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inline Handle(Standard_Transient) AIS2D_LocalStatus::PreviousState() const {
return myPrevState;
}
inline Standard_Boolean AIS2D_LocalStatus::Decomposed() const {
return myDecomposition;
}
inline Standard_Boolean AIS2D_LocalStatus::IsTemporary() const {
return myIsTemporary;
}
inline Standard_Integer AIS2D_LocalStatus::DisplayMode() const {
return myDMode;
}
inline AIS2D_PToListOfInt AIS2D_LocalStatus::SelectionModes() {
return &mySModes;
}
inline AIS2D_TypeOfDetection AIS2D_LocalStatus::HighlightMode() const {
return myHMode;
}
inline Standard_Boolean AIS2D_LocalStatus::IsSubIntensityOn() const {
return mySubIntensity;
}
inline Standard_Boolean AIS2D_LocalStatus::IsFirstDisplay() const {
return myFirstDisplay;
}
inline Quantity_NameOfColor AIS2D_LocalStatus::HighlightColor() const {
return myHighlCol;
}
inline void AIS2D_LocalStatus::SubIntensityOn() {
mySubIntensity = Standard_True;
}
inline void AIS2D_LocalStatus::SetDecomposition(const Standard_Boolean aStatus) {
myDecomposition = aStatus;
}
inline void AIS2D_LocalStatus::SetTemporary(const Standard_Boolean aStatus) {
myIsTemporary = aStatus;
}
inline void AIS2D_LocalStatus::SetDisplayMode(const Standard_Integer aMode) {
myDMode = aMode;
}
inline void AIS2D_LocalStatus::SetFirstDisplay(const Standard_Boolean aStatus) {
myFirstDisplay = aStatus;
}
inline void AIS2D_LocalStatus::SetHighlightMode(const AIS2D_TypeOfDetection aMode) {
myHMode = aMode;
}
inline void AIS2D_LocalStatus::SetHighlightColor(const Quantity_NameOfColor aHiCol) {
myHighlCol = aHiCol;
}
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