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#ifndef __WNT_WindowData_HeaderFile
# define __WNT_WindowData_HeaderFile
# ifndef __WINDOWS_H_INCLUDED
# define __WINDOWS_H_INCLUDED
# ifndef STRICT
# define STRICT
# endif // STRICT
# include <windows.h>
# include <windowsx.h>
# ifdef DrawText
# undef DrawText
# endif // DrawText
# ifdef THIS
# undef THIS
# endif // THIS
# endif // __WINDOWS_H_INCLUDED
# ifndef __STANDARD_TYPE_HXX_INCLUDED
# define __STANDARD_TYPE_HXX_INCLUDED
# include <Standard_Type.hxx>
# endif // __STANDARD_TYPE_HXX_INCLUDED
#include <InterfaceGraphic_WNT.hxx>
typedef WINDOW_DATA WNT_WindowData;
extern const Handle( Standard_Type )& STANDARD_TYPE( WNT_WindowData );
#endif // __WNT_WindowData_HeaderFile
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