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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _SelectBasics_EntityOwner_HeaderFile
#define _SelectBasics_EntityOwner_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_SelectBasics_EntityOwner_HeaderFile
#include <Handle_SelectBasics_EntityOwner.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _MMgt_TShared_HeaderFile
#include <MMgt_TShared.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
class TopLoc_Location;
//! defines an abstract owner of sensitive primitives. <br>
//! Owners are typically used to establish a connection <br>
//! between sensitive entities and high-level objects (e.g. presentations). <br>
class SelectBasics_EntityOwner : public MMgt_TShared {
public:
//! sets the selectable priority of the owner <br>
void Set(const Standard_Integer aPriority) ;
Standard_Integer Priority() const;
Standard_EXPORT virtual Standard_Boolean HasLocation() const = 0;
Standard_EXPORT virtual void SetLocation(const TopLoc_Location& aLoc) = 0;
Standard_EXPORT virtual void ResetLocation() = 0;
Standard_EXPORT virtual const TopLoc_Location& Location() const = 0;
DEFINE_STANDARD_RTTI(SelectBasics_EntityOwner)
protected:
Standard_EXPORT SelectBasics_EntityOwner(const Standard_Integer aPriority = 0);
Standard_Integer mypriority;
private:
};
#include <SelectBasics_EntityOwner.lxx>
// other Inline functions and methods (like "C++: function call" methods)
#endif
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