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#include <Standard_NoSuchObject.hxx>
#include <Standard_NoMoreObject.hxx>
// --------------------------------
// constructor of SetIterator
// --------------------------------
PCollection_SetIterator::PCollection_SetIterator
(const Handle(PCollection_HSet)& S)
{
TheIterator = S->Last();
}
// -----------------------------------
// More : returns Standard_True if there
// are other items
// -----------------------------------
Standard_Boolean PCollection_SetIterator::More() const
{
return ! ( TheIterator->IsEmpty() ) ;
}
// -----------------------------------------
// Next : set the iterator to the next item
// -----------------------------------------
void PCollection_SetIterator::Next()
{
if (TheIterator->IsEmpty()) Standard_NoMoreObject::Raise();
TheIterator = TheIterator->Tail();
}
// ---------------------------------------
// Value : returns the current item value
// of the iterator
// ---------------------------------------
Item PCollection_SetIterator::Value() const
{
if (TheIterator->IsEmpty()) Standard_NoSuchObject::Raise();
return TheIterator->Value();
}
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