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// File: BinMDF_ADriverTable.cxx
// Created: 29.10.02 19:42:21
// Author: Michael SAZONOV
// Copyright: Open CASCADE 2002
#include <BinMDF_ADriverTable.ixx>
#include <Standard_NoSuchObject.hxx>
#include <BinMDF_StringIdMap.hxx>
#include <TCollection_HAsciiString.hxx>
#include <BinMDF_DataMapIteratorOfTypeADriverMap.hxx>
//=======================================================================
//function : BinMDF_ADriverTable
//purpose : Constructor
//=======================================================================
BinMDF_ADriverTable::BinMDF_ADriverTable ()
{
}
//=======================================================================
//function : AddDriver
//purpose : Adds a translation driver <theDriver>.
//=======================================================================
void BinMDF_ADriverTable::AddDriver
(const Handle(BinMDF_ADriver)& theDriver)
{
const Handle(Standard_Type)& aType = theDriver->SourceType();
myMap.Bind (aType, theDriver);
}
//=======================================================================
//function : AssignIds
//purpose : Assigns the IDs to the drivers of the given Types.
// It uses indices in the map as IDs.
// Useful in storage procedure.
//=======================================================================
void BinMDF_ADriverTable::AssignIds
(const TColStd_IndexedMapOfTransient& theTypes)
{
myMapId.Clear();
Standard_Integer i;
for (i=1; i <= theTypes.Extent(); i++) {
const Handle(Standard_Type)& aType =
Handle(Standard_Type)::DownCast (theTypes(i));
if (myMap.IsBound (aType)) {
myMapId.Bind (aType, i);
}
else {
Standard_NoSuchObject::Raise
((TCollection_AsciiString("BinMDF_ADriverTable::AssignIds : ") +
"the type " + aType->Name() + " has not been registered").ToCString());
}
}
}
//=======================================================================
//function : AssignIds
//purpose : Assigns the IDs to the drivers of the given Type Names;
// It uses indices in the sequence as IDs.
// Useful in retrieval procedure.
//=======================================================================
void BinMDF_ADriverTable::AssignIds
(const TColStd_SequenceOfAsciiString& theTypeNames)
{
myMapId.Clear();
// first prepare the data map (TypeName => TypeID) for input types
BinMDF_StringIdMap aStringIdMap;
Standard_Integer i;
for (i=1; i <= theTypeNames.Length(); i++) {
const TCollection_AsciiString& aTypeName = theTypeNames(i);
aStringIdMap.Bind (aTypeName, i);
}
// and now associate the names with the registered types
BinMDF_DataMapIteratorOfTypeADriverMap it (myMap);
for (; it.More(); it.Next()) {
const Handle(Standard_Type)& aType = it.Key();
const Handle(BinMDF_ADriver)& aDriver = it.Value();
const TCollection_AsciiString& aTypeName = aDriver->TypeName();
if (aStringIdMap.IsBound(aTypeName)) {
i = aStringIdMap(aTypeName);
myMapId.Bind (aType, i);
}
}
}
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