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authorfenn <fenn@sdf.lonestar.org>2014-05-14 02:56:05 -0500
committerfenn <fenn@sdf.lonestar.org>2014-05-14 02:56:05 -0500
commitcabc015808e0b7312719a8bce349218a5afd6079 (patch)
tree6dc18c38648ef08cb14ea96e2ca65aef271e8e26
parent56bf9ac911733fd53c8e3e6da91af4a151bfe650 (diff)
downloaddiyhpluswiki-cabc0158.tar.gz
diyhpluswiki-cabc0158.zip
marking out the bounds of the build/buy problem
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@@ -4,6 +4,13 @@ Here are some words about general constraints in projects.
When should the part be locally built versus when should the part be bought and shipped? Note that there are shipping time and shipping cost constraints.
+upper and lower bounds:
+- buy X when you think "I can't even get the materials to make X at that price"
+- make X when you cannot buy X at any price
+
+it may be helpful to modify your concept of X so that it can be purchased.
+conversely, it may be necessary to modify X so that it can be made with the tools you have access to.
+
# prototyping
Every prototype has some resource cost, although the cost per unit may go down because of economies of scale.