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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _IntPatch_Polyhedron_HeaderFile
#define _IntPatch_Polyhedron_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Bnd_Box_HeaderFile
#include <Bnd_Box.hxx>
#endif
#ifndef _Handle_Bnd_HArray1OfBox_HeaderFile
#include <Handle_Bnd_HArray1OfBox.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Standard_Address_HeaderFile
#include <Standard_Address.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Handle_Adaptor3d_HSurface_HeaderFile
#include <Handle_Adaptor3d_HSurface.hxx>
#endif
class Bnd_HArray1OfBox;
class Standard_OutOfRange;
class Adaptor3d_HSurface;
class gp_Pnt;
class Bnd_Box;
class gp_XYZ;
//! This class provides a linear approximation of the PSurface. <br>
//! preview a constructor on a zone of a surface <br>
class IntPatch_Polyhedron {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
//! MaTriangle constructor with an double array of pnt for the <br>
//! representation of a double array of triangles. <br>
Standard_EXPORT IntPatch_Polyhedron(const Handle(Adaptor3d_HSurface)& Surface,const Standard_Integer nbdU,const Standard_Integer nbdV);
Standard_EXPORT IntPatch_Polyhedron(const Handle(Adaptor3d_HSurface)& Surface);
Standard_EXPORT void Destroy() ;
~IntPatch_Polyhedron()
{
Destroy();
}
Standard_EXPORT void Perform(const Handle(Adaptor3d_HSurface)& Surface,const Standard_Integer nbdU,const Standard_Integer nbdV) ;
Standard_EXPORT void DeflectionOverEstimation(const Standard_Real flec) ;
Standard_EXPORT Standard_Real DeflectionOnTriangle(const Handle(Adaptor3d_HSurface)& Surface,const Standard_Integer Index) const;
Standard_EXPORT void UMinSingularity(const Standard_Boolean Sing) ;
Standard_EXPORT void UMaxSingularity(const Standard_Boolean Sing) ;
Standard_EXPORT void VMinSingularity(const Standard_Boolean Sing) ;
Standard_EXPORT void VMaxSingularity(const Standard_Boolean Sing) ;
//! Get the size of the MaTriangle. <br>
Standard_EXPORT void Size(Standard_Integer& nbdu,Standard_Integer& nbdv) const;
//! Give the number of triangles in this double array of <br>
//! triangles (nbdu*nbdv*2). <br>
Standard_EXPORT Standard_Integer NbTriangles() const;
//! Give the 3 points of the triangle of addresse Index in <br>
//! the double array of triangles. <br>
Standard_EXPORT void Triangle(const Standard_Integer Index,Standard_Integer& P1,Standard_Integer& P2,Standard_Integer& P3) const;
//! Give the addresse Tricon of the triangle connexe to the <br>
//! triangle of address Triang by the edge Pivot Pedge and <br>
//! the third point of this connexe triangle. When we are <br>
//! on a free edge TriCon==0 but the function return the <br>
//! value of the triangle in the other side of Pivot on <br>
//! the free edge. Used to turn around a vertex. <br>
Standard_EXPORT Standard_Integer TriConnex(const Standard_Integer Triang,const Standard_Integer Pivot,const Standard_Integer Pedge,Standard_Integer& TriCon,Standard_Integer& OtherP) const;
//! Give the number of point in the double array of <br>
//! triangles ((nbdu+1)*(nbdv+1)). <br>
Standard_EXPORT Standard_Integer NbPoints() const;
//! Set the value of a field of the double array of <br>
//! points. <br>
Standard_EXPORT void Point(const gp_Pnt& thePnt,const Standard_Integer lig,const Standard_Integer col,const Standard_Real U,const Standard_Real V) ;
//! Give the point of index i in the MaTriangle. <br>
Standard_EXPORT const gp_Pnt& Point(const Standard_Integer Index,Standard_Real& U,Standard_Real& V) const;
//! Give the point of index i in the MaTriangle. <br>
Standard_EXPORT const gp_Pnt& Point(const Standard_Integer Index) const;
//! Give the point of index i in the MaTriangle. <br>
Standard_EXPORT void Point(const Standard_Integer Index,gp_Pnt& P) const;
//! Give the bounding box of the MaTriangle. <br>
Standard_EXPORT const Bnd_Box& Bounding() const;
//! Compute the array of boxes. The box <n> corresponding <br>
//! to the triangle <n>. <br>
Standard_EXPORT void FillBounding() ;
//! Give the array of boxes. The box <n> corresponding <br>
//! to the triangle <n>. <br>
Standard_EXPORT const Handle_Bnd_HArray1OfBox& ComponentsBounding() const;
Standard_EXPORT Standard_Real DeflectionOverEstimation() const;
Standard_EXPORT Standard_Boolean HasUMinSingularity() const;
Standard_EXPORT Standard_Boolean HasUMaxSingularity() const;
Standard_EXPORT Standard_Boolean HasVMinSingularity() const;
Standard_EXPORT Standard_Boolean HasVMaxSingularity() const;
//! Give the plane equation of the triangle of addresse Triang. <br>
Standard_EXPORT void PlaneEquation(const Standard_Integer Triang,gp_XYZ& NormalVector,Standard_Real& PolarDistance) const;
//! Give the plane equation of the triangle of addresse Triang. <br>
Standard_EXPORT Standard_Boolean Contain(const Standard_Integer Triang,const gp_Pnt& ThePnt) const;
Standard_EXPORT void Parameters(const Standard_Integer Index,Standard_Real& U,Standard_Real& V) const;
Standard_EXPORT void Dump() const;
protected:
private:
Bnd_Box TheBnd;
Handle_Bnd_HArray1OfBox TheComponentsBnd;
Standard_Real TheDeflection;
Standard_Integer nbdeltaU;
Standard_Integer nbdeltaV;
Standard_Address C_MyPnts;
Standard_Address C_MyU;
Standard_Address C_MyV;
Standard_Boolean UMinSingular;
Standard_Boolean UMaxSingular;
Standard_Boolean VMinSingular;
Standard_Boolean VMaxSingular;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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