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#ifndef __INTERFACE_GRAPHIC_WNT_HXX
# define __INTERFACE_GRAPHIC_WNT_HXX
#ifdef WNT
# include <windows.h>
# ifdef DrawText
# undef DrawText
# endif /* DrawText */
//for common type naming
# define DISPLAY char
# define WINDOW HWND
# define GLCONTEXT HGLRC
# define GLDRAWABLE HDC
# define GET_GL_CONTEXT() wglGetCurrentContext ()
# define GET_GLDEV_CONTEXT() wglGetCurrentDC()
# define GL_MAKE_CURRENT(a,b,c) wglMakeCurrent(b,c)
#ifdef DrawText
# undef DrawText
#endif /* DrawText */
#define WDF_NOERASEBKGRND 0x00000001
#define WDF_FOREIGN 0x00000002
typedef struct window_data {
void* WNT_Window_Ptr; // pointer to WNT_Window
void* WNT_WDriver_Ptr; // pointer to WNT_WDriver or Visual3d_View
void* WNT_VMgr; // pointer to Visual3d_ViewManager
HPALETTE hPal; // palette handle or NULL
HBITMAP hBmp; // double buffer bitmap handle or NULL
DWORD dwFlags; // additional information
} WINDOW_DATA;
#define faUnderlined 0x00000001
#define faItalic 0x00000002
#define faStrikeOut 0x00000004
#define faBold 0x00000008
#define faHeight 0x00000010
#define faAngle 0x00000020
#define faWidth 0x00000040
#define faSlant 0x00000080
typedef struct font_data {
BOOL fdUnderlined;
BOOL fdItalic;
BOOL fdStrikeOut;
LONG fdBold;
LONG fdHeight;
LONG fdOrientation;
LONG fdWidth;
LONG fdSlant;
} FONT_DATA;
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
__declspec( dllimport ) long InterfaceGraphic_RealizePalette ( HDC, HPALETTE, BOOL, BOOL );
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif //WNT
#endif /* __INTERFACE_GRAPHIC_WNT_HXX */
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