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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _HLRAlgo_Coincidence_HeaderFile
#define _HLRAlgo_Coincidence_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _TopAbs_State_HeaderFile
#include <TopAbs_State.hxx>
#endif
//! The Coincidence class is used in an Inteference to <br>
//! store informations on the "hiding" edge. <br>
//! <br>
//! 2D Data : The tangent and the curvature of the <br>
//! projection of the edge at the intersection point. <br>
//! This is necesserary when the intersection is at <br>
//! the extremity of the edge. <br>
//! <br>
//! 3D Data : The state of the edge near the <br>
//! intersection with the face (before and after). <br>
//! This is necessary when the intersection is "ON" <br>
//! the face. <br>
class HLRAlgo_Coincidence {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
Standard_EXPORT HLRAlgo_Coincidence();
void Set2D(const Standard_Integer FE,const Standard_Real Param) ;
void SetState3D(const TopAbs_State stbef,const TopAbs_State staft) ;
void Value2D(Standard_Integer& FE,Standard_Real& Param) const;
void State3D(TopAbs_State& stbef,TopAbs_State& staft) const;
protected:
private:
Standard_Integer myFE;
Standard_Real myParam;
TopAbs_State myStBef;
TopAbs_State myStAft;
};
#include <HLRAlgo_Coincidence.lxx>
// other Inline functions and methods (like "C++: function call" methods)
#endif
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