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###################### Torch Height Control ##########################
# Load realtime hal components for THC
#3 extra ands for simulator
loadrt and2 count=12
loadrt comp count=3
loadrt updown
loadrt flipflop count=3
loadrt hypot
loadrt logic personality=0x203
loadrt minmax
loadrt mult2 count=2
loadrt mux2 count=7
#1 extra not for simulator
loadrt not count=4
loadrt oneshot count=4
#1 extra or for simulator
loadrt or2 count=10
loadrt scale
loadrt sum2 count=5
loadrt xor2 count=4
loadrt conv_s32_float
loadrt edge count=2
# Attach realtime hal components to a realtime thread
addf and2.0 servo-thread
addf and2.1 servo-thread
addf and2.2 servo-thread
addf and2.3 servo-thread
addf and2.4 servo-thread
addf and2.5 servo-thread
addf and2.6 servo-thread
addf and2.7 servo-thread
addf and2.8 servo-thread
addf comp.0 servo-thread
addf comp.1 servo-thread
addf comp.2 servo-thread
addf conv-s32-float.0 servo-thread
addf edge.0 servo-thread
addf edge.1 servo-thread
addf flipflop.0 servo-thread
addf flipflop.1 servo-thread
addf flipflop.2 servo-thread
addf hypot.0 servo-thread
addf logic.0 servo-thread
addf minmax.0 servo-thread
addf mult2.0 servo-thread
addf mult2.1 servo-thread
addf mux2.0 servo-thread
addf mux2.1 servo-thread
addf mux2.2 servo-thread
addf mux2.3 servo-thread
addf mux2.4 servo-thread
addf mux2.5 servo-thread
addf mux2.6 servo-thread
addf not.0 servo-thread
addf not.1 servo-thread
addf not.2 servo-thread
addf oneshot.0 servo-thread
addf oneshot.1 servo-thread
addf oneshot.2 servo-thread
addf oneshot.3 servo-thread
addf or2.0 servo-thread
addf or2.1 servo-thread
addf or2.2 servo-thread
addf or2.3 servo-thread
addf or2.4 servo-thread
addf or2.5 servo-thread
addf or2.6 servo-thread
addf or2.7 servo-thread
addf or2.8 servo-thread
addf updown.0 servo-thread
addf scale.0 servo-thread
addf sum2.0 servo-thread
addf sum2.1 servo-thread
addf sum2.2 servo-thread
addf sum2.3 servo-thread
addf sum2.4 servo-thread
addf xor2.0 servo-thread
addf xor2.1 servo-thread
addf xor2.2 servo-thread
# Set static values and default values
setp oneshot.1.width [PLASMA]IGNITION_TIMEOUT
setp oneshot.2.width [PLASMA]ARC_OK_FILTER_TIME
setp oneshot.3.width [PLASMA]EXTINGUISH_TIMEOUT
setp oneshot.3.falling 1
setp oneshot.3.rising 0
setp comp.2.in0 [PLASMA]MAX_FAILED_IGNITIONS
setp mux2.1.in0 -1
setp mux2.1.in1 1
setp mux2.3.in0 0
# Set the lowest value the THC will try to move the torch
setp sum2.4.in0 [AXIS_2]MIN_LIMIT
# Set default gains for sum, positive for addition and negative for subtraction
# Setting positive gains will become implicit and those can be removed safely in a later version
setp sum2.0.gain0 1
setp sum2.0.gain1 1
setp sum2.1.gain0 1
setp sum2.1.gain1 1
setp sum2.2.gain0 1
setp sum2.2.gain1 -1
setp sum2.3.gain0 1
setp sum2.3.gain1 -1
setp sum2.4.gain0 1
setp sum2.4.gain1 -1
# Set Hysterisis for float comp
setp comp.1.hyst 0.001
# Set percentage multiplier for scale
setp scale.0.gain 0.01
# Set edge detectors to work on falling edges to detect Ignition Timeouts
setp edge.0.in-edge 1
setp edge.1.in-edge 1
# Hook up parallel port pins
net MoveDown => or2.0.in0
net MoveUp => or2.0.in1 mux2.1.sel
# Floatswitch and ArcOK signals handled by simulator, see simulator.hal
#net FloatSwitch parport.1.pin-13-in => or2.1.in1 and2.4.in0 and2.5.in1 and2.6.in1
#net ArcOK => or2.4.in1 xor2.1.in1 oneshot.2.in
net FilteredArcOK xor2.1.out => or2.1.in0 or2.6.in0 not.1.in and2.4.in1 flipflop.1.set oneshot.3.in flipflop.2.set and2.2.in0
net TimersOrArcOK or2.4.out => or2.5.in0 or2.3.in0
# Hook up component pins using the net command
net LockHeight and2.0.out => xor2.2.in0
net EnabledAdjustHeight and2.1.out => mux2.3.sel
net ReleaseFeedHold and2.2.out => xor2.0.in1
net TorchOn => and2.3.out oneshot.1.in not.2.in
net FloatSwitchEstop and2.4.out => logic.0.in-02
net FloatAndTorchOn and2.5.out => or2.2.in1
net TorchAndFloat and2.6.out => flipflop.0.set
net PosAndFloat and2.7.out => or2.5.in1
net IgnitionEstop comp.2.out => logic.0.in-01
net StartTorchOn and2.8.out => and2.3.in0
net OriginalPosZ-cmd axis.2.motor-pos-cmd => mux2.5.in0 sum2.2.in1
net JointPoz-cmd axis.2.joint-pos-cmd => sum2.2.in0
net CHLTriggered comp.0.out => and2.0.in0
net AtPosition comp.1.equal => and2.7.in0
net VelX ddt.0.out => hypot.0.in0
net VelY ddt.1.out => hypot.0.in1
net FloatSwitchSet flipflop.0.out => or2.3.in1 and2.7.in1
net ModeIsAuto halui.mode.is-auto => mux2.5.sel
net VelXY hypot.0.out => minmax.0.in comp.0.in0
net TriggerEStop logic.0.or => estop-latch.0.fault-in
net MaximumVelocity minmax.0.max => mult2.1.in0
net TurnTorchOn motion.spindle-forward => xor2.0.in0 and2.8.in0 and2.6.in0 mux2.4.sel not.0.in
net HeightAdjustment mult2.0.out => mux2.3.in1
net VelocityThreshold mult2.1.out => comp.0.in1
net HeightOffset mux2.0.out => sum2.1.in1
net AdjustmentDirection mux2.1.out => mult2.0.in1
net PositionSnapshot mux2.2.out => sum2.1.in0 mux2.2.in0
net SelectedAdjustment mux2.3.out => mux2.0.in1
net PosZ-cmd mux2.4.out => stepgen.2.position-cmd comp.1.in1
net PosSelectB mux2.5.out => mux2.4.in0
net PosSelectC mux2.6.out => mux2.4.in1
net TurnTorchOff not.0.out => and2.5.in0 or2.7.in0 updown.0.reset
net ReversedArcOK not.1.out => minmax.0.reset
net PierceDelayElapsed oneshot.0.out-not => and2.2.in1
net IgnitionTimer oneshot.1.out => edge.0.in or2.8.in0
net AdjustHeight or2.0.out => xor2.2.in1 and2.1.in0
net TakeSnapshot or2.1.out => mux2.2.sel
net TriggerLimit or2.2.out => axis.2.neg-lim-sw-in axis.2.pos-lim-sw-in axis.2.home-sw-in
net ProbeOrArcOK or2.3.out => mux2.6.sel
net PAFOrArcOK or2.5.out => and2.3.in1
net EstopOrArcOK or2.6.out => flipflop.0.reset
# Estop signal handled by simulator, see simulator.hal
#net ExtEStop parport.0.pin-10-in => logic.0.in-00
net ExtEStop => logic.0.in-00
# Z limit handled by simulator, see simulator.hal
#net LimitZ parport.0.pin-13-in => or2.2.in0
net ThresholdPercentage scale.0.out => mult2.1.in1
net PosZ-fb stepgen.2.position-fb => axis.2.motor-pos-fb mux2.2.in1 comp.1.in0
net PierceOffset sum2.0.out => mux2.0.in0
net DestinationHeight sum2.1.out => mux2.6.in1
net JointAxisDiff sum2.2.out => sum2.3.in1 sum2.4.in1
net StepCordsTH sum2.3.out => mux2.5.in1
net StepCordsML sum2.4.out => mux2.6.in0
net FeedHold xor2.0.out => motion.feed-hold
net CHLSwitched xor2.2.out => and2.1.in1
net ArcOKTimer oneshot.2.out => xor2.1.in0
net PierceLatch flipflop.1.out => mux2.0.sel oneshot.0.in
net IgnitionCounterS32 updown.0.count => conv-s32-float.0.in
net IgnitionCounterFloat conv-s32-float.0.out => comp.2.in1
net IgnitionTimerOff oneshot.1.out-not => updown.0.countup
net TorchOff not.2.out => flipflop.1.reset
net TorchTurnedOffOrTimeout or2.7.out => or2.6.in1
net IgnitionTimeout edge.0.out => or2.7.in1
net ExtinguishTimer oneshot.3.out edge.1.in
net ExtinguishLatch flipflop.2.out or2.8.in1
net ExtinguishTimeout edge.1.out flipflop.2.reset
net Timers or2.8.out => or2.4.in0
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