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class SelectorOfDataStructureOfDelaun from BRepMesh
---Purpose: Describes a selector and an Iterator on a
-- selector of components of a Mesh.
uses Integer from Standard,
Box from Bnd,
MapOfInteger from BRepMesh,
DataStructureOfDelaun from BRepMesh,
Vertex from BRepMesh,
Edge from BRepMesh,
Triangle from BRepMesh
is Create returns SelectorOfDataStructureOfDelaun from BRepMesh;
Create (theMesh : DataStructureOfDelaun from BRepMesh)
returns SelectorOfDataStructureOfDelaun from BRepMesh;
Initialize (me : in out;
theMesh :DataStructureOfDelaun from BRepMesh)
is static;
NeighboursOf(me : in out;
theNode : in Vertex from BRepMesh)
is static;
NeighboursOfNode(me : in out;
indexNode : in Integer from Standard)
is static;
NeighboursOf(me : in out;
theLink : in Edge from BRepMesh)
is static;
NeighboursOfLink(me : in out;
indexLink : in Integer from Standard)
is static;
NeighboursOf(me : in out;
theElem : in Triangle from BRepMesh)
is static;
NeighboursOfElement(me : in out;
indexElem : in Integer from Standard)
---Purpose: All Neighbours Of the Element. By
-- edge or by vertices.
is static;
NeighboursByEdgeOf (me : in out;
theElem : in Triangle from BRepMesh)
---Purpose: Neighbours by edge Of the Element.
is static;
NeighboursOf(me : in out;
theSelector : in SelectorOfDataStructureOfDelaun from BRepMesh)
---Purpose: Adds a level of Neighbours by edge
-- to the selector <theSelector>.
is static;
AddNeighbours(me : in out)
---Purpose: Adds a level of Neighbours by edge
-- to the selector <me>.
is static;
Nodes (me)
---C++: return const &
returns MapOfInteger from BRepMesh is static;
Links (me)
---C++: return const &
returns MapOfInteger from BRepMesh is static;
Elements (me)
---C++: return const &
returns MapOfInteger from BRepMesh is static;
FrontierLinks(me)
---Purpose: Gives the list of links incices
-- frontier of the selector <me>.
---C++: return const &
returns MapOfInteger from BRepMesh is static;
fields myMesh :DataStructureOfDelaun from BRepMesh;
myNodes : MapOfInteger from BRepMesh;
myLinks : MapOfInteger from BRepMesh;
myElements : MapOfInteger from BRepMesh;
myFrontier : MapOfInteger from BRepMesh;
end SelectorOfDataStructureOfDelaun;
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