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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _BRepPrimAPI_MakeBox_HeaderFile
#define _BRepPrimAPI_MakeBox_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _BRepPrim_Wedge_HeaderFile
#include <BRepPrim_Wedge.hxx>
#endif
#ifndef _BRepBuilderAPI_MakeShape_HeaderFile
#include <BRepBuilderAPI_MakeShape.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
class Standard_DomainError;
class Standard_OutOfRange;
class StdFail_NotDone;
class gp_Pnt;
class gp_Ax2;
class BRepPrim_Wedge;
class TopoDS_Shell;
class TopoDS_Solid;
class TopoDS_Face;
//! Describes functions to build parallelepiped boxes. <br>
//! A MakeBox object provides a framework for: <br>
//! - defining the construction of a box, <br>
//! - implementing the construction algorithm, and <br>
//! - consulting the result. <br>
class BRepPrimAPI_MakeBox : public BRepBuilderAPI_MakeShape {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
//! Make a box with a corner at 0,0,0 and the other dx,dy,dz <br>
Standard_EXPORT BRepPrimAPI_MakeBox(const Standard_Real dx,const Standard_Real dy,const Standard_Real dz);
//! Make a box with a corner at P and size dx, dy, dz. <br>
Standard_EXPORT BRepPrimAPI_MakeBox(const gp_Pnt& P,const Standard_Real dx,const Standard_Real dy,const Standard_Real dz);
//! Make a box with corners P1,P2. <br>
Standard_EXPORT BRepPrimAPI_MakeBox(const gp_Pnt& P1,const gp_Pnt& P2);
//! Ax2 is the left corner and the axis. <br>//! Constructs a box such that its sides are parallel to the axes of <br>
//! - the global coordinate system, or <br>
//! - the local coordinate system Axis. and <br>
//! - with a corner at (0, 0, 0) and of size (dx, dy, dz), or <br>
//! - with a corner at point P and of size (dx, dy, dz), or <br>
//! - with corners at points P1 and P2. <br>
//! Exceptions <br>
//! Standard_DomainError if: dx, dy, dz are less than or equal to <br>
//! Precision::Confusion(), or <br>
//! - the vector joining the points P1 and P2 has a <br>
//! component projected onto the global coordinate <br>
//! system less than or equal to Precision::Confusion(). <br>
//! In these cases, the box would be flat. <br>
Standard_EXPORT BRepPrimAPI_MakeBox(const gp_Ax2& Axes,const Standard_Real dx,const Standard_Real dy,const Standard_Real dz);
//! Returns the internal algorithm. <br>
//! <br>
Standard_EXPORT BRepPrim_Wedge& Wedge() ;
//! Stores the solid in myShape. <br>
Standard_EXPORT virtual void Build() ;
//! Returns the constructed box as a shell. <br>
Standard_EXPORT const TopoDS_Shell& Shell() ;
Standard_EXPORT operator TopoDS_Shell();
//! Returns the constructed box as a solid. <br>
Standard_EXPORT const TopoDS_Solid& Solid() ;
Standard_EXPORT operator TopoDS_Solid();
//! Returns ZMin face <br>
Standard_EXPORT const TopoDS_Face& BottomFace() ;
//! Returns XMin face <br>
Standard_EXPORT const TopoDS_Face& BackFace() ;
//! Returns XMax face <br>
Standard_EXPORT const TopoDS_Face& FrontFace() ;
//! Returns YMin face <br>
Standard_EXPORT const TopoDS_Face& LeftFace() ;
//! Returns YMax face <br>
Standard_EXPORT const TopoDS_Face& RightFace() ;
//! Returns ZMax face <br>
Standard_EXPORT const TopoDS_Face& TopFace() ;
protected:
private:
BRepPrim_Wedge myWedge;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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