// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _V3d_TypeOfLight_HeaderFile
#define _V3d_TypeOfLight_HeaderFile
//! The available options are
//! - V3d_OFF: Zclipping (clipping executed in the
//! depth of the view) is deactivated,
//! - V3d_BACK: back Zclipping is activated,
//! - V3d_FRONT: front Zclipping is activated,
//! - V3d_SLICE: both front and back Zclippings are activated.
enum V3d_TypeOfLight {
V3d_AMBIENT,
V3d_DIRECTIONAL,
V3d_POSITIONAL,
V3d_SPOT
};
#ifndef _Standard_PrimitiveTypes_HeaderFile
#include
#endif
#endif