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#ifndef _WX_MAIN_H_
#define _WX_MAIN_H_
#include <wx/defs.h>
#include <wx/app.h>
#include <wx/menu.h>
#include <wx/dcclient.h>
#include <wx/glcanvas.h>
extern "C"
{
//#include "lw.h"
//#include "trackball.h"
}
/* information needed to display lightwave mesh */
//typedef struct
//{
// gint do_init; /* true if initgl not yet called */
// bool do_init;
// //lwObject *lwobject; /* lightwave object mesh */
// float beginx,beginy; /* position of mouse */
// float quat[4]; /* orientation of object */
// float zoom; /* field of view in degrees */
//} mesh_info;
/* Define a new application type */
class MyApp: public wxApp
{
public:
bool OnInit();
};
class MyToolbar: public wxPanel
{
public:
MyToolbar(wxTopLevelWindow *parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxString& name = wxT("ToolBar"));
void OnDrag(wxMouseEvent &event);
wxSizer *topsizer;
void UpdateGearsIcon(bool b);
void UpdateGearsIcon();
void SetTitleText( wxString = wxEmptyString );
private:
wxTopLevelWindow *parent;
wxStaticText *titleText;
wxSizer *titleTextSizer;
bool gearPresent;
wxStaticBitmap *gear;
wxBoxSizer *gearS;
DECLARE_EVENT_TABLE()
};
/* Define a new frame type */
class TestGLCanvas;
class MyFrame: public wxFrame
{
public:
MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos,
const wxSize& size, long style = wxDEFAULT_FRAME_STYLE);
void OnExit(wxCommandEvent& event);
void OnOpenFile (wxCommandEvent & event); // open the open-file dialogs
void OnReadFile (wxString filename); // reads the file
void OnSaveSnap (wxCommandEvent & event);
void OnAbout (wxCommandEvent & event);
void OnSize(wxSizeEvent& event);
void Maximize(bool max);
//#if defined(_WIN32)
void OnEraseBackground(wxEraseEvent& event);
//#endif
void SetToolbar( MyToolbar *tb ) { m_tb = tb; }
MyToolbar *GetToolbar() { return m_tb; }
void OnPaint( wxPaintEvent& WXUNUSED(event) );
#if wxUSE_GLCANVAS
void SetCanvas( TestGLCanvas *canvas ) { m_canvas = canvas; }
TestGLCanvas *GetCanvas() { return m_canvas; }
void OnKeyUp( wxKeyEvent& event );
void OnKeyDown( wxKeyEvent& event );
void ResetAO();
void OnIdle(wxIdleEvent& event);
private:
enum {NATURAL, CUSTOM, FORCED} resize_mode;
TestGLCanvas *m_canvas;
#endif
MyToolbar *m_tb;
DECLARE_EVENT_TABLE()
};
#if wxUSE_GLCANVAS
class TestGLCanvas: public wxGLCanvas
{
public:
TestGLCanvas(wxWindow *parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxString& name = wxT("GLCanvas"));
~TestGLCanvas();
void OnPaint(wxPaintEvent& event);
void OnSize(wxSizeEvent& event);
void OnEraseBackground(wxEraseEvent& event);
void OnMouse( wxMouseEvent& event );
void OnKeyUp( wxKeyEvent& event );
void OnKeyDown( wxKeyEvent& event );
void SceneChanged(); // redraw!
bool initdone;
bool shownHQ;
private:
//wxWindow *parent;
DECLARE_EVENT_TABLE()
};
#endif // #if wxUSE_GLCANVAS
#endif // #ifndef _WX_MAIN_H_
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