blob: fde6e7c8ea90920ea6fe668bf6632afeb5e7738b (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
|
// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _TopOpeBRepBuild_PaveSet_HeaderFile
#define _TopOpeBRepBuild_PaveSet_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _TopoDS_Edge_HeaderFile
#include <TopoDS_Edge.hxx>
#endif
#ifndef _TopOpeBRepBuild_ListOfPave_HeaderFile
#include <TopOpeBRepBuild_ListOfPave.hxx>
#endif
#ifndef _TopOpeBRepBuild_ListIteratorOfListOfPave_HeaderFile
#include <TopOpeBRepBuild_ListIteratorOfListOfPave.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _TopOpeBRepBuild_LoopSet_HeaderFile
#include <TopOpeBRepBuild_LoopSet.hxx>
#endif
#ifndef _Handle_TopOpeBRepBuild_Pave_HeaderFile
#include <Handle_TopOpeBRepBuild_Pave.hxx>
#endif
#ifndef _Handle_TopOpeBRepBuild_Loop_HeaderFile
#include <Handle_TopOpeBRepBuild_Loop.hxx>
#endif
class TopoDS_Shape;
class TopOpeBRepBuild_Pave;
class TopOpeBRepBuild_Loop;
class TopoDS_Edge;
class TopOpeBRepBuild_ListOfPave;
//! class providing an exploration of a set of vertices to build edges. <br>
//! It is similar to LoopSet from TopOpeBRepBuild where Loop is Pave. <br>
class TopOpeBRepBuild_PaveSet : public TopOpeBRepBuild_LoopSet {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
//! Create a Pave set on edge <E>. It contains <E> vertices. <br>
Standard_EXPORT TopOpeBRepBuild_PaveSet(const TopoDS_Shape& E);
Standard_EXPORT void RemovePV(const Standard_Boolean B) ;
//! Add <PV> in the Pave set. <br>
Standard_EXPORT void Append(const Handle(TopOpeBRepBuild_Pave)& PV) ;
Standard_EXPORT virtual void InitLoop() ;
Standard_EXPORT virtual Standard_Boolean MoreLoop() const;
Standard_EXPORT virtual void NextLoop() ;
Standard_EXPORT virtual const Handle_TopOpeBRepBuild_Loop& Loop() const;
Standard_EXPORT const TopoDS_Edge& Edge() const;
Standard_EXPORT Standard_Boolean HasEqualParameters() ;
Standard_EXPORT Standard_Real EqualParameters() const;
Standard_EXPORT Standard_Boolean ClosedVertices() ;
Standard_EXPORT static void SortPave(const TopOpeBRepBuild_ListOfPave& Lin,TopOpeBRepBuild_ListOfPave& Lout) ;
protected:
private:
Standard_EXPORT void Prepare() ;
TopoDS_Edge myEdge;
TopOpeBRepBuild_ListOfPave myVertices;
TopOpeBRepBuild_ListIteratorOfListOfPave myVerticesIt;
Standard_Integer myEdgeVertexIndex;
Standard_Integer myEdgeVertexCount;
Standard_Boolean myHasEqualParameters;
Standard_Real myEqualParameters;
Standard_Boolean myClosed;
Standard_Boolean myPrepareDone;
Standard_Boolean myRemovePV;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
|