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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Graphic3d_AspectMarker3d_HeaderFile
#define _Graphic3d_AspectMarker3d_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_Graphic3d_AspectMarker3d_HeaderFile
#include <Handle_Graphic3d_AspectMarker3d.hxx>
#endif
#ifndef _Handle_TColStd_HArray1OfByte_HeaderFile
#include <Handle_TColStd_HArray1OfByte.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Aspect_AspectMarker_HeaderFile
#include <Aspect_AspectMarker.hxx>
#endif
#ifndef _Aspect_TypeOfMarker_HeaderFile
#include <Aspect_TypeOfMarker.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
class TColStd_HArray1OfByte;
class Quantity_Color;
//! Creates and updates an attribute group for <br>
//! marker type primitives. This group contains the type <br>
//! of marker, its colour, and its scale factor. <br>
class Graphic3d_AspectMarker3d : public Aspect_AspectMarker {
public:
//! Creates a context table for marker primitives <br>
//! defined with the following default values: <br>
Standard_EXPORT Graphic3d_AspectMarker3d();
Standard_EXPORT Graphic3d_AspectMarker3d(const Aspect_TypeOfMarker AType,const Quantity_Color& AColor,const Standard_Real AScaleOrId);
//! Creates a context table for marker primitives <br>
//! defined with the specified values. <br>
Standard_EXPORT Graphic3d_AspectMarker3d(const Aspect_TypeOfMarker AType,const Quantity_Color& AColor,const Standard_Real AScaleOrId,const Standard_Integer AWidth,const Standard_Integer AHeight,const Handle(TColStd_HArray1OfByte)& ATexture);
//! Returns marker's texture size. <br>
Standard_EXPORT void GetTextureSize(Standard_Integer& AWidth,Standard_Integer& AHeight) ;
//! Returns marker's texture. <br>
Standard_EXPORT const Handle_TColStd_HArray1OfByte& GetTexture() ;
Standard_EXPORT void SetTexture(const Standard_Integer AWidth,const Standard_Integer AHeight,const Handle(TColStd_HArray1OfByte)& ATexture) ;
DEFINE_STANDARD_RTTI(Graphic3d_AspectMarker3d)
protected:
Handle_TColStd_HArray1OfByte MyTexture;
Standard_Integer MyTextureWidth;
Standard_Integer MyTextureHeight;
private:
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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