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#include<Select3D_Pnt.hxx>
#include<Select3D_Pnt2d.hxx>
#include<TColgp_HArray1OfPnt.hxx>
#include<TColgp_Array1OfPnt2d.hxx>
inline void Select3D_SensitivePoly
::Points3D( Handle(TColgp_HArray1OfPnt)& theHArrayOfPnt )
{
theHArrayOfPnt = new TColgp_HArray1OfPnt(1,mynbpoints);
for(Standard_Integer i = 1; i <= mynbpoints; i++)
{
gp_Pnt aPnt(((Select3D_Pnt*)mypolyg3d)[i-1].x, ((Select3D_Pnt*)mypolyg3d)[i-1].y, ((Select3D_Pnt*)mypolyg3d)[i-1].z);
theHArrayOfPnt->SetValue(i, aPnt);
}
}
inline void Select3D_SensitivePoly
::Points2D( TColgp_Array1OfPnt2d& aArrayOf2dPnt)
{
for(Standard_Integer i = 1; i <= mynbpoints; i++)
{
gp_Pnt2d aPnt2d(((Select3D_Pnt2d*)mypolyg2d)[i-1].x, ((Select3D_Pnt2d*)mypolyg2d)[i-1].y);
aArrayOf2dPnt.SetValue(i,aPnt2d);
}
}
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