// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Graphic3d_NameOfTextureEnv_HeaderFile
#define _Graphic3d_NameOfTextureEnv_HeaderFile
//! Types of standard textures.
enum Graphic3d_NameOfTextureEnv {
Graphic3d_NOT_ENV_CLOUDS,
Graphic3d_NOT_ENV_CV,
Graphic3d_NOT_ENV_MEDIT,
Graphic3d_NOT_ENV_PEARL,
Graphic3d_NOT_ENV_SKY1,
Graphic3d_NOT_ENV_SKY2,
Graphic3d_NOT_ENV_LINES,
Graphic3d_NOT_ENV_ROAD,
Graphic3d_NOT_ENV_UNKNOWN
};
#ifndef _Standard_PrimitiveTypes_HeaderFile
#include
#endif
#endif