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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Graphic3d_ArrayOfPoints_HeaderFile
#define _Graphic3d_ArrayOfPoints_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_Graphic3d_ArrayOfPoints_HeaderFile
#include <Handle_Graphic3d_ArrayOfPoints.hxx>
#endif
#ifndef _Graphic3d_ArrayOfPrimitives_HeaderFile
#include <Graphic3d_ArrayOfPrimitives.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
class Graphic3d_ArrayOfPoints : public Graphic3d_ArrayOfPrimitives {
public:
//! Creates an array of points, <br>
//! a single pixel point is drawn at each vertex. <br>
//! The array must be filled using only <br>
//! the AddVertex(Point) method. <br>
Standard_EXPORT Graphic3d_ArrayOfPoints(const Standard_Integer maxVertexs);
DEFINE_STANDARD_RTTI(Graphic3d_ArrayOfPoints)
protected:
private:
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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