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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Prs3d_Text_HeaderFile
#define _Prs3d_Text_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Prs3d_Root_HeaderFile
#include <Prs3d_Root.hxx>
#endif
#ifndef _Handle_Prs3d_Presentation_HeaderFile
#include <Handle_Prs3d_Presentation.hxx>
#endif
#ifndef _Handle_Prs3d_Drawer_HeaderFile
#include <Handle_Prs3d_Drawer.hxx>
#endif
#ifndef _Handle_Prs3d_TextAspect_HeaderFile
#include <Handle_Prs3d_TextAspect.hxx>
#endif
class Prs3d_Presentation;
class Prs3d_Drawer;
class TCollection_ExtendedString;
class gp_Pnt;
class Prs3d_TextAspect;
//! A framework to define the display of texts. <br>
class Prs3d_Text : public Prs3d_Root {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
//! Defines the display of the text aText at the point AttachmentPoint. <br>
//! The drawer aDrawer specifies the display attributes which texts will have. <br>
//! The presentation object aPresentation stores the <br>
//! information defined in this framework. <br>
//! static void Draw (const Handle(Prs3d_Presentation)& <br>
//! aPresentation, const Handle(Prs3d_TextAspect)& <br>
//! anAspect, const TCollection_ExtendedString& aText, <br>
//! const gp_Pnt& AttachmentPoint); <br>
Standard_EXPORT static void Draw(const Handle(Prs3d_Presentation)& aPresentation,const Handle(Prs3d_Drawer)& aDrawer,const TCollection_ExtendedString& aText,const gp_Pnt& AttachmentPoint) ;
//! Defines the display of the text aText at the point <br>
//! AttachmentPoint. <br>
//! The text aspect object anAspect specifies the display <br>
//! attributes which texts will have. <br>
//! The presentation object aPresentation stores the <br>
//! information defined in this framework. <br>
//! This syntax could be used if you had not already <br>
//! defined text display attributes in a drawer or if you <br>
//! wanted to exceptionally overide the definition <br>
//! provided in your drawer. <br>
Standard_EXPORT static void Draw(const Handle(Prs3d_Presentation)& aPresentation,const Handle(Prs3d_TextAspect)& anAspect,const TCollection_ExtendedString& aText,const gp_Pnt& AttachmentPoint) ;
protected:
private:
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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