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// File: BRepMesh_Vertex.cxx
// Created: Thu Sep 23 12:46:51 1993
// Author: Didier PIFFAULT
// <dpf@zerox>
#include <BRepMesh_Vertex.ixx>
#include <Precision.hxx>
BRepMesh_Vertex::BRepMesh_Vertex()
: myLocation(0), myMovability(BRepMesh_Free)
{}
BRepMesh_Vertex::BRepMesh_Vertex(const gp_XY& UV,
const Standard_Integer Locat3d,
const BRepMesh_DegreeOfFreedom Move)
: myUV(UV), myLocation(Locat3d), myMovability(Move)
{}
BRepMesh_Vertex::BRepMesh_Vertex(const Standard_Real U,
const Standard_Real V,
const BRepMesh_DegreeOfFreedom Move)
: myUV(U, V), myLocation(0), myMovability(Move)
{}
void BRepMesh_Vertex::Initialize(const gp_XY& UV,
const Standard_Integer Locat3d,
const BRepMesh_DegreeOfFreedom Move)
{
myUV=UV;
myLocation=Locat3d;
myMovability=Move;
}
void BRepMesh_Vertex::SetMovability(const BRepMesh_DegreeOfFreedom Move)
{
myMovability=Move;
}
//=======================================================================
//function : HashCode IsEqual
//purpose : Services for Map
//=======================================================================
Standard_Integer BRepMesh_Vertex::HashCode(const Standard_Integer Upper)const
{
return ::HashCode (Floor(1e5*myUV.X())*Floor(1e5*myUV.Y()), Upper);
}
Standard_Boolean BRepMesh_Vertex::IsEqual(const BRepMesh_Vertex& Other)const
{
if (myMovability!=BRepMesh_Deleted && Other.myMovability!=BRepMesh_Deleted)
return (myUV.IsEqual(Other.myUV, Precision::PConfusion()));
return Standard_False;
}
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