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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Vrml_SFRotation_HeaderFile
#define _Vrml_SFRotation_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
//! defines SFRotation type of VRML field types. <br>
//! The 4 values represent an axis of rotation followed by amount of <br>
//! right-handed rotation about the that axis, in radians. <br>
class Vrml_SFRotation {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
Standard_EXPORT Vrml_SFRotation();
Standard_EXPORT Vrml_SFRotation(const Standard_Real aRotationX,const Standard_Real aRotationY,const Standard_Real aRotationZ,const Standard_Real anAngle);
Standard_EXPORT void SetRotationX(const Standard_Real aRotationX) ;
Standard_EXPORT Standard_Real RotationX() const;
Standard_EXPORT void SetRotationY(const Standard_Real aRotationY) ;
Standard_EXPORT Standard_Real RotationY() const;
Standard_EXPORT void SetRotationZ(const Standard_Real aRotationZ) ;
Standard_EXPORT Standard_Real RotationZ() const;
Standard_EXPORT void SetAngle(const Standard_Real anAngle) ;
Standard_EXPORT Standard_Real Angle() const;
protected:
private:
Standard_Real myRotationX;
Standard_Real myRotationY;
Standard_Real myRotationZ;
Standard_Real myAngle;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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