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- addSurroundingLoopBeginning(loop, skein)
- Add surrounding loop beginning to gcode output.
- addToThreadsFromLoop(extrusionHalfWidthSquared, gcodeType, loop, oldOrderedLocation, skein)
- Add to threads from the last location from loop.
- addToThreadsRemoveFromSurroundings(oldOrderedLocation, surroundingLoops, skein)
- Add to threads from the last location from surrounding loops.
- addXIntersections(loop, solidIndex, xIntersectionList, y)
- Add the x intersections for a loop.
- addXIntersectionsFromLoopLists(loopLists, solidXIntersectionList, y)
- Add the x intersections for the loop lists.
- addXIntersectionsFromLoops(loops, solidIndex, xIntersectionList, y)
- Add the x intersections for the loops.
- getAngleAroundZAxisDifference(subtractFromVec3, subtractVec3)
- Get the angle around the Z axis difference between a pair of Vec3s.
Keyword arguments:
subtractFromVec3 -- Vec3 whose angle will be subtracted from
subtractVec3 -- Vec3 whose angle will be subtracted
- getAroundLoop(begin, end, loop)
- Get an arc around a loop.
- getAwayPath(path, radius)
- Get a loop with only the points that are far enough away from each other.
- getComplexCrossProduct(firstComplex, secondComplex)
- Get z component cross product of a pair of complexes.
- getComplexDot(firstComplex, secondComplex)
- Get the dot product of a pair of complexes.
- getComplexMaximum(firstComplex, secondComplex)
- Get a complex with each component the maximum of the respective components of a pair of complexes.
- getComplexMaximumFromVec3List(vec3List)
- Get a complex with each component the maximum of the respective components of a list of Vec3s.
- getComplexMinimum(firstComplex, secondComplex)
- Get a complex with each component the minimum of the respective components of a pair of complexes.
- getComplexMinimumFromVec3List(vec3List)
- Get a complex with each component the minimum of the respective components of a list of Vec3s.
- getDistanceSquaredToPlaneSegment(segmentBegin, segmentEnd, point)
- Get the distance squared from a point to the x & y components of a segment.
- getFillOfSurroundings(surroundingLoops)
- Get extra fill loops of surrounding loops.
- getHalfSimplifiedLoop(loop, radius, remainder)
- Get the loop with half of the points inside the channel removed.
- getInsidesAddToOutsides(loops, outsides)
- Add loops to either the insides or outsides.
- getLeftPoint(path)
- Get the leftmost point in the path.
- getMaximumSpan(loop)
- Get the maximum span in the xy plane.
- getNearestDistanceSquaredIndex(point, loop)
- Get the distance squared to the nearest segment of the loop and index of that segment.
- getNearestPathDistanceSquaredIndex(point, path)
- Get the distance squared to the nearest segment of the path and index of that segment.
- getNearestPointOnSegment(segmentBegin, segmentEnd, point)
- getNumberOfIntersectionsToLeft(leftPoint, loop)
- Get the number of intersections through the loop for the line starting from the left point and going left.
- getOrderedSurroundingLoops(extrusionWidth, surroundingLoops)
- Get ordered surrounding loops from surrounding loops.
- getPathLength(path)
- Get the length of a path ( an open polyline ).
- getPathRoundZAxisByPlaneAngle(planeAngle, path)
- Get Vec3 array rotated by a plane angle.
Keyword arguments:
planeAngle - plane angle of the rotation
path - Vec3 array whose rotation will be returned
- getPlaneDot(vec3First, vec3Second)
- Get the dot product of the x and y components of a pair of Vec3s.
- getPlaneDotPlusOne(vec3First, vec3Second)
- Get the dot product plus one of the x and y components of a pair of Vec3s.
- getPointMaximum(firstPoint, secondPoint)
- Get a point with each component the maximum of the respective components of a pair of Vec3s.
- getPointMinimum(firstPoint, secondPoint)
- Get a point with each component the minimum of the respective components of a pair of Vec3s.
- getPointPlusSegmentWithLength(length, point, segment)
- Get point plus a segment scaled to a given length.
- getPolar(angle, radius)
- Get polar complex from counterclockwise angle from 1, 0 and radius.
Keyword arguments:
angle -- counterclockwise angle from 1, 0
radius -- radius of complex
- getPolygonArea(polygon)
- Get the xy plane area of a polygon.
- getPolygonLength(polygon)
- Get the length of a polygon perimeter.
- getRotatedClockwiseQuarterAroundZAxis(vector3)
- Get vector3 rotated a quarter clockwise turn around Z axis.
- getRotatedWiddershinsQuarterAroundZAxis(vector3)
- Get Vec3 rotated a quarter widdershins turn around Z axis.
- getRoundXAxis(angle, vector3)
- Get Vec3 rotated around X axis from widdershins angle and Vec3.
Keyword arguments:
angle - widdershins angle from 1, 0
vector3 - Vec3 whose rotation will be returned
- getRoundYAxis(angle, vector3)
- Get Vec3 rotated around Y axis from widdershins angle and Vec3.
Keyword arguments:
angle - widdershins angle from 1, 0
vector3 - Vec3 whose rotation will be returned
- getRoundZAxis(angle, vector3)
- Get Vec3 rotated around Z axis from widdershins angle and Vec3.
Keyword arguments:
angle - widdershins angle from 1, 0
vector3 - Vec3 whose rotation will be returned
- getRoundZAxisByPlaneAngle(planeAngle, vector3)
- Get Vec3 rotated by a plane angle.
Keyword arguments:
planeAngle - plane angle of the rotation
vector3 - Vec3 whose rotation will be returned
- getRoundedPoint(point)
- Get point with each component rounded.
- getRoundedToThreePlaces(number)
- Get value rounded to three places as string.
- getSegmentsFromIntersections(solidXIntersectionList, y, z)
- Get endpoint segments from the intersections.
- getSimplifiedLoop(loop, radius)
- Get loop with points inside the channel removed.
- getTransferClosestSurroundingLoop(oldOrderedLocation, remainingSurroundingLoops, skein)
- Get and transfer the closest remaining surrounding loop.
- getTransferredPaths(insides, loop)
- Get transferred paths from inside paths.
- getTransferredSurroundingLoops(insides, loop)
- Get transferred paths from inside surrounding loops.
- getWiddershinsDot(vec3First, vec3Second)
- Get the magintude of the positive dot product plus one of the x and y components of a pair of Vec3s, with the reversed sign of the cross product.
- getXIntersection(firstPoint, secondPoint, y)
- Get where the line crosses y.
- getZComponentCrossProduct(vec3First, vec3Second)
- Get z component cross product of a pair of Vec3s.
- isClose(overlapDistanceSquared, loop, pointIndex)
- Determine if the the point close to another point on the loop.
- isInsideOtherLoops(loopIndex, loops)
- Determine if a loop in a list is inside another loop in that list.
- isLargeSameDirection(inset, loop, requiredSize)
- Determine if the inset is in the same direction as the loop and if the inset is as large as the required size.
- isLineIntersectingInsideXSegment(segmentFirstX, segmentSecondX, vector3First, vector3Second, y)
- Determine if the line is crossing inside the x segment.
- isLoopIntersectingInsideXSegment(loop, segmentFirstX, segmentSecondX, segmentYMirror, y)
- Determine if the loop is intersecting inside the x segment.
- isLoopIntersectingLoops(loop, otherLoops)
- Determine if the loop is intersecting other loops.
- isLoopListIntersectingInsideXSegment(loopList, segmentFirstX, segmentSecondX, segmentYMirror, y)
- Determine if the loop list is crossing inside the x segment.
- isPathInsideLoop(loop, path)
- Determine if a path is inside another loop.
- isPathInsideLoops(loops, path)
- Determine if a path is inside another loop in a list.
- isSegmentCompletelyInX(segment, xFirst, xSecond)
- Determine if the segment overlaps within x.
- isWiddershins(polygon)
- Determine if the polygon goes round in the widdershins direction.
- isWithinChannel(channelRadius, pointIndex, loop)
- Determine if the the point is within the channel between two adjacent points.
- isXSegmentIntersectingPaths(paths, segmentFirstX, segmentSecondX, segmentYMirror, y)
- Determine if a path list is crossing inside the x segment.
- toggleHashtable(hashtable, key, value)
- Toggle a hashtable between having and not having a key.
- transferClosestFillLoop(extrusionHalfWidthSquared, oldOrderedLocation, remainingFillLoops, skein)
- Transfer the closest remaining fill loop.
- transferClosestPath(oldOrderedLocation, remainingPaths, skein)
- Transfer the closest remaining path.
- transferClosestPaths(oldOrderedLocation, remainingPaths, skein)
- Transfer the closest remaining paths.
- transferPathsToSurroundingLoops(paths, surroundingLoops)
- Transfer paths to surrounding loops.
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