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#ifndef _StdSchema_DBC_VArrayOfCharacter_HeaderFile
#include <StdSchema_DBC_VArrayOfCharacter.hxx>
#endif
#ifndef _DBC_VArrayOfCharacter_HeaderFile
#include <DBC_VArrayOfCharacter.hxx>
#endif
#include <StdSchema_DBC_VArrayOfCharacter.ixx>
#ifndef _Storage_Schema_HeaderFile
#include <Storage_Schema.hxx>
#endif
#ifndef _Storage_stCONSTclCOM_HeaderFile
#include <Storage_stCONSTclCOM.hxx>
#endif
void StdSchema_DBC_VArrayOfCharacter::SWrite(const DBC_VArrayOfCharacter& pp, Storage_BaseDriver& f, const Handle(Storage_Schema)& theSchema)
{
Standard_Integer i;
f.BeginWriteObjectData();
f.PutInteger(pp.Length());
for (i = 0; i < pp.Length(); i++) {
f.PutCharacter(pp.Value(i));
}
f.EndWriteObjectData();
}
void StdSchema_DBC_VArrayOfCharacter::SRead(DBC_VArrayOfCharacter& pp, Storage_BaseDriver& f, const Handle(Storage_Schema)& theSchema)
{
Standard_Integer size = 0;
f.BeginReadObjectData();
f.GetInteger(size);
pp.Resize(size);
for (Standard_Integer j = 0; j < size; j++) {
Standard_Character par;
f.GetCharacter(par);
pp.SetValue(j,par);
}
f.EndReadObjectData();
}
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