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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Visual3d_TypeOfSurfaceDetail_HeaderFile
#define _Visual3d_TypeOfSurfaceDetail_HeaderFile

//! Modes of visualisation of objects in a view <br>
enum Visual3d_TypeOfSurfaceDetail {
Visual3d_TOD_NONE,
Visual3d_TOD_ENVIRONMENT,
Visual3d_TOD_ALL
};

#ifndef _Standard_PrimitiveTypes_HeaderFile
#include <Standard_PrimitiveTypes.hxx>
#endif

#endif