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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _PrsMgr_PresentableObject_HeaderFile
#define _PrsMgr_PresentableObject_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_PrsMgr_PresentableObject_HeaderFile
#include <Handle_PrsMgr_PresentableObject.hxx>
#endif
#ifndef _PrsMgr_Presentations_HeaderFile
#include <PrsMgr_Presentations.hxx>
#endif
#ifndef _PrsMgr_TypeOfPresentation3d_HeaderFile
#include <PrsMgr_TypeOfPresentation3d.hxx>
#endif
#ifndef _TopLoc_Location_HeaderFile
#include <TopLoc_Location.hxx>
#endif
#ifndef _Graphic3d_CTransPersStruct_HeaderFile
#include <Graphic3d_CTransPersStruct.hxx>
#endif
#ifndef _MMgt_TShared_HeaderFile
#include <MMgt_TShared.hxx>
#endif
#ifndef _Handle_Graphic3d_Structure_HeaderFile
#include <Handle_Graphic3d_Structure.hxx>
#endif
#ifndef _Handle_Graphic3d_DataStructureManager_HeaderFile
#include <Handle_Graphic3d_DataStructureManager.hxx>
#endif
#ifndef _PrsMgr_Presentation3d_HeaderFile
#include <PrsMgr_Presentation3d.hxx>
#endif
#ifndef _Handle_Geom_Transformation_HeaderFile
#include <Handle_Geom_Transformation.hxx>
#endif
#ifndef _Handle_PrsMgr_PresentationManager2d_HeaderFile
#include <Handle_PrsMgr_PresentationManager2d.hxx>
#endif
#ifndef _Handle_Graphic2d_GraphicObject_HeaderFile
#include <Handle_Graphic2d_GraphicObject.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Handle_PrsMgr_PresentationManager3d_HeaderFile
#include <Handle_PrsMgr_PresentationManager3d.hxx>
#endif
#ifndef _Handle_Prs3d_Presentation_HeaderFile
#include <Handle_Prs3d_Presentation.hxx>
#endif
#ifndef _Handle_Prs3d_Projector_HeaderFile
#include <Handle_Prs3d_Projector.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Handle_PrsMgr_PresentationManager_HeaderFile
#include <Handle_PrsMgr_PresentationManager.hxx>
#endif
#ifndef _Handle_PrsMgr_Presentation_HeaderFile
#include <Handle_PrsMgr_Presentation.hxx>
#endif
#ifndef _Graphic3d_TransModeFlags_HeaderFile
#include <Graphic3d_TransModeFlags.hxx>
#endif
class Standard_NotImplemented;
class PrsMgr_PresentationManager;
class Graphic3d_Structure;
class Graphic3d_DataStructureManager;
class Geom_Transformation;
class PrsMgr_PresentationManager2d;
class Graphic2d_GraphicObject;
class PrsMgr_PresentationManager3d;
class Prs3d_Presentation;
class Prs3d_Projector;
class PrsMgr_Presentation;
class PrsMgr_Presentations;
class gp_Pnt;
class TColStd_ListOfInteger;
class TopLoc_Location;
//! A framework to supply the Graphic2d or Graphic3d <br>
//! structure of the object to be presented. On the first <br>
//! display request, this structure is created by calling the <br>
//! appropriate algorithm and retaining this frameworkfor <br>
//! further display. <br>
//! This abstract framework is inherited in Application <br>
//! Interactive Services (AIS), notably in: <br>
//! - AIS_InteractiveObject <br>
//! - AIS_ConnectedInteractive <br>
//! - AIS_MultipleConnectedInteractive <br>
//! - AIS_Shape <br>
//! Consequently, 3D presentation should be handled by <br>
//! the relevant daughter classes and their member <br>
//! functions in AIS. This is particularly true in the <br>
//! creation of new interactive objects. <br>
class PrsMgr_PresentableObject : public MMgt_TShared {
public:
//! Returns information on whether the object accepts display in HLR mode or not. <br>
Standard_EXPORT PrsMgr_TypeOfPresentation3d TypeOfPresentation3d() const;
//! Sets up Transform Persistence Mode for this object. <br>
//! This function used to lock in object position, rotation and / or zooming relative to camera position. <br>
//! Object will be drawn in the origin setted by APoint parameter (except Graphic3d_TMF_TriedronPers flag <br>
//! - see description later). aFlag should be: <br>
//! - Graphic3d_TMF_None - no persistence attributes (reset); <br>
//! - Graphic3d_TMF_PanPers - object doesn't move; <br>
//! - Graphic3d_TMF_ZoomPers - object doesn't resize; <br>
//! - Graphic3d_TMF_RotatePers - object doesn't rotate; <br>
//! - Graphic3d_TMF_FullPers - pan, zoom and rotate transform persistence; <br>
//! - Graphic3d_TMF_TriedronPers - object behaves like trihedron; <br>
//! - combination (Graphic3d_TMF_PanPers | Graphic3d_TMF_ZoomPers); <br>
//! - combination (Graphic3d_TMF_PanPers | Graphic3d_TMF_RotatePers); <br>
//! - combination (Graphic3d_TMF_ZoomPers | Graphic3d_TMF_RotatePers). <br>
//! If Graphic3d_TMF_TriedronPers persistence mode selected APoint coordinates X and Y means: <br>
//! - X = 0.0, Y = 0.0 - center of view window; <br>
//! - X > 0.0, Y > 0.0 - right upper corner of view window; <br>
//! - X > 0.0, Y < 0.0 - right lower corner of view window; <br>
//! - X < 0.0, Y > 0.0 - left upper corner of view window; <br>
//! - X < 0.0, Y < 0.0 - left lower corner of view window. <br>
//! And Z coordinate defines the gap from border of view window (except center position). <br>
Standard_EXPORT virtual void SetTransformPersistence(const Graphic3d_TransModeFlags& aFlag,const gp_Pnt& APoint) ;
//! Calls previous method with point (0,0,0) <br>
Standard_EXPORT void SetTransformPersistence(const Graphic3d_TransModeFlags& aFlag) ;
//! Gets Transform Persistence Mode for this object <br>
Standard_EXPORT Graphic3d_TransModeFlags GetTransformPersistenceMode() const;
//! Gets point of transform persistence for this object <br>
Standard_EXPORT gp_Pnt GetTransformPersistencePoint() const;
Standard_EXPORT void SetTypeOfPresentation(const PrsMgr_TypeOfPresentation3d aType) ;
//! flags the Prs of mode <AMode> to be Updated. <br>
//! the Update will be done when needed. <br>
Standard_EXPORT void SetToUpdate(const Standard_Integer aMode) ;
//! flags all the Presentations to be Updated. <br>
Standard_EXPORT void SetToUpdate() ;
//! gives the list of modes which are flagged "to be updated". <br>
Standard_EXPORT void ToBeUpdated(TColStd_ListOfInteger& ListOfMode) const;
Standard_EXPORT virtual void SetLocation(const TopLoc_Location& aLoc) ;
Standard_EXPORT Standard_Boolean HasLocation() const;
const TopLoc_Location& Location() const;
Standard_EXPORT virtual void ResetLocation() ;
Standard_EXPORT virtual void UpdateLocation() ;
Standard_EXPORT virtual void UpdateLocation(const Handle(Prs3d_Presentation)& P) ;
friend class PrsMgr_PresentationManager;
friend
Standard_EXPORT Handle_Graphic3d_Structure PrsMgr_Presentation3d::Compute(const Handle(Graphic3d_DataStructureManager)& aProjector) ;
friend
Standard_EXPORT void PrsMgr_Presentation3d::Compute(const Handle(Graphic3d_DataStructureManager)& aProjector,const Handle(Graphic3d_Structure)& aGivenStruct) ;
friend
Standard_EXPORT Handle_Graphic3d_Structure PrsMgr_Presentation3d::Compute(const Handle(Graphic3d_DataStructureManager)& aProjector,const Handle(Geom_Transformation)& TheTrsf) ;
friend
Standard_EXPORT void PrsMgr_Presentation3d::Compute(const Handle(Graphic3d_DataStructureManager)& aProjector,const Handle(Geom_Transformation)& TheTrsf,const Handle(Graphic3d_Structure)& aGivenStruct) ;
DEFINE_STANDARD_RTTI(PrsMgr_PresentableObject)
protected:
Standard_EXPORT PrsMgr_PresentableObject(const PrsMgr_TypeOfPresentation3d aTypeOfPresentation3d = PrsMgr_TOP_AllView);
//! Calculates the 2D view aPresentation and its <br>
//! updates. The latter are managed by aPresentationManager. <br>
//! aPresentableObject has the display mode aMode; <br>
//! this has the default value of 0, that is, the wireframe display mode. <br>
//! Note that this syntax is not used in AIS as that <br>
//! package only concerns 3D display. <br>
Standard_EXPORT virtual void Compute(const Handle(PrsMgr_PresentationManager2d)& aPresentationManager,const Handle(Graphic2d_GraphicObject)& aPresentation,const Standard_Integer aMode = 0) ;
//! Calculates the 3D view aPresentation and its <br>
//! updates. The latter are managed by aPresentationManager. <br>
//! aPresentableObject has the display mode aMode; <br>
//! this has the default value of 0, that is, the wireframe display mode. <br>
Standard_EXPORT virtual void Compute(const Handle(PrsMgr_PresentationManager3d)& aPresentationManager,const Handle(Prs3d_Presentation)& aPresentation,const Standard_Integer aMode = 0) ;
//! Calculates the 3D view aPresentation and its <br>
//! updates. The latter are managed by <br>
//! aPresentationManager. Each of the views in the <br>
//! viewer and every modification such as rotation, for <br>
//! example, entails recalculation. <br>
//! It must be redefined to implement hidden line removal <br>
//! for the object. The user never calls this method <br>
//! himself. This is done via the InteractiveContext object <br>
//! and is dependent on the point of view from which the <br>
//! object is displayed. <br>
Standard_EXPORT virtual void Compute(const Handle(Prs3d_Projector)& aProjector,const Handle(Prs3d_Presentation)& aPresentation) ;
//! Calculates the 3D view aPresentation and its <br>
//! updates. The latter are managed by <br>
//! aPresentationManager. A point of view is provided <br>
//! by the projector aProjector, and the geometric <br>
//! transformation which has transformed associated <br>
//! presentable objects is specified by aTrsf. <br>
//! This function is to be used in case where a hidden <br>
//! line removal display cannot be calculated <br>
//! automatically. This occurs when associated <br>
//! presentable objects have been transformed <br>
//! geometrically, but not translated. <br>
//! Warning <br>
//! The transformation aTrsf must be applied to the <br>
//! object before computation. <br>
Standard_EXPORT virtual void Compute(const Handle(Prs3d_Projector)& aProjector,const Handle(Geom_Transformation)& aTrsf,const Handle(Prs3d_Presentation)& aPresentation) ;
//! recomputes all presentations of the object. <br>
Standard_EXPORT void Update(const Standard_Boolean AllModes = Standard_False) ;
//! Recomputes the presentation in the given mode. <br>
//! If ClearOther is true, other presentation will be cleared. <br>
Standard_EXPORT void Update(const Standard_Integer aMode,const Standard_Boolean ClearOther) ;
//! High-level interface for controlling polygon offsets <br>
Standard_EXPORT virtual void Fill(const Handle(PrsMgr_PresentationManager)& aPresentationManager,const Handle(PrsMgr_Presentation)& aPresentation,const Standard_Integer aMode = 0) ;
Standard_EXPORT PrsMgr_Presentations& Presentations() ;
PrsMgr_Presentations myPresentations;
PrsMgr_TypeOfPresentation3d myTypeOfPresentation3d;
TopLoc_Location myLocation;
private:
Graphic3d_CTransPersStruct myTransformPersistence;
};
#include <PrsMgr_PresentableObject.lxx>
// other Inline functions and methods (like "C++: function call" methods)
#endif
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