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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _IFSelect_SelectDeduct_HeaderFile
#define _IFSelect_SelectDeduct_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_IFSelect_SelectDeduct_HeaderFile
#include <Handle_IFSelect_SelectDeduct.hxx>
#endif
#ifndef _Handle_IFSelect_Selection_HeaderFile
#include <Handle_IFSelect_Selection.hxx>
#endif
#ifndef _Handle_IFSelect_SelectPointed_HeaderFile
#include <Handle_IFSelect_SelectPointed.hxx>
#endif
#ifndef _IFSelect_Selection_HeaderFile
#include <IFSelect_Selection.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
class IFSelect_Selection;
class IFSelect_SelectPointed;
class Interface_InterfaceError;
class Interface_EntityIterator;
class Interface_Graph;
class IFSelect_SelectionIterator;
//! A SelectDeduct determines a list of Entities from an Input <br>
//! Selection, by a computation : Output list is not obliged to be <br>
//! a sub-list of Input list <br>
//! (for more specific, see SelectExtract for filtered sub-lists, <br>
//! and SelectExplore for recurcive exploration) <br>
//! <br>
//! A SelectDeduct may use an alternate input for one shot <br>
//! This allows to use an already existing definition, by <br>
//! overloading the input selection by an alternate list, <br>
//! already defined, for one use : <br>
//! If this alternate list is set, InputResult queries it instead <br>
//! of calling the input selection, then clears it immediately <br>
class IFSelect_SelectDeduct : public IFSelect_Selection {
public:
//! Defines or Changes the Input Selection <br>
Standard_EXPORT void SetInput(const Handle(IFSelect_Selection)& sel) ;
//! Returns the Input Selection <br>
Standard_EXPORT Handle_IFSelect_Selection Input() const;
//! Returns True if the Input Selection is defined, False else <br>
Standard_EXPORT Standard_Boolean HasInput() const;
//! Tells if an Alternate List has been set, i.e. : the Alternate <br>
//! Definition is present and set <br>
Standard_EXPORT Standard_Boolean HasAlternate() const;
//! Returns the Alternate Definition <br>
//! It is returned modifiable, hence an already defined <br>
//! SelectPointed can be used <br>
//! But if it was not yet defined, it is created the first time <br>
//! <br>
//! It is exploited by InputResult <br>
Standard_EXPORT Handle_IFSelect_SelectPointed& Alternate() ;
//! Returns the Result determined by Input Selection, as Unique <br>
//! if Input Selection is not defined, returns an empty list. <br>
//! <br>
//! If Alternate is set, InputResult takes its definition instead <br>
//! of calling the Input Selection, then clears it <br>
Standard_EXPORT Interface_EntityIterator InputResult(const Interface_Graph& G) const;
//! Puts in an Iterator the Selections from which "me" depends <br>
//! This list contains one Selection : the InputSelection <br>
Standard_EXPORT void FillIterator(IFSelect_SelectionIterator& iter) const;
DEFINE_STANDARD_RTTI(IFSelect_SelectDeduct)
protected:
private:
Handle_IFSelect_Selection thesel;
Handle_IFSelect_SelectPointed thealt;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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