// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _gp_EulerSequence_HeaderFile
#define _gp_EulerSequence_HeaderFile
//! Enumerates all 24 possible variants of generalized
//! Euler angles, defining general 3d rotation by three
//! rotations around main axes of coordinate system,
//! in different possible orders.
//! The name of the enumeration
//! corresponds to order of rotations, prefixed by type
//! of co-ordinate system used:
//! - Intrinsic: rotations are made around axes of rotating
//! co-ordinate system associated with the object
//! - Extrinsic: rotations are made around axes of fixed
//! (reference) co-ordinate system
//! Two specific values provided for most frequently used
//! conventions: proper Euler angles (intrinsic ZXZ) and
//! yaw-pitch-roll (intrinsic ZYX).
enum gp_EulerSequence {
gp_EulerAngles,
gp_YawPitchRoll,
gp_Extrinsic_XYZ,
gp_Extrinsic_XZY,
gp_Extrinsic_YZX,
gp_Extrinsic_YXZ,
gp_Extrinsic_ZXY,
gp_Extrinsic_ZYX,
gp_Intrinsic_XYZ,
gp_Intrinsic_XZY,
gp_Intrinsic_YZX,
gp_Intrinsic_YXZ,
gp_Intrinsic_ZXY,
gp_Intrinsic_ZYX,
gp_Extrinsic_XYX,
gp_Extrinsic_XZX,
gp_Extrinsic_YZY,
gp_Extrinsic_YXY,
gp_Extrinsic_ZYZ,
gp_Extrinsic_ZXZ,
gp_Intrinsic_XYX,
gp_Intrinsic_XZX,
gp_Intrinsic_YZY,
gp_Intrinsic_YXY,
gp_Intrinsic_ZXZ,
gp_Intrinsic_ZYZ
};
#ifndef _Standard_PrimitiveTypes_HeaderFile
#include
#endif
#endif