1 y1 z1 w1 ...

	2dpbsplinecurve name degree nbknots k1 m1 ... x1 y1 w1 ...

.Purpose

Use the bsplinecurve commands  to create 3d  or  2d NURBS curves,  the
pbsplinecurve  and   2dpbsplinecurve commands      create     periodic
curves. Degree  is the  degree for  the curves,  nbknots the number of
knots,  then you must  give  the knots with  their multiplicities, the
knots must  be non decreasing,   if succcessive  knots are  equal  the
multiplicities will be added, multiplicities must be lower or equal to
the degree, on non  periodic curves the  first and last multiplicities
can  be equal to degree+1, this  is even  recommended  if you like the
curve to go from the first pole to the last pole.  On a periodic curve
the first and last multiplicity must be equal.

The poles must be given with their weights, use weights of 1 for a non
rational curve, the number of poles must be

For a non periodic curve, Sum of multiplicities - degree + 1

For a periodic curve, Sum of multiplicities - last multiplicity

.Example

	# a 2d periodic circle (parameter from 0 to 2*pi !!)
	dset h sqrt(3)/2
	2dpbsplinecurve c 2 \
	4 0 2 pi/1.5 2 pi/0.75 2 2*pi 2 \
	0 -h/3 1 \
	0.5 -h/3 0.5 \
	0.25 h/6 1 \
	0 2*h/3 0.5 \
	-0.25 h/6 1 \
	-0.5 -h/3 0.5 \
	0 -h/3 1 

.Warning

.See also

.Index
bsplinecurve command
2dbsplinecurve command
pbsplinecurve command
2dpbsplinecurve command
periodic bsplines

*** bspline, bspline2d

.Synopsis

	bspline name <digitizes ...> <mouse bouton 2>

	bspline2d name <digitizes ...> <mouse bouton 2>


.Purpose

Use the bspline commands  to create 3d  or  2d NURBS curves by
digitizing on the screen. The mouse bouton 2 ends the digitizing
scheme and constructs a degree 3 curve that is scaled so that it fits
in box of length 1. The graphic screen is updated when the mouse
button 2 is pressed.

.Example

        #
	# a random bspline curve 
	#
	bspline mycurve  



.Warning

.See also

.Index
bsplinecurve command
2dbsplinecurve command
pbsplinecurve command
2dpbsplinecurve command
periodic bsplines


*** uiso, viso

.Synopsis

	uiso name surface u

	viso name surface u

.Purpose

Use these commands to create a U or V isoparametric curve from a surface.

.Example

	# create a cylinder and extract to iso curves
	# see the cylinder command

	cylinder c 10
	uiso c1 c pi/6
	viso c2 c 5

.Warning

It is not possible to extract isoparametric curves on offset surfaces.

.See also

.Index
uiso command
viso command
isoparametric curves


*** to2d, to3d

.Synopsis

	to3d name curve2d [plane]

	to2d name curve3d [plane]

.Purpose

to3d and to2d commands  are used to create a  3d curve from a 2d curve
and a 2d curve   from a 3d curve.   The  transformation uses  a planar
surface  to define the  XY plane in  3d, by default  this plane is the
default OXY plane.  to3d  always gives a correct  result, but to2d may
surprise you as it is  not a projection.  It is  always correct if the
curve  is planar and  parallel to the plane  of projection, the points
defining the  curve  are projected  onto the plane   but a circle will
remain a circle for example, it will not be changed to an ellipse.

.Example

	# the following commands
	circle c 0 0 5
	plane p -2 1 0 1 2 3
	to3d c c p

	# will create the same circle as
	circle c -2 1 0 1 2 3 5

.Warning

.See also

project

.Index
to2d command
to3d command


*** project

.Synopsis

	project name curve3d surface

.Purpose

Computes    the 2d curve  in   the   parametric space  of  the surface
correponding  to the 3d curve.  This  can be  used  only on analytical
surface and for curves lying on the surface.

.Example

	# intersect a cylinder and a plane
	# and project the resulting ellipse on the cylinder
	# this will create a 2d sinusoid-like bspline
	cylinder c 5
	plane p 0 0 0 0 1 1
	intersect i c p
	project i2d i c

.Warning

.See also

.Index
project command


**Creation of surfaces

To create surfaces use also the type, types of surfaces are

- Analytical surface : plane, cylinder, cone, sphere, torus.

- Polar surfaces : beziersurf, bsplinesurf

-  Trimmed and Offset surface,  using the commands trim, trimu, trimv,
offset.

-  Surface of Revolution and  Extrusion, created  from curves with the
revsurf and extsurf commands.

-  NURBS surface  can be  constructed from   other  surfaces using the
convert command.

Surfaces are displayed  with isoparametric  lines, a small  parametric
line is displayed  at 1/10 of U  with a length  1/10 of V to  show the
parametrisation.

*** plane

.Synopsis

	plane name [x y z [dx dy dz [ux uy uz]]]

.Purpose

Uses  this command to create  an infinite plane, a  plane  is the same
thing as a 3d  coordinate system, x,y,z is the  origin, dx, dy, dz  is
the Z direction  and  ux, uy, uz is  the  X direction.  The   plane is
perpendicular to Z  and X is the  U  parameter. dx,dy,dz and  ux,uy,uz
must not be  null and not colinear. ux,uy,uz  will  be modified to  be
orthogonal to  dx,dy,dz. There are  default values for  the coordinate
system, if no  arguments are given  the  default is the global  system
(0,0,0), (0,0,1),  (1,0,0), if only the origin  is given the  axis are
the default  ones (0,0,1), (1,0,0), if the  origin and the Z  axis are
given the X axis is generated perpendicular to  the Z axis.  Note that
this definition will be used for all analytical surfaces.

.Example

	# a plane through the point 10,0,0 perpendicular to X
	# with U direction on Y 
	plane p1 10 0 0 1 0 0 0 1 0 

	# an horixontal plane with origin 10, -20, -5
	plane p2 10 -20 -5

.Index
plane command
coordinate system


*** cylinder

.Synopsis

	cylinder name [x y z [dx dy dz [ux uy uz]]] radius

.Purpose

A cylinder is defined by a coordinate system, just like a plane, and a
radius. The cylinder is an infinite cylinder  with the Z axis as axis,
the  U  parameter  is  the angle   starting  from  X going  to   the Y
direction. The V  coordinate is the  length along the Z  axis starting
from the origin.

.Example

	# a cylinder on the default Z axis, radius 10
	cylinder c1 10

	# a cylinder, also with Z axis but with origin 5, 10, -3
	cylinder c2 5 10 -3 10

	# a cylinder through the origin 
	# with longitude pi/3 and latitude pi/4 (euler angles)
	dset lo pi/3. la pi/4.
	cylinder c3 0 0 0 cos(la)*cos(lo) cos(la)*sin(lo) sin(la) 10

.See also
plane

.Index
cylinder command
longitude and latitude
euler angles

*** cone

.Synopsis

	cone name [x y z [dx dy dz [ux uy uz]]] semi-angle radius

.Purpose

Creates a cone in the  coordinate system, the radius  is the radius of
the section of the cone  in the XY plane,  the semi-angle is the angle
in degree of the cone with the axis, it  should be between -90 and 90,
both and 0  excluded. The  vertex is on  the Z  axis  in the  negative
direction at a distance radius/tan(semi-angle) from the origin. If the
radius is 0 the vertex is the origin.

To parametrise the cone,  U is  the angle  starting  from 0, in  the Y
direction,   V is the length   along  the the  side  starting from the
origin, in the local system V = Z / cos(semi-angle).

The definition of the cone may seem redundant but it is very useful to
disconnect the origin of the V parameter and the apex, mainly for very
small angle when the cone is  like a cylinder,  the useful part of the
surface may  be very far from  the  apex and  would require very large
parameter values.

.Example

	# a cone a 45 degree at the origin on Z
	cone c1 45 0

	# a cone on axis Z with radius r1 at z1 and r2 at z2
	cone c2 0 0 z1 180.*atan2(r2-r1,z2-z1)/pi r1

.Warning
The angle is in degree.

.See also
plane

.Index
cone command


*** sphere

.Synopsis

	sphere name [x y z [dx dy dz [ux uy uz]]] radius

.Purpose

Creates a  sphere  in a local coordinate  system  defined like for the
lane command. The   sphere is centered at  the  origin with  the given
radius. To  parametrise the sphere, U  is the angle from  X to Y, U is
between o and  2*pi, V is  the angle in the  half-circle at angle U in
the  plane  containing the Z axis,  V  is between -pi/2  and pi/2. The
poles  are the points  Z = +/-  radius, their parameters are U,+/-pi/2
for any U in 0,2*pi.

.Example

	# a sphere at the origin
	sphere s1 10

	# a sphere at 10 10 10, with poles on the axis 1,1,1
	sphere s2 10 10 10 1 1 1 10

.Warning

.See also
plane

.Index
sphere command


*** torus

.Synopsis

	torus name [x y z [dx dy dz [ux uy uz]]] major minor

.Purpose

Creates a torus  in the local coordinate system  with the given  major
and minor radius, Z is the axis for the major radius. The major radius
can be lower than the minor one.

To parametrize a torus, U is the angle from X to  Y, V is the angle in
the plane at angle U from the XY plane to Z. U and V are in 0,2*pi.

.Example

	# a torus at the origin
	torus t1 20 5

	# a torus in another system
	torus t2 10 5 -2  2 1 0 20 5

.See also
plane

.Index
torus command


*** beziersurf

.Synopsis

	beziersurf name nbupoles nbvolpes x y z [w] ....

.Purpose

Use this command to create a bezier surface, rational or not. You must
first give the numbers  of poles in  the  U and V  directions, degrees
will be nbupoles-1  and  nbvpoles-1. Then give the   nbupoles*nbvpoles
poles, starting with U.  i.e.  P(1,1) P(2,1) ,... P(nbupoles,1) P(1,2)
,... P(nbupoles,nbvpoles).  You can omit weights, but  if you give one
weight you must give them all.

.Example

	# a non-rational degree 2,3 surface
	beziersurf s 3 4 \
	0 0 0  10 0 5  20 0 0 \
	0 10 2 10 10 3 20 10 2 \
	0 20 10 10 20 20 20 20 10 \
	0 30 0 10 30 0 20 30 0

.See also
beziercurve

.Index
beziersurf command


*** bsplinesurf, upbsplinesurf, vpbsplinesurf, uvpbsplinesurf

.Synopsis

	bsplinesurf name udegree nbuknots uknot umult ... nbvknot  vknot vmult ...  x y z w ...

	upbsplinesurf ...

	vpbsplinesurf ...

	uvpbsplinesurf ...
		    
.Purpose

Use  the bsplinesurf     command   to create    NURBS   surfaces,  the
upbsplinesurf  command to  create  a  NURBS   surface  periodic in  U,
vpbsplinesurf periodic in V, and uvpbsplinesurf periodic in UV.

The description is similar to the bsplinecurve command, first you give
the degree in U and the knots in U with their multiplicities, then the
same in V. The poles follow, the number of poles is the product of the
number in  U and  the  number in V,  see  bsplinecurve to compute  the
number of poles,  the poles are first given  in U as in the beziersurf
command.  Note that  you must give  the  weights, use  1 for  rational
surface.

.Example

	# create a bspline surface of degree 1 2
	# with two knots in U and three in V

	bsplinesurf s \
	1 2 0 2 1 2 \
	2 3 0 3 1 1 2 3 \
	0 0 0 1  10 0 5 1  \
	0 10 2 1 10 10 3 1 \
	0 20 10 1 10 20 20 1 \
	0 30 0 1 10 30 0 1
	

.Warning
The weights are mandatory.

.See also
bsplinecurve
beziersurf
convert

.Index
bsplinesurf command
upbsplinesurf command
vpbsplinesurf command
uvpbsplinesurf command
periodic bsplines



*** trim, trimu, trimv

.Synopsis

	trim newname name [u1 u2 [v1 v2]]

	trimu newname name [u1 u2]

	trimv newname name [v1 v2]

.Purpose

The trim  commands  are used  to  create  trimmed  curves  or  trimmed
surfaces.   Note that trimmed  curves and surfaces  are classes of the
Geom packages. The  trim  command creates a  new trimmed  curve from a
curve,  or a new trimmed  surface in u  and  v from  a surface.  trimu
creates  a u  trimmed surface, and  trimv a  vtrimmed surface.  If  no
parameters are given,   the  command recreates   the  basis curve  and
surface if the argument is trimmed. The curves can  be either 2d or 3d
curves.  If  the  trimming  parameters are   decreasing,  direction is
reversed if the curve or surface is not periodic.

Note that  a  trimmed curve or surface  contains  a copy  of the basis
geometry, so  modifying it will  not modify the trimmed geometry. Note
also that trimmig  a trimmed geometry  will not create multiple levels
of trimming, the basic geometry will be used.

.Example

	# create a 3d circle
	circle c 0 0 0 10

	# trim it, use the same variable, the original is destroyed
	trim c c 0 pi/2

	# original can be recovered !
	trim orc c

	# trim again
	trim c c pi/4 pi/2

	# original is not the trimmed curve but the basis
	trim orc c

	# as the circle is periodic the two following commands are identical
	trim cc c pi/2 0
	trim cc c pi/2 2*pi

	# trim an infinite cylinder
	cylinder cy 10
	trimv cy cy 0 50

.Warning

.See also
reverse

.Index
trim command
trimu command
trimv command


*** offset

.Synopsis

	offset newname name distance [dx dy dz]

.Purpose

Use the offset command to create offset  curve or surface from a basis
curve or surface at a  given distance, offset  curves and surfaces are
classes from  the Geom package. The  curve can be  a 2d or a 3d curve,
for a 3d curve  you must give also  a  vector dx,dy,dz to compute  the
offsets, usually for a planar  curve this vector is  the normal to the
plane containing the curve.

The offset curve or  surface copies the   basis geometry which  can be
modified later.

.Example

	# graphical demonstration that the outline of a torus
	# is the offset of an ellipse
	# Please do this in a top view

	smallview +X+Y
	dset angle pi/6
	torus t 0 0 0 0 cos(angle) sin(angle) 50 20
	fit
	ellipse e 0 0 0 50 50*sin(angle)
	# note that the distance can be negative
	offset l1 e 20 0 0 1
	offset l2 e -20 0 0 1
	
	# Admire...

.Index
offset command


*** revsurf

.Synopsis

	revsurf newname curvename x y z dx dy dz

.Purpose

This command creates a surface of revolution  from a 3d curve, this is
the  class SurfaceOfRevolution from   Geom, x,y,z and dx,dy,dz defines
the axis  of revolution. To parametrize a  surface of revolution U, is
the angle around the axis, starting from the curve, V is the parameter
of the curve.

.Example

	# another way to make a torus like surface
	circle c 50 0 0 20
	revsurf s c 0 0 0 0 1 0

.Warning

.See also

.Index
revsurf command


*** extsurf

.Synopsis

	extsurf newname curvename dx dy dz

.Purpose

Use the extsurf command to create a surface of linear extrusion from a
3d  curve. dx,dy,dz is the  direction of  extrusion.  To parametrize a
surface of extrusion, U is the parameter on the curve, V is the length
along the direction of extrusion.

.Example

	# an elliptic cylinder
	ellipse e 0 0 0 10 5
	extsurf s e 0 0 1
	# to make it finite
	trimv s s 0 10


.Index
extsurf command



*** convert

.Synopsis

	convert newname name

.Purpose

The convert command creates a NURBS 2d curve, 3d curve or surface from
any  2d curve, curve,   and  surface. essentially  conics  curves  and
quadric surfaces are turned to NURBS, it does not process offsets.

.Example

	# turn a 2d arc of circle into a 2d nurbs
	circle c 0 0 5
	trim c c 0 pi/3
	convert c c

	# an easy way to make a planar bspline surface
	plane p
	trim p p -1 1 -1 1
	convert p p

.Warning

Offset curves and surfaces are not processed.

.See also
bsplinecurve, bsplinesurf

.Index
convert command



**Modifications of Curves and surfaces

Draw provides commands to modify curves and surfaces, some of them are
general, others are restricted to bezier or bsplines.

General modification are

- Reversing the parametrisation : reverse, ureverse, vreverse.

Modifications for bezier and bspline are 

- Exchanging U and V on a surface : exchuv

- segmentation, segment, segsur

- Increasing the degree, incdeg, incudeg, incvdeg

- moving poles, cmovep, movep, movecolp, moverowp

- moving a point on a curve or a surface, cmovepoint, movepoint

Modifications for bezier are 

- adding and removing poles, insertpole, rempole, remcolpole, remrowpole

Modifications for bspline are 

-  inserting  and removing   knots, insertknot,  remknot, insertuknot,
remuknot, insetvknot, remvknot

- modifying periodic curves and surfaces, setperiodic, setnotperiodic,
setorigin, setuperiodic,  setunotperiodic,   setuorigin, setvperiodic,
setvnotperiodic, setvorigin


*** reverse, ureverse, vreverse

.Synopsis

	reverse curvename

	ureverse surfacename

	vreverse surfacename

.Purpose

Use the reverse  command to reverse the  parametrisation of a 3d or 2d
curve, use ureverse  or vreverse to reverse the  U or V parameter of a
surface.  Note  that the    new  parameters of  the  curve  may change
according to the type of curve. For example they will change sign on a
line or stay 0,1 on a bezier.

Reversing a parameter on an analytical surface  may create an indirect
coordinate system,  i.e. for example Z  is not the  cross product of X
and Y, because reversing a parameter will reverse only one axis.

.Example

	# reverse a trimmed 2d circle
	circle c 0 0 5
	trim c c pi/4 pi/2
	reverse c

	# dumping c will show that it is now trimmed between
	# 3*pi/2 and 7*pi/4 i.e. 2*pi-pi/2 and 2*pi-pi/4

.Warning

The geometry has been  modified, if you want  to keep the curve or the
surface you must copy it before.

.See also

.Index
reverse command
ureverse command
vreverse command


*** exchuv

.Synopsis

	exchuv surfacename

.Purpose

For a bezier or bspline surface this command exchange the U and V parameters.

.Example

	# exchanging u and v on a spline (made from a cylinder)
	# this is impossible on the cylinder
	cylinder c 5
	trimv c c 0 10
	convert c c
	exchuv c

.Index
exchuv command


*** segment, segsur

.Synopsis

	segment curve ufirst ulast

	segsur surface ufirst ulast vfirst vlast

.Purpose

Use the segment and segsur  commands to segment respectively a  bezier
or   bspline curve and  surface.  This  command  modifies the curve to
restrict it  between  the new parameters.   This command  must  not be
confused with the trim command which creates a new geometry.

.Example

	# segment a bezier curve in half
	beziercurve c 3 0 0 0 10 0 0 10 10 0
	segment c 0.5 1

.Warning

.See also

.Index
segment command
segsur command


*** incdeg, incudeg, incvdeg

.Synopsis

	incdeg curvename newdegree

	incudeg surfacename newdegree

	incvdeg surfacename newdegree

.Purpose

Use the incdeg command to increase the degree of a 2d or 3d bezier or
bspline curve to a new value higher than the current one. Use incudeg
and incvdeg to increase the degree in U or V of a surface.

.Example

	# make a planar bspline and increase the degree to 2 3
	plane p 
	trim p p -1 1 -1 1
	convert p p
	incudeg p 2
	incvdeg p 3

.Warning

The geometry is modified.

.See also

.Index
incdeg command
incudeg command
incvdeg command


*** cmovep, movep, movecolp, moverowp

.Synopsis

	cmovep curve index dx dy [dz]

	movep surface uindex vindex dx dy dz

	movecolp uindex dx dy dz

	moverowp vindex dx dy dz

.Purpose

Use the move methods to translate poles of a bezier or a bspline curve
or surface. cmovep and movep translate the pole with the given index.

movecolp and moverowp translate a whole column or row of poles.

.Example

	# start with a plane
	# turn to bspline, raise degree and raise poles
	plane p
	trim p p -10 10 -10 10
	convert p p
	incud p 2
	incvd p 2
	movecolp p 2 0 0 5
	moverowp p 2 0 0 5
	movep p 2 2 0 0 5

.Warning

.See also

.Index
cmovep command
movep command
movecolp command
moverowp command


*** cmovepoint, movepoint

.Synopsis

	cmovepoint curve u dx dy [dz]

	movepoint surface u v dx dy dz

.Purpose

Use the cmovepoint command to modify a curve so the point of parameter
u have a new position translated by dx,dy,dz (no dz in 2d).

Use   the  movepoint command  to modify   a  surface so   the point of
parameters u,v have a new position translated by dx,dy,dz.

.Example

	# Create a spline curve and move 100 times a point

	bsplinecurve bscurv  \
	3 2  -1.0 4   1.0 4  0 0 0 1   1 0 0 1   2 0 0 1   3 0 0 1

	incdeg bscurv 10
	translate bscurv 0 -4 0

	set i 1
	repeat 100 {cmovepoint bscurv 0.3 0. 0.05 0.0e0 ; incr i 1; repaint}
	dump bscurv

	set i 1
	repeat 100 {cmovepoint bscurv 0.3 0. -0.05 0.0e0 ; incr i 1;repaint}


.Warning

The geometry is modfied. Do not confuse with cmovep and movep which
modifies a pole and not a point.

.See also

cmovep, movep

.Index
cmovepoint command
movepoint command


*** insertpole, rempole, remcolpole, remrowpole

.Synopsis

	insertpole curvename index x y [z] [w]

	rempole curvename index

	remcolpole surfacename index

	remrowpole surfacename index

.Purpose

Use the insertpole command  to insert a new pole  on a 2d or 3d bezier
curve, you can  add a weight for the  pole, the default value  for the
weight is 1. The pole is added at the position after the index, use an
index 0 to insert before the first pole.

Use the rempole command to remove a pole from a 2d or 3d bezier curve,
you must leave at least two poles in the curves.

Use the remcolpole and remrowpole commands to remove a column or a row
of poles from a bezier surface.  A column is in the  V direction and a
row in the U direction, the resulting  degree must be  at least 1, i.e
there are two rows and two columns.

.Example

	# start with a segment, insert a pole at end
	# then remove the central pole

	beziercurve c 2 0 0 0 10 0 0
	insertpole c 2 10 10 0
	rempole c 2


.Index
insertpole command
rempole command
remcolpole command
remrowpole command
pole insertion and removal


*** insertknot, insertuknot, insertvknot

.Synopsis

	insertknot curvename knot [mult]
	
	insertuknot surfacename knot [mult]

	insertvknot surfacename knot [mult]


.Purpose

Insert knots in the  knot sequence of  a bspline curve or surface, use
insertknot for   a curve, you  must  give a  knot   value and a target
multiplicity, the default multiplicity is  1.  If  there is already  a
knot with  the given value  its multiplicity will be  raised if  it is
lower than the target multiplicity. Use insertuknot and insertvknot to
insert knots in a surface.

.Example

	# create a cylindrical surface and insert a knot
	cylinder c 10
	trim c c 0 pi/2 0 10
	convert c c
	insertuknot c pi/4 1

.Index
insertknot command
insertuknot command
insertvknot command
knot insertion


*** remknot, remulnot, remvknot

.Synopsis

	remknot index [mult] [tol]

	remuknot index [mult] [tol]

	remvknot index [mult] [tol]

.Purpose

To  remove a knot from the  knot sequence of  a curve or a surface use
the remknot   commands, give the  index  of the  knot  and  the target
multiplicity, default is    0 to  remove   the knot,   if the   target
multiplicity is   not  0,  the  multiplicity  of   the  knot will   be
lowered. You can give a tolerance value to  control the process as the
curve  may be modified, if the  tolerance is  low  the removal will be
done only   if the curve is not   modified. By default  the removal is
always done.

.Example

	# bspline circle, remove a knot
	circle c 0 0 5
	convert c c
	incd c 5
	remknot c 2

.Warning

The curve or the surface may be modified.

.See also

.Index
remknot command
remulnot command
remvknot command
knot removal


*** setperiodic, setnotperiodic, setuperiodic, setunotperiodic, setvperiodic, setvnotperiodic

.Synopsis

	setperiodic curve

	setnotperiodic curve

	setuperiodic surface

	setunotperiodic surface

	setvperiodic surface

	setvnotperiodic surface

.Purpose

setperiodic turns a  bspline curve in   a periodic bspline  curve, the
knot vector is the same and excess poles are  truncated, the curve may
be  modified   if it   was  not  closed.    setnotperiodic removes the
periodicity of a periodic curve, poles are duplicated. Note that knots
are added at  the begining  and  the end  of the  knot vector  and the
multiplicity are knot set to degree+1 at the start and the end.

.Example

	# a circle deperiodicised
	circle c 0 0 5
	convert c c
	setnotperiodic c

.Index
setperiodic command
setnotperiodic command
setuperiodic command
setunotperiodic command
setvperiodic command
setvnotperiodic command


*** setorigin, setuorigin, setvorigin

.Synopsis

	setorigin curvename index

	setuorigin surfacename index

	setuorigin surfacename index

.Purpose

Use these commands to change the origin  of the parameters on periodic
curves or surfaces, the new origin must be an existing knot. To set an
origin outside a knot you must first insert a knot with the insertknot
command.

.Example

	# a torus with new U and V origins
	torus t 20 5
	convert t t
	setuorigin t 2
	setvorigin t 2


.See also

insertknot

.Index
setorigin command
setuorigin command
setvorigin command



**Transformations

Draw provides commands to apply linear transformations to geometric
objects, they include translation, rotation, mirror and scale.


*** translate, 2dtranslate

.Synopsis

	translate name [name ...] dx dy dz

	2dtranslate name [name ...] dx dy

.Purpose

To translate  3d  points,   curves  and  surfaces use   the  translate
commands, giving a vector dx,dy,dz.  You  can translate more than  one
object with the same command.

For 2d points or curves use the 2dtranslate command.

.Example

	# 3d translation
	point p 10 20 30
	circle c 10 20 30 5
	torus t 10 20 30 5 2
	translate p c t 0 0 15

.Warning

Objects are modified.

.See also

.Index
translate command
2dtranslate command


*** rotate, 2drotate

.Synopsis
	
	rotate name [name ...] x y z dx dy dz angle

	2drotate name [name ...] x y angle

.Purpose

To rotate a 3d point,  curve or surface use   the rotate command.  You
must give an  axis of rotation with  a point x,y,z, a  vector dx,dy,dz
and an angle in degree.

For a 2d rotation you must only give the center and the angle. In 3d
or 2d the angle can be negative.

.Example

	# make an helix of circles
	circle c0 10 0 0 3
	for {set i 1} {$i <= 10} {incr i} {
		copy c[expr $i-1] c$i
		translate c$i 0 0 3
		rotate c$i 0 0 0 0 0 1 36
	}

.Index
rotate command
2drotate command


*** pmirror, lmirror, smirror, 2dpmirror, 2dlmirror

.Synopsis

	pmirror name [name ...] x y z

	lmirror name [name ...] x y z dx dy dz

	smirror name [name ...] x y z dx dy dz

	2dpmirror name [name ...] x y

	2dlmirror name [name ...] x y dx dy

.Purpose

The  mirrors  command make  a  mirror transformation   of  a 3d or  2d
geometry. pmirror is the point  mirror, or central symetry, lmirror is
the  line mirror  or axial symetry,  smirror is  the surface mirror or
planar symetry, the plane of symetry is perpendicular to dx,dy,dz.

In  2d we  have only 2dpmirror,  the  point symetry, and 2dlmirror the
axis symetry.

.Example

	# build 3 images of a torus

	torus t 10 10 10 1 2 3 5 1
	copy t t1
	pmirror t1 0 0 0
	copy t t2
	lmirror t2 0 0 0 1 0 0
	copy t t3 
	smirror t3 0 0 0 1 0 0

.Warning

.See also

.Index
pmirror command
lmirror command
smirror command
2dpmirror command
2dlmirror command


*** pscale, 2dpscale

.Synopsis

	pscale name [name ...] x y z s

	2dpscale name [name ...] x y s

.Purpose

Use  the pscale and  2dpscale commands to  transform  an object with a
point scaling  (central homotetic).  You must give  the center and the
scaling factor.  Using a scaling factor of -1 is similar to pmirror.

.Example

	# double the size of a sphere
	sphere s 0 0 0 10
	pscale s 0 0 0 2

.Warning

.See also

.Index
pscale command
2dpscale command


**Analysis of curves and surfaces 

Draw   provides methods to     compute  information about curves   and
surfaces.

- Use coord to find the coordinates of a point.

- Use cvalue and    2dcvalue to compute  points and    derivatives on
curves.

- Use svalue to compute points and derivatives on a surface.

- Use localprop   and minmaxcurandif to   compute the curvature  on  a
curve.

- Use parameters to compute U,V values for a point on a surface.

- Use proj and 2dproj to project a point on a curve or a surface.

- Use surface_radius to compute the curvalture on a surface.


*** coord

.Synopsis

	coord point x y [z]

.Purpose

The  coord command will   store in  the   variable x,   y  and  z  the
coordinates of the point.

.Example

	# translate a point
	point p 10 5 5
	translate p 5 0 0
	coord p x y z
	# x value is 15

.See also
point

.Index
coord command


*** cvalue, 2dcvalue

.Synopsis

	cvalue curve u [x y z [d1x d1y d1z [d2x d2y d2z]]] [P]

	2dcvalue curve u [x y [d1x d1y [d2x d2y]]] [P]

.Purpose

Depending on the number of arguments this command  computes on a curve
at a given parameter : the  coordinates in x,y,z, the first derivative
in d1x,d1y,d1z, the second derivative in d2x,d2y,d2z  and set in P the
point of coordinates x,y,z.

.Example

	# on a bezier curve at parameter 0
	# the point is the first pole
	# the derivative is the vector first to second pole 
	# multiplied by the degree
	# the second derivative is the difference
	#  first to second pole, second to third pole
	# multiplied by degree * degree-1
	2dbeziercurve c 4 0 0 1 1 2 1 3 0
	2dcvalue c 0 x y d1x d1y d2x d2y P

	# values of x y d1x d1y d2x d2y
	# are 0 0 3 3 0 -6
	# and displays the point P(0,0,3)

.Warning

.See also

.Index
cvalue command
2dcvalue command
value on curves
derivative on curves

*** svalue

.Synopsis

	svalue surface u v [x y z [dux duy duz dvx dvy dvz [d2ux d2uy
d2uz d2vx d2vy d2vz d2uvx d2uvy d2uvz]]] [P]

.Purpose

Use  the svalue command to compute  point and derivatives on a surface
at a  pair of parameter  values, the  result depends on  the number of
arguments. You can compute up  to order two  of derivation and display
the resulting point.

.Example

	# display points on a sphere
	sphere s 10
	for {dset t 0} {[dval t] <= 1} {dset t t+0.01} {
	   svalue s t*2*pi t*pi-pi/2 x y z
	   point . x y z
	}

	# can also be written
	sphere s 10
	for {dset t 0} {[dval t] <= 1} {dset t t+0.01} {
	   svalue s t*2*pi t*pi-pi/2 .
	}

.Warning

.See also

.Index
svalue command


*** localprop, minmaxcurandif

.Synopsis

	localprop curve u
	
	minmaxcurandif curve

.Purpose

The localprop  command computes on a  curve the  curvature and display
the osculationg circle. The  minmaxcurandif command computes and print
the parameters where the curvature is minimum or maximum on a curve.

.Example

	# show curvature at the center of a bezier curve
	beziercurve c 3 0 0 0 10 2 0 20 0 0
	localprop c 0.5

.See also
surface_radius

.Index
localprop command
minmaxcurandif command
radius of curvature
curvature

*** parameters

.Synopsis

	parameters surface x y z u v

.Purpose

The parameters command returns in variables u and  v the parameters on
the surface of  the 3d point x,y,z. This  command can be used  only on
analytical surfaces, plane, cylinder, cone, sphere, torus.

.Example

	# Compute parameters on a plane
	plane p 0 0 10 1 1 0
	parameters p 5 5 5 u v
	# the values of u and v are 0 5

.Warning

.See also

.Index
parameters command


*** proj, 2dproj

.Synopsis

	proj name x y z

	2dproj name xy

.Purpose

Use proj to project a point on a  curve or a  surface and 2dproj for a
2d  curve, the  command  will  compute  and display  all points  at an
extreme distance. The  lines joining the point  to the projections are
created with names such as ext_1, ext_2, ...

.Example

	# project point on a torus
	torus t 20 5
	proj t 30 10 7

.Warning

.See also

.Index
proj command
2dproj command


*** surface_radius

.Synopsis

	surface_radius surface u v [c1 c2]

.Purpose

Use the  surface radius command  to compute  the  main curvatures of a
surface at parameters u,v. If there are extra arguments the curvatures
are stored in variables c1 and c2.

.Example

	# computes curvatures of a cylinder
	cylinder c 5
	surface_radius c pi 3 c1 c2

.Warning

The radii are displayed and the curvatures are returned, the radius is
the inverse of the curvature.

.See also

.Index
surface_radius command
curvature of surfaces


**Intersections

To  compute intersections of surfaces,   use the intersect command; to
compute intersections of 2d curves, use the 2dintersect command.


*** intersect

.Synopsis

	intersect name surface1 surface2 [tolerance]

.Purpose

Use the intersect  command to intersect  two surfaces, if there is one
intersection curve it will be named "name", if there are more than one
they will be named "name_1", "name_2", ... The precision of the result
is the given tolerance,  this is important  when a spline is fitted to
the result curve. The default tolerance is 1e-7.

.Example

	# create an ellipse
	cone c 45 0
	plane p 0 0 40 0 1 5
	intersect e c p

.Warning

.See also

.Index
intersect command


*** 2dintersect

.Synopsis

	2dintersect curve1 curve2

.Purpose

Display the intersection points between two 2d curves.

.Example

	# intersect two 2d ellipses
	ellipse e1 0 0 5 2
	ellipse e2 0 0 0 1 5 2
	2dintersect e1 e2

.Warning

.See also

.Index
2dintersect command



**Approximations

Draw   provides   commandd   to  create   curves    and  surfaces   by
approximations.  2dapprox to fit  a curve through  2d points. appro to
fit  a curve through  3d points. surfapp and  grilapp to fit a surface
through 3d points. 2dinterpolate can be used to interpolate a curve.


*** appro, 2dapprox, 2dinterpolate

.Synopsis

	appro name nbpoints [curve]

	2dapprox name name nbpoints [curve / x1 y1 x2 y2 ...] 

	2dinterpolate name name nbpoints [curve / x1 y1 x2 y2 ...] 

.Purpose

Fit a curve through a set of points, first  give the number of points,
then there   are three ways   to  give the points.  Without  arguments
interactivly click  the points,  with a  curve  argument  computes the
points on the curve, else give a list of points.

.Example

	# pick ten points and they will be fit
	2dapprox c 10

.Warning

.See also

.Index
appro command
2dapprox command
approximation

*** surfapp, grilapp

.Synopsis

	surfapp name nbupoints nbvpoints x y z ....

	grilapp name nbupoints nbvpoints xo dx yo dy z11 z12 ...

.Purpose

Use   surfapp   to   fit a    surface  through an    array   of points
nbupoints*nbvpoints. grilapp do  the same but  the  x,y coordinates of
the points are on a grid starting at x0,y0 with steps dx,dy.

.See also

.Index
surfapp command
grilapp command



**Constraints

The command cirtang is used to construct 2d  circles tangent to curves
and lintan to construct 2d lines tangent to curves.


*** cirtang

.Synopsis

	cirtang name  c1 c2 c3

.Purpose

The  cirtang  command will build   all  circles satsifying  the  three
constraints  c1,c2,c3.  The constraints are   either, a curve then the
circle must be  tangent to that curve,   a point then the  circle must
pass through that point, a radius for the circle.  Only one constraint
can  be a radius.  The  solutions will be  stored  in variables called
name_1, name_2, ...

.Example

	# a point, a line and a radius. 2 solutions
	point p 0 0
	line l 10 0 -1 1
	cirtan c p l 4

.Warning

.See also

.Index
cirtang command
tangent circle

*** lintan

.Synopsis

	lintan name curve curve [angle]

.Purpose


The lintan command will build all 2d lines tangent to two curves. If a
third angle  argument  is given the second   curve must be a line  and
lintan  will build  all lines tangent  to the  first curve  making the
given angle  with the  line.   The angle  is defined  in  degree.  The
solutions are named name_1, name_2, ...

.Example

	# lines tangent to 2 circles, 4 solutions
	circle c1 -10 0 10
	circle c2 10 0 5
	lintan l c1 c2

.Warning

.See also

.Index
lintan command
tangent line


**Display

Draw     provides  commands to   control    the  display of  geometric
objects. Some  display parameters are used  for all  objects, some are
valid only for  surfaces, some are  valid only for bezier and bspline,
and some only for bspline.

On curve and surfaces you can control the display mode (how points are
computed)  with the dmode  command.  And the   parameters for the mode
with the defle command and the discr command to control the deflection
and the discretisation.

On  surfaces you    can control the   number   of isoparametric curves
displayed on the surface with the nbiso command.

On bezier and bspline curve and surface you can toggle the display of
the control points with the clpoles and shpoles commands.

On bspline curves and surfaces you can toggle the display of the knots
with the shknots clknots commands.

.Index

display of curves and surfaces


*** dmod, discr, defle

.Synopsis

	dmode name [name ...] u/d

	discr name [name ...] nbintervals

	defle name [name ...] deflection

.Purpose

You can choose   the display mode for a   curve or a  surface with the
dmode command. The display mode defines how the points are computed to
create the polygon  to display the  curve or the  surface.

In "u"  mode, known as uniform  deflection, the points are computed to
keep the  polygon  at a distance  lower  than the deflection  from the
geometry. The  deflection is set with the  defle command. This mode is
more computer intensive.

In "d"  mode,  known as  discretisation, a fixed  number of  points is
computed, this  number  is set  with the discr  command.   This is the
default mode. On a bspline the fixed  number of points is computed for
each span of the curve. (A span is the interval between two knots).

If  the   curves  are    not smooth  you  can    either  increase  the
discretisation  or lower the  deflection,  depending  on the mode   in
use. This will increase the number of points.

.Example

	# increment the number of points on a big circle
	circle c 0 0 50 50
	discr 100

	# change the mode
	dmode c u

.Warning

.See also

.Index
dmod command
discr command
defle command


*** nbiso

.Synopsis

	nbiso surface [surface  ...] nbuiso nbviso

.Purpose
	
Use the nbiso  command to change  the  number of  isoparametric curves
displayed  on a surface  in  the U and V   directions. Note that on  a
bspline surface  by  default  isoparametrics  are displayed  at  knots
values, using nbiso will remove this feature.

.Example

	# display 35 meridians and 15 parallels on a sphere
	sphere s 20
	nbiso s 35 15

.Warning

.See also

.Index
nbiso command


*** clpoles, shpoles

.Synopsis

	clpoles name

	shpoles name

.Purpose

On bezier and  bspline  curves and   surfaces the control  polygon  is
displayed by default, you can suppress it with the clpoles command and
restore it with the shpoles command.

.Example

	# create a bezier curve and erase the poles
	beziercurve c 3 0 0 0 10 0 0 10 10 0
	clpoles c

.Warning

.See also

.Index
clpoles command
shpoles command
poles display

*** clknots, shknots

.Synopsis

	clknots name

	shknots name

.Purpose

By default on a  bspline curve and  surface knots are displayed with a
marker at the points  with a parametric value equal  to the knots. You
can remove  them with the clknots  commands and restore them  with the
shknots command.

.Example

	# hide the knots on a circle converted to spline
	circle c 0 0 5
	convert c c
	clknots c

.Warning

.See also

.Index
clknots command
shknots command
knots display
*Topology commands

Draw  provides a set of commands  to test topology libraries. Topology
libraries are provided with the  TOPOLOGY UL. Those commnads are found
in the  TTOPOLOGY  executable   or in any   executable   including the
BRepTest commands.

The topology adds a new type of  variable in Draw, the shape variable,
shape is a topological object, it can be a Vertex,  an Edge, a Wire, a
Face, a Shell, a Solid, a CompSolid or a Compound,  you are invited to
refer to the topology documentation for more information.

Shapes are usually shared,  i.e. the Draw  copy command will create  a
new shape sharing its representation with the original, but two shapes
sharing  their  topology can  be moved independently  (see the section
about transformations for more details).

The following sections cover the topics

- Basic shape commands, to handle the structure of shapes and control
the display.

-  Curves  and   surfaces  topology,  methods  to   make topology from
geometry, or vice versa.

- The profile method to make planar profiles.

- Primitive construction commands. Box, cylinder, ...

- Sweeping of shapes.

- Transformations of shapes. Translation, copy, ....

- Topological operations, also known as booleans.

- Local operations. Features, holes.

- Drafting and blending.

- Analysis of shapes. Length, area, volume....

**Basic topology

The basic  set of  commands  allows simple  operations  on shapes,  or
stepwise constructions of objects which  may be far from simple.  They
are useful for analysis of shapes structure.

- Shapes are displayed with isoparametric curves on the faces, this is
controlled with the isos command. The number of points used to display
the shapes curves can be modified with the discretisation command.

- To  modify  topological   attributes such  as  the  orientation  use
orientation, complement and invert.

-  To analyse   the structure  of  a  shape, use  explode,  exwire and
nbshapes.

- To create   shapes by  stepwise  construction,  use emptycopy,  add,
compound.


*** isos, discretisation

.Synopsis

	isos [name ...] nbisos

	discretisation nbpoints

.Purpose

Shapes are displayed  by a set of curves,  the edges and isoparametric
curves on the faces.  There is color coding for  the edges, a red edge
is  an isolated edge (belongs to   no faces), a  green edge  is a free
boundary edge (belongs  to one face), a  yellow edge is  a shared edge
(at least two faces).

You can change the number of  isoparametric curves on shapes using the
isos commands. Nnote that the  same number  is  used for  the U and  V
directions, if you give no shape arguments the value  you give will be
the new default value (originally 2), if  you give no arguments at all
the command prints the current default value.

You can change the default number of points used to display the curves
with the discretisation command. The original value is 30.

.Example

	# Display only the edges (the wireframe)
	isos 0

.Warning

Do not get confused with the geometric commands nbisos and discr which
control the display of geometry.

.See also

.Index
isos command
discretisation command
display of shapes
free boundary

*** orientation, complement, invert

.Synopsis

	orientation name [name ...] F/R/E/I
	
	complement name [name ...]

	invert name

.Purpose

These commands are used to change the orientation of shapes.

The orientation command sets one of the four values, FORWARD, REVERSED,
INTERNAL, EXTERNAL

The   complement command changes    the   current orientation to   its
complement, FORWARD <-> REVERSED, INTERNAL <-> EXTERNAL.

The invert command creates a new shape which is a copy of the original
with all subshapes orientation  reversed. It is  useful for example to
reverse the normals of a solid.

.Example

	# invert normals of a box
	box b 10 20 30
	normals b 5
	invert b
	normals b 5

.Index
orientation command
complement command
invert command


*** explode, exwire, nbshapes

.Synopsis

	explode name [C/So/Sh/F/W/E/V]

	exwire name

	nbshapes name

.Purpose

The explode command is very useful to extract  subshapes from a shape,
the subshapes will be named name_1, name_2, ... Note that they are not
copied but shared with the original.  Without other arguments than the
shape explode will extract the first sublevel of shapes, the shells of
a solid, the  edges of a wire for  example.  With  an argument explode
will extract all subshapes of the given type,  C for compounds, So for
solids, Sh for shells, F  for faces, W for  wires, E for edges, V  for
vertices.

The  exwire command  is a  special case  of   explode for  wires which
extract the edges in an  ordered way  if  possible. i/e/ each edge  is
connected to the following one by a vertex.

The  nbshapes command counts the  number of shapes  of  each type in a
shape.

.Example

	# on a box
	box b 10 20 30

	# whatis returns the type and various information
	whatis b
	=> b is a shape SOLID FORWARD Free Modified	

	# make one shell
	explode b
	whatis b_1
	=> b_1 is a shape SHELL REVERSED Modified Orientable Closed

	# extract the edges b_1, ... , b_12
	explode b e
	==> b_12

	# count subshapes
	nbshapes b
	==>
	Number of shapes in b
	 VERTEX    : 8
	 EDGE      : 12
	 WIRE      : 6
	 FACE      : 6
	 SHELL     : 1
	 SOLID     : 1
	 COMPSOLID : 0
	 COMPOUND  : 0
	 SHAPE     : 34
	

.Warning

.See also

.Index
explode command
exwire command
nbshapes command
exploring a shape
wire exploration


*** emptycopy, add, compound

.Synopsis

	emptycopy [newname] name

	add name toname

	compound [name ...] compoundname

.Purpose

The emptycopy command creates a new shape from an existing one without
subshapes, only the geometry, if there is one,  is used. The new shape
is  stored with  the   same  name  if   the newname  argument  is  not
given. This command is useful to modify a frozen shape, a frozen shape
is a shape used by an other shape, it cannot be modifed, so it must be
emptycopied and its subshape may be reinserted with the add command.

The  add command insert a  reference to a shape in   an other one, the
shapes must be compatible (you cannot insert a face  into an edge) and
the modified shape must not be  frozen.  (However, using emptycopy and
add requires caution).

The compound command is very safe, it  creates a compound from shapes,
if no shapes are given the compound is empty.

.Example

	# a compound with three boxes

	box b1 0 0 0 1 1 1
	box b2 3 0 0 1 1 1
	box b3 6 0 0 1 1 1
	compound b1 b2 b3 c

.Warning

.See also

.Index
emptycopy command
add command
compound command

**Curve and surfaces topology

This group  of commands is used to  create topology from shapes and to
extract shapes geometry. Note   that these commands are  low-level, to
create    faces or wires the  profile   command described  in the next
section is usually more appropriate.

- To create vertices use the vertex command.

- To create edges use the edge, mkedge commands.

- To create wires use the wire, polyline, polyvertex commands.

- To create faces use the mkplane, mkface commands.

- To extract the geometry from edges or faces use the mkcurve and
mkface commands.

- To extract the 2d curves for edges on faces use the pcurve command.


*** vertex

.Synopsis

	vertex name [x y z / p edge]

.Purpose

Creates a vertex at a  3d location, the  location is a x,y,z point  or
the point at parameter p on an edge.

.Example

	vertex v1 10 20 30

.Warning

.See also

.Index
vertex command


*** edge, mkedge

.Synopsis

	edge name vertex1 vertex2

	mkedge edge curve [surface] [pfirst plast] [vfirst [pfirst] vlast [plast]] 

.Purpose

The edge command creates a straight line edge between two vertices. Of
course they must not be at the same location.

The mkedge command allows the creation  of edges from  curves, it is a
quite complete command corresponding to the BRepAPI_MakeEdge class. It
can create an edge from  a curve, two parameters can  be given for the
vertices (the default are the first and last parameters of the curve),
vertices can also be given  with their parameters, this option  allows
to  inhibate the creation of  new  vertices, if  the parameters of the
vertices are    not  given they are  computed    by projection on  the
curve. Instead of a 3d curve a 2d curve and a surface can be given.

.Example

	# straight line edge
	vertex v1 10 0 0
	vertex v2 10 10 0
	edge e1 v1 v2

	# make a circular edge
	circle c  0 0 0 5
	mkedge e2 c 0 pi/2

	# the same result may be achieved with a trimmed curve
	# trimmed curves are recognised removed my mkedge
	trim c c 0 pi/2
	mkedge e2 c

.Warning

.See also

.Index
edge command
mkedge command
curve to edge
edge from curve

*** wire, polyline, polyvertex

.Synopsis

	wire name name1 [name2 ...]

	polyline name x1 y1 z1 x2 y2 z2 ...

	polyvertex name v1 v2 ...

.Purpose

The wire command creates a wire from edges or wires,  the order of the
elements  must  ensure  that  the  wire  is  connected.   The vertices
locations  are compared to   detect  connection, if the vertices   are
differents new  edges are created  to ensure topological connectivity,
so the original edge may be copied in the wire.

The polyline command creates a polygonal wire from points coordinates,
to make a closed wire you should repeat the first point at the end.

The polyvertex command creates a polygonal wire from vertices.

.Example

	# create two polygonal wires
	# and glue them

	polyline w1 0 0 0 10 0 0 10 10 0
	polyline w2 10 10 0 0 10 0 0 0 0
	wire w w1 w2	

.Warning

.See also

.Index
wire command
polyline command
polyvertex command


*** mkplane, mkface

.Synopsis

	mkplane name wire

	mkface mkface name surface [ufirst ulast vfirst vlast]

.Purpose

Use the mkplane command  to make a face  from a planar wire, the plane
surface will be  constructed with  an  orientation  to keep  the  face
inside the wire.

Use the mkface command to make a face from a surface, parameter values
can be given to trim a rectangular area, the default are the bounds of
the surface.

.Example

	# make a polygonal face
	polyline f 0 0 0 20 0 0 20 10 0 10 10 0 10 20 0 0 20 0 0 0 0
	mkplane f f

	# make a cylindrical face
	cylinder g 10
	trim g g -pi/3 pi/2 0 15
	mkface g g

.Warning

.See also

.Index
mkplane command
mkface command
surface to face
face from surface

*** mkcurve, mkface

.Synopsis

	mkcurve name edge
	
	mksurface name face

.Purpose

Use the mkcurve command  to create a 3d curve  from an edge, the curve
will be  trimmed to the  edge boundaries, this  is not possible if the
edge has no 3d curve.

Use the mksurface command to make a surface from a face, the surface
is not trimmed.

.Example

	# make a line
	vertex v1 0 0 0
	vertex v2 10 0 0
	edge e v1 v2
	mkcurve l e

.Warning

.See also

.Index
mkcurve command
mkface command
edge to curve
curve from edge


*** pcurve

.Synopsis

	pcurve [name edge] face

.Purpose

The pcurve command extracts the 2d curve of an edge  on a face. If the
only argument is a face the command extracts all  the curves and color
them according to their orientation.  This is very  useful to check if
the edges    in  a face  are   correctly  oriented,  i.e.   they  turn
counterclockwise.

.Example

	# view the pcurves of a face
	plane p 
	trim p p -1 1 -1 1
	mkface p p
	av2d; # a 2d view
	pcurve p
	2dfit

.Warning

If you do not see anything, may  you forgot to create  a 2d view or to
fit it woth the 2dfit command.

.See also

.Index
pcurve command

** Making profiles

The  profile command is  a  powerfull tool  to  create planar faces or
wires made   of   straight lines an  circles   which  are  current  in
mechanical applications.


*** profile

.Synopsis

	profile name [instruction parameters instruction parameters ....]

.Purpose

The  profile command  creates  a   planar  profile  from   a list   of
instructions.  The profile  is created in 2d on  a plane starting from
point 0,0 and  direction X (1,0), some  instructions creates a segment
of line or   an arc of   circle moving the  point  and setting  a  new
direction to the tangent of the profile. Other instructions modify the
current direction, the plane or terminate the profile.

Instructions are one or  two upper or  lowercase letter, followed by a
fixed number of arguments. The angles are given in degree.


- O X Y Z, Set the origin of the plane (default value is 0 0 0)

- P DX DY DZ UX UY UZ, Set the normal and X direction of the plane,
(default value is 0 0 1 1 0 0, an X Y plane)

- X DX, Move the point along X axis.

- Y DY, Move the point along Y axis.

- L DL, Move the point along the current direction by length DL.

- XX X, Set point X coordinate (absolute value).

- YY Y, Set point Y coordinate (absolute value).

- T DX DY, Translate the point.

- TT X Y, Set the point (absolute coordinates).

- R Angle, Rotate the direction (clockwise).

- RR Angle, Set the direction (absolute angle from X axis).

- D DX DY, Set the direction (DX DY will be normalized).

The instructions starting with I  will   intersect the line defined   by the
point and the direction with a curve and move to this new point.

- IX X, Intersect with a vertical (absolute X value).

- IY Y, Intersect with an horizontal (absolute X value).

- C Radius Angle, Make an arc of circle tangent to the current direction.

By  default the profile  is closed and a face  is created, to create a
closed or open   wire  the following instructions  may  be  used.  The
profile will be terminated.

- W, Make a closed wire.

- WW, Make an open wire.

.Example

	# Make a square with two fillets on the top 
	# and a half-circle on the bottom
	
	profile f x 5 r -90 c 5 180 x 5 y 8 c 2 90 xx 2 c 2 90

.Warning

.See also

.Index
profile command
face creation


**Primitives

Primitive commands allow the creation of simple shapes.

- box and wedge commands.

- pcylinder, pcone, psphere, ptorus commands.


*** box, wedge

.Synopsis

	box name [x y z] dx dy dz

	wedge name dx dy dz ltx / xmin zmin xmax xmax

.Purpose

Use  the box  command to   create a  box   parallel to  the axes  with
 dx,dy,dz dimensions.  x,y,z  is the corner  of the box, by default it
is the origin.

Use the wedge  command to create  a wedge, a wedge  has six faces, one
face in  the OXZ plane has  dimensions dx,dz the  other face is in the
plane y  = dy.    It  has  dimensions ltx,dz   or  it is    bounded by
xmin,zmin,xmax,zmax. The other faces are  defined between those faces.
The face in the y=yd plane may  be degenerated into a  line if ltx = 0
or a point if xmin =  xmax and ymin  = ymax, in  this case there are 5
faces. To position the wedge use the ttranslate and trotate commands.

.Example

	# a box at the origin
	box b1 10 20 30
	
	# an other box
	box b2 30 30 40 10 20 30

	# a wedge
	wedge w1 10 20 30 5

	# a wedge with a sharp edge (5 faces)
	wedge w2 10 20 30 0

	# a pyramid
	wedge w3 20 20 20 10 10 10 10

.Warning

.See also

.Index
box command
wedge command


*** pcylinder, pcone, psphere, ptorus

.Synopsis

	pcylinder name [plane] radius height [angle]

	pcone name [plane] radius1 radius2 height [angle]

	pcone name [plane] radius1 radius2 height [angle]

	psphere name [plane] radius1 [angle1 angle2] [angle]

	psphere name [plane] radius1 radius2 [angle1 angle2] [angle]

.Purpose

All  these commands create   solids in the default  coordinate system,
using the Z axis as the axis of revolution and the X axis as origin of
angles.   To  use  another system  you  can  translate and rotate  the
resulting solid  or  use a plane  as  the first  argument to specify a
coordinate  system.   Note that  this is   quite different because the
translation and  rotation only change  the  coordinate  system of  the
object.  All  primitives have an optional  last  argument which  is an
angle  in degree around  the  Z axis, starting from   the X axis.  The
default is 360.

The  pcylinder command creates a cylindrical   block around with given
radius and height.

The pcone command creates a truncated cone of given height with radius
radius1 in  the plane z =  0 and radius2 in the  plane z = heigth. The
radii must not be negative but one of them can be null.

The psphere command creates a solid sphere  centered at the origin, if
two angles angle1 and  angle2 are given the solid  will be  limited by
two planes at latitude angle1 and angle2 in degree. The angles must be
increasing and in the range -90,90.

The ptorus command creates a solid torus centered at the origin around
the z axis with given radii, if two increasing angles in degree in the
range 0 360 are given the solid will be bounded by two planar surfaces
at these positions on the circle.

.Example

	# make a can
	pcylinder cy 5 10

	# a quarter of trucated cone
	pcone co 15 10 10 90

	# three-quarters of sphere
	psphere sp 10 270

	# half torus
	ptorus to 20 5 0 90

.Warning

.See also

.Index
pcylinder command
pcone command
psphere command
ptorus command
cone solid
cylinder solid
sphere solid
torus solid

**Sweeping

Sweepinf creates shapes by sweeping a shape along a path.

- prism sweeps along a direction.

- revol sweeps around an axis.

- pipe sweeps along a wire.



*** prism

.Synopsis

	prism name shape dx dy dz ["Copy | Inf | SemiInf]

.Purpose

The  prism command creates  a  new shape by  sweeping  a shape along a
direction. Any  shape can be swept, a   vertex gives an edge,  en edge
gives a face, a face gives a solid...

The sweeping is  done along  the vector  dx dy dz.  The original shape
will be shared in  the result unless   "Copy" is specified. If  Inf is
specified  the  prism is infinite  in  both directions, if  SemiInf is
specified  the prism is infinite  in the  dx,dy,dz direction, then the
length of the vector has no meaning.

.Example

	# sweep a planar face to make a solid
	polyline f 0 0 0 10 0 0 10 5 0 5 5 0 5 15 0 0 15 0 0 0 0
	mkplane f f
	prism p f 0 0 10

.Warning

.See also

.Index
prism command
sweeping

*** revol

.Synopsis

	revol name shape x y z dx dy dz angle [Copy]

.Purpose

The revol command creates a new  shape by sweeping  a shape around the
axis x,y,z dx,dy,dz by  an angle in  degree. As with the prism command
the shape can be of any type and is not shared if Copy is specified.

.Example

	# shell by wire rotation
	polyline w 0 0 0 10 0 0 10 5 0 5 5 0 5 15 0 0 15 0 
	revol s w 20 0 0 0 1 0 90

.Warning

.See also

.Index
revol command


*** pipe

.Synopsis

	pipe name wire shape

.Purpose

The pipe command creates a shape by sweeping a shape known as the
profile along a wire known as the spine.

.Example

	# sweep a circle along a bezier curve to make a solid pipe
	beziercurve spine 4 0 0 0 10 0 0 10 10 0 20 10 0
	mkedge spine spine
	wire spine spine
	circle profile 0 0 0 1 0 0 2
	mkedge profile profile
	wire profile profile
	mkplane profile profile
	pipe p spine profile

.Warning

.See also

.Index
pipe command


**Topology transformation

Transformations are application  of matrices, when the  transformation
is  non deforming,  like translation or  rotation,  the object is  not
copied, we use the topology  local coordinate system feature. The copy
can be enforced with the tcopy command.

- tcopy makes a copy of the structure of a shape.

- ttranslate, trotate, tmove, reset moves a shape.

- tmirror, tscale always modify the shape.


*** tcopy

.Synopsis

	tcopy name toname [name toname ...]

.Purpose

Copy the structure of a shape in a new shape, including the geometry.

.Example

	# create an edge from  a curve and copy it
	beziercurve c 3 0 0 0 10 0 0 20 10 0
	mkedge e1 c
	ttranslate e1 0 5 0
	tcopy e1 e2
	ttranslate e2 0 5 0
	
	# now modify the curve, only e1 will be modified
	cmovep c 2 0 0 20

.Warning

.See also

.Index
tcopy command
copying shapes

*** tmove, treset

.Synopsis

	tmove name [name ...] shape

	reset name [name ...]

.Purpose

The tmove and reset command are used to modify  the location, or local
coordinate system  of  a shape,  tmove  applies  to some  shapes   the
location  of a  given shape.  reset  removes the location of  a shape,
restoring it in its original coordinate system.

.Example

	# create two boxes
	box b1 10 10 10
	box b2 20 0 0 10 10 10
	# translate the first box
	ttranslate b1 0 10 0
	# and apply the same location to b2
	tmove b2 b1
	# return to original positions
	reset b1 b2

.Warning

.See also

.Index
tmove command
treset command
location


*** ttranslate, trotate

.Synopsis

	ttranslate [name ...] dx dy dz

	trotate [name ...] x y z dx dy dz angle

.Purpose

Use the ttranslate  command to translate a  set  of shapes by  a given
vector, and the  trotate command to rotate  them  by a given angle  in
degree around  an axis. Both commands  only modify the location of the
shape. When transforming multiple shapes the same location is used for
all the shapes,  when a command is used   for each shape,  even if the
translation or the rotation are the same, a new location is created.

Locations  are very economic in   the data structure because  multiple
occurrences of an object share the topological description.

.Example

	# make rotated copy of a sphere and cylinders
	pcylinder c1 30 5
	copy c1 c2
	ttranslate c2 0 0 20
	psphere s 3
	ttranslate s 25 0 12.5
	for {set i 0} {$i < 360} {incr i 20} {
	  copy s s$i
	  trotate s$i 0 0 0 0 0 1 $i
	}

.Warning

.See also

.Index
ttranslate command
trotate command
translating shapes
rotating shapes

*** tmirror, tscale

.Synopsis

	tmirror name x y z dx dy dz
	
	tscale name x y z scale

.Purpose

The tmirror command makes a mirror copy of a shape about a plane x,y,z
dx,dy,dz, the tscale command applies a central homothety to the shape.

.Example

	# mirror a portion of cylinder about the YZ plane
	pcylinder c1 10 10 270
	copy c1 c2	
	tmirror c2 15 0 0 1 0 0
	# and scale it
	tscale c1 0 0 0 0.5

.Warning

.See also

.Index
tmirror command
tscale command
mirroring shapes
scaling shapes


**Topological operations

Topological operations includes the boolean operations, they are using
intersections.

- fuse, cut, common are the boolean operations.

- section, psection computes sections.


*** fuse, cut, common

.Synopsis

	fuse name shape1 shape2

	cut name shape1 shape2

	common name shape1 shape2

.Purpose

Creation  of a new  shape by a  boolean  operation between two shapes,
fuse is  the union, cut  substract the second to  the first, common is
the intersection.

.Example

	# the four boolean operations between a box and a cylinder

	box b 0 -10 5 20 20 10
	pcylinder c 5 20

	fuse s1 b c
	ttranslate s1 40 0 0

	cut s2 b c
	ttranslate s2 -40 0 0

	cut s3 c b
	ttranslate s3 0 40 0

	common s4 b c
	ttranslate s4 0 -40 0

.Warning

.See also

.Index
fuse command
cut command
common command
boolean operations

*** section, psection

.Synopsis

	section name shape1 shape2

	psection name shape plane

.Purpose

The section  command creates a  compound  with the  intersection edges
created from the faces of  two shapes, this is  the section line.  The
psection command do the same between a shape and  a plane. This is the
planar section.

.Example

	# section line between a cylinder and a box
	pcylinder c 10 20
	box b 0 0 5 15 15 15
	trotate b 0 0 0 1 1 1 20
	section s b c

	# planar section of a cone
	pcone c 10 30 30
	plane p 0 0 15 1 1 2
	psection s c p

.Warning

.See also

.Index
section command
psection command
planar section


**Local operations

Local operations are boolean operations restricted to some faces of a
solid.

- localope is the general local operation command, to perform local
boolean operations.

- hole, firsthole, holend, blindhole are various commands to create
cylindrical holes.


*** localope

.Synopsis

	localope name shape tool F/C face [face ...]

.Purpose

Use the localope command to perform a  local operation on a shape with
a  tool. The operation   is a fusion or a   cut (use 'F' or  'C'). The
operation will  be restricted  to  the designates  faces. The  tool is
intersected only  with the given  faces  and other faces  necessary to
close the intersection curves.

This operation is the basis for features implementation.

.Example

	# make a box and fuse a cylinder on one side
	box b 10 10 10
	pcylinder c 1 20
	ttranslate c 5 5 -5
	
	# click on the top or bottom face and observe the result...
	localope a b c F .

.Warning

.See also

.Index
localope command
features


*** hole, firsthole, holend, blindhole, holecontrol

.Synopsis

	hole name shape  Or.X Or.Y Or.Z Dir.X Dir.Y Dir.Z Radius [Pfrom Pto]

	firsthole name shape Or.X Or.Y Or.Z Dir.X Dir.Y Dir.Z Radius

	holend name shape Or.X Or.Y Or.Z Dir.X Dir.Y Dir.Z Radius

	blindhole name shape Or.X Or.Y Or.Z Dir.X Dir.Y Dir.Z Radius Length

	holecontrol [0/1]

.Purpose

Use the hole  commands to make a  cylindrical hole in  a solid, in any
case you must give  an axis  and a  radius  with Or.X Or.Y Or.Z  Dir.X
Dir.Y Dir.Z Radius. 

- hole will make a hole through  the whole solid or between parameters
Pfrom and Pto on the axis.

- firsthole will make only the  first possible hole along the positive
side of the axis.

- holend will make  all possible holes along the  positive side of the
axis.

- blindhole will make  a blind hole of depth  Length starting from the
origin of the axis on the positive side.

The holecontrol command  is   used  to set   or display  the   control
mode. When the value is 1  a check of  validity is performed after all
the hole commands.

.Example

	# make a hole through a cylinder

	pcylinder c 5 10

	firsthole r c 0 -10 5 0 1 0 1

.Warning

If the axis does not intersect the solid  nothing is done, this is not
the same as a full boolean operation.

.See also

.Index
hole command
firsthole command
holend command
blindhole command
holecontrol command



**Drafting and blending

Drafting is  the creation  of  a new shape by   tilting faces with  an
angle, blending is the creation of a new shapes by rounding of edges.

- Use the depouille command for drafting.

- Use the blend command for simple blending.

- Use the chfi2d command for blending or chamfering planar faces.

- Use fubl for a fusion + blending operation.

- Use buildevol, mkevol, updatevol to make varying radius blending.


*** depouille

.Synopsis

depouille name shape dirx diry dirz face angle x y x dx dy dz [face angle...]

.Purpose

Use this command to create a  new shape by drafting  faces of a shape,
you  must  give the shape  to  be drafted  and the  drafting direction
(think of it  as an unmolding direction), then  faces with  angles and
axis of rotation.  The faces must  be faces of  the shape, you can use
the dot syntax to pick the faces.

.Example

	# draft a face of a box
	box b 10 10 10
	explode b f
	depouille a b 0 0 1 b_2 10 0 10 0 1 0 5

.Warning

.See also

.Index
depouille command


*** blend

.Synopsis

	blend name shape radius edge [radius edge ...]

.Purpose

The blend  command creates a new  shape by rounding  edges of a shape,
you must give the  shape and pairs radius, edge.  The edge must  be in
the shape, you may use the dot syntax.  Not that the blend is expanded
to other  edges when  the  faces are tangent.  Blends  are also called
fillets.

.Example

	# blend a box, click on an edge
	box b 20 20 20
	blend b b 2 .

.Warning

.See also

.Index
blend command
fillets


*** chfi2d

.Synopsis

	chfi2d result face [edge1 edge2 (F radius/CDD d1 d2/CDA d ang) ....]

.Purpose

Creates a  new face name  result from an  existing face adding fillets
and chamfers. The face must be planar, if  it is a  wire a planar face
can  be made with the mkplane  command. Multiples fillets and chamfers
can be built.

edge1 edge2 F radius,   builds a fillet of  the  given radius  on  the
vertex connecting the two edges.

edge1 edge2 CDD d1  d2, builds a chamfer on the vertex  connecting the
two edges with distance d1 on edge1 and d2 on edge2.

edge1 edge2 CDA d  ang, builds a chamfer on  the vertex connecting the
two  edges at distance d  on edge1 making  an  angle ang (degree) with
edge1.

.Example

	# Make a fillet and the two kinds of vertices 
	# with graphical selection of the edges

	polyline f 0 0 0 20 0 0 20 10 0 10 10 0 10 30 0 0 30 0 0 0 0
	mkplane f f

	chfi2d f f . . F 3 . . CDD 1 2 . . CDA 1.5 60

.Warning

.See also
mkplane

.Index
chfi2d command
rounding
fillet 2d
chamfer 2d

*** fubl

.Synopsis

	fubl name shape1 shape2 radius

.Purpose

Make a fusion boolean operation between two shapes then blend the
intersection edges with the radius.

.Example

	# fuse-blend two boxes
	box b1 20 20 5
	copy b1 b2
	ttranslate b2 -10 10 3
	fubl a b1 b2 1

.Warning

.See also
fuse
blend

.Index
fubl command


*** mkevol, updatevol, buildevol

.Synopsis

	mkevol name shape

	updatevol edge u1 radius1 [u2 radius2 ...]

	buildevol

.Purpose

These three commands work   together  to blend shapes  with   evolving
radius. First you give  the shape and the name  of the result with the
mkevol  command.    Then you describe  edges   to be blended  with the
updatevol command., for each edge you give a  set of pairs : parameter
radius, the  parameters will be  scaled along the  edge and the radius
function interpolated for  the  whole  edge.  At last  the   buildevol
command computes the result.

.Example

	# makes an evolved radius on a box
	box b 10 10 10
	mkevol b b
	# click an edge
	updatevol . 0 1 1 3 2 2
	buildevol

.Warning

.See also

.Index
buildevol command
mkevol command
updatevol command




**Topology analysis

Analysis of  shapes includes  the  commands  to  compute length,  area
volumes and inertia properties.

- Use lprops, sprops, vprops to compute properties.

- Use bounding to display the bounding box of a shape.


*** lprops, sprops, vprops

.Synopsis

	lprops shape

	sprops shape

	vprops shape

.Purpose

lprops  computes massic properties  of all  edges  in the shape with a
linear density of 1, sprops of all faces  with a surfacic density of 1
and vprops of all solids with a density of 1.

The  three commands print the  mass,  which is  either the length, the
area  or  the volume, the  coordinates of  the center of  gravity, the
matrix of inertia and  the moments. The center   and the main axis  of
inertia are displayed.

.Example

	# volume of a cylinder
	pcylinder c 10 20
	vprops c
	==> results
	Mass : 6283.18529981086

	Center of gravity : 
	X = 4.1004749224903e-06
	Y = -2.03392858349861e-16
	Z = 9.9999999941362

	Matrix of Inertia : 
	366519.141445068 5.71451850691484e-12 0.257640437382627
	5.71451850691484e-12 366519.141444962 2.26823064169991e-10
	0.257640437382627 2.26823064169991e-10 314159.265358863

	Moments : 
	IX = 366519.141446336
	IY = 366519.141444962
	IZ = 314159.265357595

.Warning

.See also

.Index
lprops command
sprops command
vprops command
length
area
volume
inertia


*** bounding

.Synopsis

	bounding shape

.Purpose

Display the bounding box of a shape and returns the string "xmin ymin
zmin xmax ymax zmax"

.Example

	# bounding box of a torus
	ptorus t 20 5
	bounding t
	==> 
	-25.000000100000001 -25.000000100000001 -5.0000001000000003 
	25.000000100000001 25.000000100000001 5.0000001000000003

.Warning

.See also

.Index
bounding command
box, bounding